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JUS_SAURON Showcase


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#21 Lauri

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Posted 05 September 2009 - 03:43 PM

SEE is made for Collectors edition... works on both, as it should..

unpatched on the other hand, won't get many plays..

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The 4th Age version 0.8 has been released: Link


#22 JUS_SAURON

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Posted 05 September 2009 - 04:44 PM

SEE is made for Collectors edition... works on both, as it should..

unpatched on the other hand, won't get many plays..

Currently working on getting it up to LATEST PATCH....
I have Studies ... :p

#23 JUS_SAURON

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Posted 06 September 2009 - 06:20 PM

Another New Power :

Fire Pillar :
You summon pillars of Fire that shoot fireballs
The pillars can be attacked ....
But just stay away from them as they are deadly ... :p
Its more for protection than anything ..


FIRE.JPG

on 3rd age but still debugging ....

Edited by JUS_SAURON, 06 September 2009 - 07:15 PM.


#24 Florisz

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Posted 06 September 2009 - 06:31 PM

Wow, that's a huge Sauron :p
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#25 JUS_SAURON

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Posted 06 September 2009 - 06:59 PM

Wow, that's a huge Sauron :lol:

One of his power is to Transform into Super Sauron
Who has More Devastating Attacks
Can Even Transform into a Balrog ..

This Transformation is TIMED ..so you cant just switch forms every sec...
If he stays in SUPER Form for too long he Dies ...

Both Ring Heroes Have Tons of New UBER Powers so getting the Ring is a Tide Turner ...

Think God Of War - Zeus
Or Super Mario Bros :p

Edited by JUS_SAURON, 06 September 2009 - 07:04 PM.


#26 Spartan184

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Posted 06 September 2009 - 09:44 PM

You really need to make your mod for 1.06. I REALLY WANNA PLAY IT!! LOOKS SO AWESOME :p


 

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#27 Ring o' Fate

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Posted 06 September 2009 - 10:11 PM

Cough, um, Spart, you do realize that this is stuff for BFME2, right?
A changed man is only the same man with a different outlook of life.

#28 {IRS}Athos

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Posted 06 September 2009 - 10:53 PM

The latest patch for BFME2 is 1.06. :p
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Careful. This link is DANGEROUS. Do NOT click it. This one, however, is fine.

I had the meaning of life in my signature, but it exceeded the character limit.

#29 Spartan184

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Posted 06 September 2009 - 11:04 PM

Cough, um, Spart, you do realize that this is stuff for BFME2, right?

I said i hate bfme2 vanilla and rotwk vanilla because there the worst games in the world. But there sometimes fun with mods and it looks like this mod is really fun.


 

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#30 Ring o' Fate

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Posted 06 September 2009 - 11:21 PM

Ah, ok. I forgot that you said that.
A changed man is only the same man with a different outlook of life.

#31 Rob38

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Posted 07 September 2009 - 01:52 AM

Nice job on the powers and FX''s. They are very interesting and unique. :p Like others said, you need to make it for patch 1.06 though. :lol:

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#32 JUS_SAURON

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Posted 07 September 2009 - 10:32 AM

Nice job on the powers and FX''s. They are very interesting and unique. :lol: Like others said, you need to make it for patch 1.06 though. ;)

WOW !!The man Himself !! :p
I am Humbled ...
Will be my next project to get up to patch 1.06
I try to get as much uniqueness in the mod as possible !
And I usually play for HOURS with the new FUN STUFF :p

#33 Ring o' Fate

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Posted 07 September 2009 - 03:54 PM

Now, if you don't get that freaking mod up to date in the next few days, someone on your work force dies. :p :p
A changed man is only the same man with a different outlook of life.

#34 JUS_SAURON

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Posted 14 November 2009 - 08:01 PM

BETA : JUS_SAURON ver 1.06 now Available !!! :p

CLICK FOR DOWNLOAD AT 3RD AGE

I finally got around to transforming Rise Of the Phoenix into ver 1.06 using the -mod command

- I even added new powers not in Rise of the Phoenix eg .

- Orb Transform : Play with Saruman and Elrond to find out ...I love the Fx on the Orbs

- Dwarves finally got new powers and Buildings

- I beefed up Wild Faction with the Playable balrog

- I tried to balance all the Remaining Factions

- Galadriel and Sauron RingPowers changed

- I removed 'the Phoenix' from men as I got bored of it ! :D

- For now check in the worker's palintir (that's bottom left of screen) for the building

I want to ensure no crashes before I mess with the original build list


=========================================

Will work on new sound , Commandbuttons pics etc

This is just a beta - This is to check for balance and if I forgot any codes to copy over eg a new weapon etc
I left the original game balance except for the hero and building healths

I will leave the MOD as a small one for now as even a new Movie at startup is alot of SIZE MB

===========================================

Enjoy - JUS_SAURON

Edited by JUS_SAURON, 22 November 2009 - 01:27 AM.


#35 Spartan184

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Posted 14 November 2009 - 08:17 PM

YAYS downloading right now :D Finely I get to try your mod out :p


 

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#36 JUS_SAURON

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Posted 14 November 2009 - 08:35 PM

YAYS downloading right now :lol: Finely I get to try your mod out :p

Thanks !

I just realised I left start money at $100000
and Galdriel on the map starting with elves

but this is the BETA anyways ! :D

Any balance issues please post here

Any faulty powers etc

====================================

1.Arwen and Tranduil power buttons need re-coding .1.06 out of sync


====================================

HERE is some new pics .....


PROMO_106.jpg

This is the new Super Tower for the Dwarves
This is not Garrisonabble but has rapid fire technology !
Only one allowed , Its too powerful !

Also ..Saruman and Elrond now a New Power - Orb Transform
Each has different attack styles

Edited by JUS_SAURON, 16 November 2009 - 01:59 AM.


#37 JUS_SAURON

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Posted 22 November 2009 - 12:21 AM

Another Major Update
New sounds and new commandbutton Pics for the New Powers
There are more new powers not listed here :

promo1.JPG

The mod is mainly about the new powers as I am good at INI coding ( not modelling ) :crazed:

I was able to get it to 1.06 and it uses the -mod command for easy install

This should be good for now

I JUST NEED SOME BETA TESTERS to balance and de-bug the final version :crazed:

Download at 3RD age :xcahik_:

Edited by JUS_SAURON, 22 November 2009 - 12:23 AM.


#38 Gfire

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Posted 22 November 2009 - 04:05 AM

Ooh, that looks cool. :crazed:

I'm thinking of making a Special-Power based mod, kinda like this, lots of new abilities and things. Maybe a TC with some new factions that are filled with Mages, or something. It'd just be for fun, but maybe with a pretty high level of balance and stuff. I guess I'm this sharing this as I think of it. Probably for BFME1.
Greetings, community.

#39 Florisz

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Posted 22 November 2009 - 12:53 PM

Do it :crazed: The "orbs" look awesome!
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#40 Spartan184

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Posted 22 November 2009 - 03:38 PM

Ooh, that looks cool. :crazed:

I'm thinking of making a Special-Power based mod, kinda like this, lots of new abilities and things. Maybe a TC with some new factions that are filled with Mages, or something. It'd just be for fun, but maybe with a pretty high level of balance and stuff. I guess I'm this sharing this as I think of it. Probably for BFME1.

Yes do it for bfme1, it would be awesome. And if you ever need help with any coding I can help. Jus the buttons look awesome, especially the Elven Wizardy.

Edited by Spartan184, 22 November 2009 - 03:44 PM.


 

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