Announcing The Dwarf Holds
#62
Posted 11 July 2009 - 10:57 PM
Beautiful ... and very interesting, from a linguistic point of view!... the unit name is in Khuzdul.
I do know Khazad, ... but wotsit? ... ??... Khazad-wotsit ...
... a star shines on the hour of our meeting ...
#63
Posted 12 July 2009 - 12:59 AM
Edit: Also, will and of the maps seen on the site be included?
Edited by yarrum, 12 July 2009 - 01:02 AM.
#64
Posted 12 July 2009 - 01:40 AM
#66
Posted 12 July 2009 - 03:04 AM
#67
Posted 12 July 2009 - 03:07 AM
Umm yeah... we're finishing the faction. This requires at bare minimum another 42 destruction statesThat would be interesting, but I'm not sure if the team is creating any more models/animations than they have already.
I really don't do requests and my Arnor Soldier is not fit for BFME. Don't ask me for either.
#69
Posted 12 July 2009 - 03:58 AM
#70
Posted 12 July 2009 - 05:46 AM
They already heal with Wells?
So much for the variety/eye candy train of thought thought.
If I'm not much mistaken, the well is in one of the screenshots at the beginning of the thread.
There are very, very few things in this mod that are even vaguely related to vanilla models and textures.If so, is it the vanilla well entirely, the vanilla well re-skinned, an edited vanilla well, or a brand new model?
I really don't do requests and my Arnor Soldier is not fit for BFME. Don't ask me for either.
#71
Posted 12 July 2009 - 11:03 AM
There are very, very few things in this mod that are even vaguely related to vanilla models and textures.
Does this also count for the other factions in the limited release?
And which factions will be included, I guess Gondor, Mordor and the Elves, as these 3 factions already were shown on the RA homepage?
#73
Posted 12 July 2009 - 12:18 PM
#74
Posted 12 July 2009 - 12:20 PM
Dwarfs and vanilla factions only. Vanilla faction units have been 99% reskinned.There are very, very few things in this mod that are even vaguely related to vanilla models and textures.
Does this also count for the other factions in the limited release?
And which factions will be included, I guess Gondor, Mordor and the Elves, as these 3 factions already were shown on the RA homepage?
Edited by m@tt, 12 July 2009 - 12:21 PM.
#75
Posted 12 July 2009 - 12:39 PM
#76
Posted 12 July 2009 - 12:43 PM
...What's the 1% not edited?
Very likely the Mordor Mumakil and trolls.
#78
Posted 12 July 2009 - 01:43 PM
Edit: But meh. That's just me.
Edited by Ring of Fate, 12 July 2009 - 01:43 PM.
#79
Posted 12 July 2009 - 02:37 PM
They already heal with Wells?
So much for the variety/eye candy train of thought thought.
If I'm not much mistaken, the well is in one of the screenshots at the beginning of the thread.
Ah, you're right. It's at the back of the camp in the fourth screenshot. It looks very nice. So then, that brings the total of Dwarven buildings up to eight (plus the three wall upgrades, which would give a grand total of eleven).
Edited by yarrum, 13 July 2009 - 01:58 AM.
#80
Posted 13 July 2009 - 01:14 AM
There is the:
- Statue of Durin the Deathless
- Fountain
- Mine (resource structure)
- Smithy (Upgrade/ possibly resource structure)
- Elder Hall (I assume its the Dwarven Barracks)
- the Barracks for recuiting Dwarven Bodyguards
- Craftsmans Shop
totalling to seven known-of structures.
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