Jump to content


Photo

Black Alert


  • Please log in to reply
191 replies to this topic

#21 partyzanPaulZy

partyzanPaulZy

    "quarawr!"

  • Members
  • 576 posts
  • Location:The Czech Republic
  • Projects:Corruption Of Power - YR mod
  •  doing my mod alone till 1st release (then will see)

Posted 03 September 2008 - 11:55 AM

It's such heavy tank as UDES-XX-20 light tank. APOC is superheavy, bigger than mammoth,
longer and higher than mammoth.
More on-topic:
These 2 units are awesome! :thumbsupdrool:
Posted Image
"Soviet Union was a superpower and each superpower needs at least 1 war at 5 years to keep army in a good condition." ... my grandpa. USA create wars more frequently.

#22 FallenDwarf

FallenDwarf

    title available

  • Members
  • 456 posts

Posted 03 September 2008 - 01:43 PM

I think they are both awesome. Elephant Tank is extra good
Posted Image

#23 lefthand

lefthand

    Free Agent

  • Members
  • 425 posts
  • Location:United States
  • Projects:Black Alert
  •  Propagandist

Posted 04 September 2008 - 09:42 PM

UPDATED

- Tier 1 Unit Discriptions
- Tier 2 Units

> Scud Launcher is from DAZ's General China VXL, I retextured and cleaned it up a bit
> Iron Fist WF is from Dark Elf/Sleipnir/DeeZire

Edited by lefthand, 04 September 2008 - 09:57 PM.

Posted Image

#24 FallenDwarf

FallenDwarf

    title available

  • Members
  • 456 posts

Posted 04 September 2008 - 10:33 PM

I love the V3 launcher. But the launching missile should not be the old orginal v3 missile, it should be the one that lies on the tank.
Posted Image

#25 lefthand

lefthand

    Free Agent

  • Members
  • 425 posts
  • Location:United States
  • Projects:Black Alert
  •  Propagandist

Posted 04 September 2008 - 10:36 PM

I love the V3 launcher. But the launching missile should not be the old orginal v3 missile, it should be the one that lies on the tank.


Yeah, but I haven't the time to fully recreate the missile on the current truck yet. I wanted to tested it out with the old V3 missile first.
Posted Image

#26 genobreaker

genobreaker

    Infantry General

  • Hosted
  • 1,223 posts
  • Location:Philippines
  • Projects:Yuri's Revenge: Zero Hour
  •  Revorian Loyalist - 10th

Posted 04 September 2008 - 11:59 PM

woah... never seen those...

and the black alert promo pics.. good job... i noticed photoshopped...
well made stuff...
Become the Ultimate General - Mod Demo is Available!
Posted Image
Prepare your weapons technology against the worlds most powerful generals.
FREEDOM STUDIOS: http://www.freedomstudios.net

#27 Soul

Soul

    Divine Chaos

  • Project Team
  • 3,781 posts
  • Location:Ontario, Canada.
  • Projects:Sigma Invasion
  •  This person isn't important

Posted 05 September 2008 - 01:08 AM

Cool stuff, I'll be checking this out. Shame my Yuri's Revenge is being an ass and not letting me play >_>.
Posted ImagePosted Image

Soul 2.4

Background process. Has something to do with some activity going on somewhere. Sorting junkmail, I think. No value or interest. Doesn't do much except hog resource.


#28 some_weirdGuy

some_weirdGuy

    title available

  • Hosted
  • 4,080 posts
  • Location:Queensland, Australia
  •  Weird Guy of the Forums

Posted 05 September 2008 - 10:44 AM

replace missle vxl with a civilian car... thats always fun :p

"I reject your reality and substitute my own" -Adam Savage, Mythbusters
Posted Image|Posted Image
Posted Image|Posted Image
Posted Image


#29 Martinoz

Martinoz

    Just MK

  • C&C Guild Staff
  • 1,621 posts
  • Projects:YR Argentina Webmaster
  •  Since April 2011
  • Division:C&C Guild
  • Job:YR Argentina

Posted 05 September 2008 - 11:22 AM

Make those units strictly specialised, it will force players to mix them properly.

7fqd2Qz.png


#30 Guest_Guest_*

Guest_Guest_*
  • Guests

Posted 05 September 2008 - 07:34 PM

I got the modders worst questiom :p
Any release date? I mean not exact, a gues?

#31 Allied General

Allied General

    C&C Guild

  • Hosted
  • 6,922 posts
  • Location:United Kingdom
  • Projects:AGSA
  •  Modder

Posted 05 September 2008 - 07:47 PM

I got the modders worst questiom :p
Any release date? I mean not exact, a gues?


I got the modders copy and paste answer: When its Ready
Posted Image

#32 lefthand

lefthand

    Free Agent

  • Members
  • 425 posts
  • Location:United States
  • Projects:Black Alert
  •  Propagandist

Posted 05 September 2008 - 10:04 PM

I got the modders worst questiom :p
Any release date? I mean not exact, a gues?


My current assessment is 12-14 months at this pace. I consider it a generous amount of time for now. Most of the “thinking” and “planning” has already been done since May so it is now a matter of execution. The loading screens for the most part are finished, country specific units are about 85% complete and 2/3s of factional units are done. RulesMD.ini editing is in it’s infancy, additional sounds are pretty much untouched and will be probably my biggest learning curve. I don’t think AI editing should be too much of a problem since I have toyed with it in the past.
Personally, I feel many modifications fail because there is little to no planning involved before the announcement and just far too many unrealistic expectations.


Make those units strictly specialised, it will force players to mix them properly.


Alliance units will be more strictly specialized then Collective units. Collective units depend on bare-fisted brute force and will usually win in any slug out match. Alliance units will be specialized but their roles are so specific and narrow that they require supplement forces. For example, a tank destroyer can outgun any tier 1-2 Collective units but still requires a “meat shield” to withstand an elephant. Just like in RA2 it is useless against infantry and buildings so howitzers and humvees need to escort it.
Posted Image

#33 lefthand

lefthand

    Free Agent

  • Members
  • 425 posts
  • Location:United States
  • Projects:Black Alert
  •  Propagandist

Posted 09 September 2008 - 07:13 PM

UPDATED

- Tier 2 Unit Discriptions
- Tier 3 Units
Posted Image

#34 partyzanPaulZy

partyzanPaulZy

    "quarawr!"

  • Members
  • 576 posts
  • Location:The Czech Republic
  • Projects:Corruption Of Power - YR mod
  •  doing my mod alone till 1st release (then will see)

Posted 09 September 2008 - 08:04 PM

Posted Image

I have seen many APOC/MAMMY tanks, but this is unique! ;)
Posted Image
"Soviet Union was a superpower and each superpower needs at least 1 war at 5 years to keep army in a good condition." ... my grandpa. USA create wars more frequently.

#35 Speeder

Speeder

    #ControlMOre

  • Hosted
  • 9,002 posts
  • Location:Czechia
  • Projects:Mental Omega
  •  Mental Omega Creator

Posted 09 September 2008 - 08:21 PM

Posted Image

I have seen many APOC/MAMMY tanks, but this is unique! ;)


Seconded. Very nice design.

What does that new tier 3 copter do though? It seems to carry pretty wierd-sounding weaponry.

mainbanner.jpg
bt_left.pngbt_fb.pngbt_yt.pngbt_tw.pngbt_md.pngbt_right.png
115776.png


#36 lefthand

lefthand

    Free Agent

  • Members
  • 425 posts
  • Location:United States
  • Projects:Black Alert
  •  Propagandist

Posted 09 September 2008 - 08:34 PM

Posted Image

I have seen many APOC/MAMMY tanks, but this is unique! ;)


Seconded. Very nice design.

What does that new tier 3 copter do though? It seems to carry pretty wierd-sounding weaponry.


The hauler is an expensive experimental unit. It uses a device that works in the similar fashion of the iron curtain but was never incorporated since it couldn’t make armor units invulnerable. It is a support unit and has no offensive weaponry. I'll probably reveal more about it's function when I finish the tier 4 branch.

Edited by lefthand, 09 September 2008 - 08:35 PM.

Posted Image

#37 FallenDwarf

FallenDwarf

    title available

  • Members
  • 456 posts

Posted 09 September 2008 - 10:53 PM

god damn, tsar is absolutely amazing. One if the best voxels I have seen. This mod is going to be gold!
Good work lefthand.
Posted Image

#38 SSTG

SSTG

    alive again!

  • Hosted
  • 1,270 posts
  • Location:NZ
  • Projects:might just go back to voxeling
  •  just voxeling stuff

Posted 10 September 2008 - 02:22 AM

That tsar tank is just epic so awesome
Posted Image
Posted Image
Posted Image

#39 some_weirdGuy

some_weirdGuy

    title available

  • Hosted
  • 4,080 posts
  • Location:Queensland, Australia
  •  Weird Guy of the Forums

Posted 10 September 2008 - 05:49 AM

i alwayse thought it was spelled Tzar, with a z... anyway, nice ;)

but is it just me or does the back of the of tsar seem... to small?(i guess is the word)

it looks like it should have a big body under it, and a second lot of tracks like at the front, on the back of it.

maybe its just cause the turret is so big it makes the body look smaller...

"I reject your reality and substitute my own" -Adam Savage, Mythbusters
Posted Image|Posted Image
Posted Image|Posted Image
Posted Image


#40 FallenDwarf

FallenDwarf

    title available

  • Members
  • 456 posts

Posted 10 September 2008 - 01:21 PM

I got a random tought in my head today.
Starkku and lefthand should work together ;)
Posted Image




1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users