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#581 mike_

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Posted 14 December 2009 - 06:48 PM

Spoiler


:p

#582 Vortigern

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Posted 14 December 2009 - 06:53 PM

Play to your strengths. Varin is a master of illusions, so work it with that. And use Azuvas. Obviously there's only one of Zhar (physically, at least) so having two guys on your side is a serious advantage.

SWG didn't originally intend Zhar to be that powerful, but then he made him summon a demon for our first fight and made him way powerful off the bat, so I decided to make Zhar a practical limit of magical potential, which then seems to have been taken to mean that Zhar is crazy awesome at everything, but whatever. It helps that he is undead, and thus has no fear of death. So you'll just have to find something that Zhar is afraid of.
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#583 Taralom

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Posted 14 December 2009 - 09:34 PM

I know. There are tons of ways for two weaker figures to take out a single more powerful opponent, yet there are some "rules" that need to be taken into account:

-Varin cannot suddenly turn more powerful. There has to be a limit in his gaining of power
-Azuvas is a non-magician, meaning that he has a major disadvantage when Zhar starts throwing fire around.
-Varin is a master in illusions, but as I've mentioned before, a keen mind or good eye can easily figure out what the real opponent / threat is.

When talking strategy:
-Who is better equipped?
-What are the skills and experience of the participants in this battle?
-Are there any advantages to be gained in the surroundings, like a tall building or alley?
...
...

I do not simply write a fight, :p
I like to take everything in account!
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#584 Vortigern

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Posted 14 December 2009 - 11:43 PM

Good man. If you take care of the little details, the big details take care of themselves. I look forward to the coming confrontation. Although you should bear in mind that this doesn't necessarily have to be the final confrontation right now. In fact, I would suggest making it not so. If Zhar and Varin match up once and both come away alive, we'll have a ready-made plot device for later on, and we get to keep both characters alive, which is almost certainly necessary unless one of you is willing to sacrifice your very well-developed characters, which I doubt. 'Inconclusive' shall be our watchword!
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#585 some_weirdGuy

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Posted 15 December 2009 - 12:10 AM

Yeah, Zhar can be quite OP. He is the go to man when things seem to be quite a problem.

Despite his great power though i find its nice to have him not use it much. Rather then ruin everything by having him just kill the bad guys right off the bat, i find its interesting to play it out as if Zhar doesn't really give a damn and so does nothing to help :good:

He's done that a few times now, where everyone is puzzling over some problem, or caught in some jam, and then they ask Zhars help and he's just like 'ok' and solves it easy, and could have done so at any time.

Just like right now how everyone thinks Theria is dead. Zhar knows she isn't, but he's not about to say anything. When she finally does come back i think i might have Zhar say something along the lines of "i knew she was still alive all along, but none of you asked me so i didn't tell you" :p

and yeah, Zhar learned how to use all the elements (but wait, where did 7 come from? last i knew there was fire, water, air and earth. what other elements?). While he is not a master of all the elements, as someone who has dedicated their life to one single element would be better at that one then Zhar, but Zhar is quite skilled and is at the very least intermediate in all forms of magic(including light magic, despite his dark inclinations. However he rarely uses them, and being so evil some things are completely off limits to him while others turn out in corrupted forms).

It helps that he is undead, and thus has no fear of death.

his fear of death is what made him seek out immortality in the first place :p
Which he still hasn't found as he isn't happy with what the demon lord gave him, and also knows there is a time limit on this demonic extension of his life.

@mike: yeah, that could work as a way to 'starve' him to death :p
but he's not about to just let it get taken off him, and so getting your hands on it would be very difficult, and keeping thereafter even more so.

and @ taralom:
yeah, i don't think it would be a good idea to use azuvas like you did in that other fight, He may have been a good enough punching bag back then, but Zhar is a little different to your guys master :D

And yeah, like i said, it might be a bit of old school vs newschool. Maybe Zhar could decide to only use his dark/black (umbar) magic. The umbar are sure to have developed some new magic since Zhar was there, so Varin could throw around a few of these new tricks.

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#586 Vortigern

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Posted 15 December 2009 - 02:14 AM

Arsencian magic divides into earth, air, fire, water, light, darkness and nature. (I'm not a fan of 'nature' as a name, but it's the final ineffable quality that clearly isn't any of the elements but is something else entirely. That's where the gnomish telepathy is based, that sort of thing.)
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#587 some_weirdGuy

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Posted 15 December 2009 - 07:49 AM

Why, i do believe i remember those elements now. Infact i could swear i suggested nature (unless that was for something else like that thing nowe went off to do).

I mean, it makes sense as everything else is covered by the other elements except life (both plant and animal) so nature is fitting as an extra 'element'.

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#588 Taralom

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Posted 15 December 2009 - 08:14 AM

(I'm not a fan of 'nature' as a name [...])

Nature --> Gaia?

Gaia means the same, and in greek mythology was the birthgiver to the other elements.

@SWG:
I have never used Azuvas to his full potential. I will PM you this weekend for this confrontation, when I'm writing Varin's entry in the Maughold. We'll put up the basic guidelines, after which we'll start writing. How's that?
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#589 Vortigern

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Posted 15 December 2009 - 12:26 PM

I won't be calling it Gaia. Sorry, but I absolutely cannot stand that word. It gets thrown about by 'pagans' and teenage fucking morons so much that it's impossible for me to think of it without seeing a bunch of douchebags in guyliner and sandals talking about the significance of the equinox. Also I have a genuinely crazy ex-girlfriend (as much by everyone else's reckoning as mine) who believed in all that shit. That was a dark time for me, gentlemen.

By the way, Gaia was actually a nymph. Geos is the Greek for 'relating to the earth, sort of thing'.

Oh, just remembered my other point: it wouldn't be a word descended from Greek because Greece hasn't existed for thousands of years, although we may at some point be heading over that way regardless. There's a lot of world in that direction.
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#590 Taralom

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Posted 15 December 2009 - 03:52 PM

I won't be calling it Gaia. Sorry, but I absolutely cannot stand that word. It gets thrown about by 'pagans' and teenage fucking morons so much that it's impossible for me to think of it without seeing a bunch of douchebags in guyliner and sandals talking about the significance of the equinox. Also I have a genuinely crazy ex-girlfriend (as much by everyone else's reckoning as mine) who believed in all that shit. That was a dark time for me, gentlemen.

No hard feelings :good:
It was the first word I thought of when I read your post.
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#591 {IRS}Athos

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Posted 15 December 2009 - 10:07 PM

I won't be calling it Gaia. Sorry, but I absolutely cannot stand that word. It gets thrown about by 'pagans' and teenage fucking morons so much that it's impossible for me to think of it without seeing a bunch of douchebags in guyliner and sandals talking about the significance of the equinox. Also I have a genuinely crazy ex-girlfriend (as much by everyone else's reckoning as mine) who believed in all that shit. That was a dark time for me, gentlemen.

By the way, Gaia was actually a nymph. Geos is the Greek for 'relating to the earth, sort of thing'.

Oh, just remembered my other point: it wouldn't be a word descended from Greek because Greece hasn't existed for thousands of years, although we may at some point be heading over that way regardless. There's a lot of world in that direction.


Maybe call it "Life" magic?
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#592 some_weirdGuy

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Posted 15 December 2009 - 10:57 PM

Just leave it as nature, 'life' does not seem fitting for an element.

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#593 Vortigern

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Posted 17 December 2009 - 06:47 PM

OK, any of you fancy posting in the storyline? There's supposed to be stuff going on for all of you here. Is this what it's going to be like every time I'm not right over your shoulder prodding you all along in the story? You're all just going to give up? No commitment!
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#594 Vithar-133

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Posted 17 December 2009 - 09:47 PM

I'll get around to it at some point.

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#595 {IRS}Athos

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Posted 17 December 2009 - 09:56 PM

Done.
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#596 some_weirdGuy

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Posted 18 December 2009 - 05:05 AM

OOC section from my big post:

Just seems that open brawling in the streets really shouldn't go on without the authorities interviening. And we had all but forgotten about the sons of man. Vort said the Sons of Man and king Vassingar are still firmly in power, only the paladins and vayu are gone. Vayu was using Vassingar, and basically ruling the kingdom and there was nothing Vassingar could do. However when we killed vayu he got his throne back. The gnomes (taking credit for vayus defeat) moved in among the seat of power and stuff, and the king was fine with it as he feels indebted to the gnomes for freeing him from Vayu and allowing him to take his kingdom back.

Being still around means the maughold would still have authority and law, meaning the police would naturally come to break up the fight. And having Shava and the gnomes on our side means that we can fairly easily get you guys out of jail. The gnomes would just have to ask it as a favor and it would be done. So i thought it worked out alright this way.

Sorry if you were looking forward to dragging out the fight longer.

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#597 Vortigern

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Posted 18 December 2009 - 08:09 AM

No, that all makes sense. I was planning to bring the Sons of Man into this at some point in the near future, so I really don't mind. I'll post up what's happening next at some point between today and Sunday. (I'm not sure quite what course my weekend will take, so don't worry if I seem to have disappeared for a couple of days.)
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#598 Taralom

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Posted 18 December 2009 - 09:30 AM

Who are these Sons of Man?
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#599 Vortigern

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Posted 18 December 2009 - 11:44 AM

They're the professional soldiers of the kingdom of Envael, of which the Maughold is the capital. The Paladins were set up there too, but they were there in a more guest-ish capacity. It was only because of Winter Vayu's influence with the king (or rather over the king) that the Paladins were there at all, and he used his magic and wiles to essentially take control of the fortress and the country, and nobody could gainsay him because the king was agreeing with Vayu. But then we killed him, and the king regained his senses and forged an alliance with the gnomes against the Paladins, but now they're trying to take back the Maughold because they liked it there, and because Vayu's back and telling them what to do.

The Sons of Man are a pretty hardcore elite. They're the SAS of Arsencia.
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#600 Taralom

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Posted 18 December 2009 - 01:29 PM

Will these Sons of Man be guarding gates?
It's quite important to know for my next post :p

And what do they look like?
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