Elves
#121
Posted 17 March 2008 - 09:20 PM
Anyway, I think this is seriously gonna have an impact on my game performance I won't be able to do anything as soon as the elf fortress comes into view!
My political compass
There's a story that the grass is so green...what did I see? Where have I been?
#122
Posted 17 March 2008 - 09:36 PM
The changes are in my working copy. I'll be passing it off to the Beta team in a few weeks and hopefully I can work through more.
I've never been so happy to be part of a team lol, that is honestly, the coolest thing I have ever seen in BFME, let alone a BFME mod. This tops every single one of the Fortress' EA did ten fold . Man Rob, that is some fantastic work you've done there . Expecially love those siege upgrades with their little temple things , it's all totally awesome.
Edited by Gothmog14, 17 March 2008 - 09:36 PM.
#125
Posted 18 March 2008 - 01:41 AM
Edited by Crazy Intellectual Liberal, 18 March 2008 - 01:41 AM.
#126
Posted 18 March 2008 - 02:07 AM
#128
Posted 18 March 2008 - 03:48 AM
#129
Posted 18 March 2008 - 04:10 AM
Robert J.
#130
Posted 18 March 2008 - 04:43 AM
A while back, when I was helping with an old mod, based on the Hobbit, that isn't in production anymore, I produced a whole bunch of Mirkwood building concepts that were admired but never used. If you like, I could send those your way. Of course, if you already know the direction you want to take with Mirkwood stuff, just ignore me .Mirkwoood will most likely be different than stuff in game as there is really no starting point in game.
Edited by Eldarion, 18 March 2008 - 04:44 AM.
#131
Posted 18 March 2008 - 04:52 AM
Robert J.
Edited by robnkarla, 18 March 2008 - 05:25 AM.
#132
Posted 18 March 2008 - 06:05 AM
#133
Posted 18 March 2008 - 07:00 AM
#134
Posted 18 March 2008 - 08:19 PM
I correct my earlier post.. I wish there was a *public* Beta. There is one now but is only for the "Chosen," as I call them... the Beta testers.
There isn't one This is just rob's own version. We're still stuck on .06 like the rest of you
My political compass
There's a story that the grass is so green...what did I see? Where have I been?
#135
Posted 18 March 2008 - 09:10 PM
Build Fort
Expansions
Fortress Powers In no particular order
Guardians of Lothlorien
Leaves of Lorien
Halls of Celeborn
Construct Beacon
Lights of Lorien
Mallorn Grove
Edited by Shikari, 07 April 2008 - 02:19 PM.
#136
Posted 18 March 2008 - 09:12 PM
Robert J.
#137
Posted 18 March 2008 - 09:15 PM
Suggestion for how to put the siege buttons. I think you should have a button like the fortress upgrades button to lead to the 3 types of siege. It makes it so there isn't too many buttons on there or you can keep it all together so you don't have to click and extra time.
#140
Posted 18 March 2008 - 11:30 PM
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