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If you encounter any bugs, balance issues or you just want to post some feedback about the current release, post it here. Thanks.
Note about Internal Errors: Try to remember as much as you can when describing the situation during which you received an Internal Error. After you get it, always remember to backup the except.txt file which appearred in your Red Alert 2 Yuri's Revenge directory after crash and upload it in your post with report.
Note about Reconnection Errors: Some animations are presumed to cause Reconnection Errors during multiplay (like explosion of Kaamos Cannon/Railgun Tower's weapon). Try to remember as much as you can when describing the situation during which you received an Internal Error. After you get it, always remember to backup the SYNCX.txt file (where X stands for random number from 0 to 9) which appearred in your Red Alert 2 Yuri's Revenge directory after crash and upload it in your post with report.
Don't report Reconnection Errors if you encountered one on v2.0psi new skirmish maps. This will be fixed in 3.0.
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Changelog:
Changes in Patch 2 (19.11.2010):
- gates for Soviets and Epsilon included
- Mission progression for Epsilon is fixed
- Spy infiltration bug ultimately fixed
- Battle Fortress/Apocalypse Tank will no longer lose their speed
- Apocalypse Tank is no longer an omnicrusher
- Elite Apocalypse Tanks target air units again
- Elite Mig Fighters can attack air units now
- Mig Fighter damage vs structures decreased
- Barracuda fires two missiles instead of one (with power equal to previous single missile)
- Sniper weapons no longer work against airborne infantry
- Shadow Tank requires Research Lab
- Virus requires Research Lab
- Sniper requires Allied Tech Center
- Mirage Tank requires Allied Tech Center
- Shroud is permamently removed in Foresight game mode
- Killer Whale no longer uses a sonic wave and can fight other underwater animals
- Soviet Repair Drone is amphibious now
- Grizzly Tank is no longer immune to mind control
- Robot Tank is buildable in skirmish again
- Tesla Trooper is no longer immune to tesla weapons
- Aeroblaze can no longer attack hover/naval units
- Black Eagle no longer uses a HMG against air units
- Scavenger armor increased by 50 points
- Focus Tank armor increased by 70 points
- Centurion Siege Crawler damage decreased
- EA/WW loading video removed
- Epsilon can build Research Lab in Bloody Games
- Epsilon Attack Dog no longer kills with poison
- Tank Bunker requires Epsilon Conyard only again
- Battle Bunker requires Soviet Conyard only again
- Americans receive veteran Tanya instead of veteran GIs
- Chinese receive veteran Flak Troopers instead of veteran Conscripts
- Abrams Tank will no longer attack parachuting Adepts in YUR04
- Virus will now auto target enemies in YUR04
- animations translucency removed
- updated soviet sidebar
- new art for Watch Tower
- added improved score screen animations for Epsilon by Blade
- updated Enforcer sound
- updated Epsilon Airpad cameo
Things which will NOT be fixed in 2.0psi:
- Assault Mappacks are read incorrectly by the mod, you have to rename AM mixes (see forums)
- New maps provided by the mod will most likely cause Reconnection Errors
- Tech slider set to 1 may cause crashes, don't use it
Changes in Patch 1 (18.10.2008):
- Spy can infiltrate buildings back again, he no longer clears garrisons
- There is no longer a Grizzly Tank on water in Epsilon: Duality mission
- Chrono Prison can now clear tank bunkers
- Epsilon: Frozen Candles loading screen fixed
- increased Deviation Fists' explosive missile damage
- Injection affects only one cell now, but it has faster recharge time
- Kaamos Cannon strength decreased
- Scorpion Cell loading screen no longer lists Lasher Tank as veteran unit
- game speed slightly decreased
- Barrels Rack should be displayed correctly in temperate terrain
- South Korean Hornets launched from Aircraft Carriers are veteran now
- Black Eagle attacks aircrafts with missile
- Gate to Allied base in Epsilon: Frozen Candles is actually being destroyed by Starflares now
- basic tanks are twice less effective against infantry when elite now
- Cloning Vats replace Epsilon Airpad in Allied: Paranoiac
- Fixed missing string in Allied: Paranoiac Desert Mercenaries use correct name now
Edited by Speeder, 11 July 2011 - 08:46 PM.