Kings of the West Support
#1
Posted 12 August 2009 - 03:30 PM
If you are posting asking for help with something we will do our best to give you timely and good advice.
-GothmogtheOrc
Click on my Sig to go to my BFME Modding site where you can download my mods.
Kings of the West Mod Leader
*Retired. PM me if you need to get a hold of me as I'll get an email notification and should reply within a day or so*
#2
Posted 12 August 2009 - 04:14 PM
To the professor, John Ronald Reuel Tolkien.
-yams in a can
#3
Posted 12 August 2009 - 04:24 PM
-Gto
Click on my Sig to go to my BFME Modding site where you can download my mods.
Kings of the West Mod Leader
*Retired. PM me if you need to get a hold of me as I'll get an email notification and should reply within a day or so*
#4 Guest_GUEST_*
Posted 12 August 2009 - 05:54 PM
#5
Posted 12 August 2009 - 06:09 PM
Edit: hmm, doesn't look like it. I think what I will do is wait a few hours just to make sure no one else finds any bugs and then I'll upload a new version with that fixed.
-Gto
Edited by GothmogtheOrc, 12 August 2009 - 06:15 PM.
Click on my Sig to go to my BFME Modding site where you can download my mods.
Kings of the West Mod Leader
*Retired. PM me if you need to get a hold of me as I'll get an email notification and should reply within a day or so*
#7
Posted 12 August 2009 - 06:37 PM
#9
Posted 12 August 2009 - 06:39 PM
#11
Posted 12 August 2009 - 07:37 PM
#12 Guest_GUEST_*
Posted 12 August 2009 - 07:44 PM
#13
Posted 12 August 2009 - 08:44 PM
Erkenbrand's horn doesn't work. He blows it and the FX plays but it has no effect on the enemies, even those with no EXP.
Relax Ring. I did look at it and I did fix it. It works fine on my desktop. I just bought Erkenbrand and sent him over towards some Orcs and when I used the horn they started quivering in fear. Not sure what to tell you about why it didn't work when you tried it. What troops did you use it against?...Gothmog, you didn't fix that? Jesus, it's been said!
-Gto
Click on my Sig to go to my BFME Modding site where you can download my mods.
Kings of the West Mod Leader
*Retired. PM me if you need to get a hold of me as I'll get an email notification and should reply within a day or so*
#14
Posted 12 August 2009 - 09:02 PM
-If you hold the mouse over a horde of Royal Guard (not the single unit) the text says "Horde" and not "Royal Guard Horde" or something accurate.
-When Pallando uses Water Blast the Word of Power "buildup" FX shows.
-At one point when I destroyed one of my enemy's castles the townspeople didn't disappear, and thus they were able to rebuild it despite not having any units there.
I used to be {AE}Manveru, if that rings a bell.
#15
Posted 12 August 2009 - 09:58 PM
-The FX is supposed to do that.
-I assume you mean the AI was able to rebuild the castle. I'm not entirely sure how they could do that since the units code explicitly says "NO_BASE_CAPTURE" ( cheating AI! ) but I'd recommend that you just station your army next to the townspeople and kill them off next time just to make sure it doesn't happen again your troops will automatically attack them if close enough. Code wise I'm not sure what else I can do to ensure that it doesn't happen again. I can't auto kill them when the castle is destroyed due to the way they work. Oh, and I know that a human player cannot exploit that bug (I tried) so it only affects the AI. For that matter, are you sure there weren't any other units nearby that they could have used? You're sure it was townspeople?
-Gto
Click on my Sig to go to my BFME Modding site where you can download my mods.
Kings of the West Mod Leader
*Retired. PM me if you need to get a hold of me as I'll get an email notification and should reply within a day or so*
#16
Posted 13 August 2009 - 12:12 AM
#17
Posted 13 August 2009 - 12:26 AM
Edited by The Lord Of The Bats, 13 August 2009 - 12:32 AM.
#18
Posted 13 August 2009 - 01:17 AM
I used to be {AE}Manveru, if that rings a bell.
#19 Guest_GUEST_*
Posted 13 August 2009 - 08:30 AM
#20
Posted 13 August 2009 - 06:29 PM
@Arborlon Elf: if they didn't rebuild it then what is the problem? It makes sense the the flag turned their color since they had troops nearby, but those troops cannot capture the base and they shouldn't count for victory, and the player cannot control them... so what am I missing that is the problem?
@The Lord Of The Bats: yep that's a bug that I just missed when I was doing the audio. Very simple fix.
@Florisz: while it may be nicer, it actually opens up another whole can of worms with a new set of problems. So I'm going to leave them the way they are.
Thanks everyone for posting these fixes, I'm going to see if I can get all the above bugs fixed and a new version out today that fixes them all.
-Gto
Click on my Sig to go to my BFME Modding site where you can download my mods.
Kings of the West Mod Leader
*Retired. PM me if you need to get a hold of me as I'll get an email notification and should reply within a day or so*
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