Jump to content


Photo

Pre-release Suggestions Thread


  • Please log in to reply
758 replies to this topic

#81 Romanul

Romanul

    title available

  • Hosted
  • 2,461 posts
  • Location:Romania,Bucharest

Posted 01 September 2009 - 02:00 PM

Heheh.Me,Speed,and Partyzan.The Warsaw Pact buddies :shiftee2:

Right.

Other ideas of mine:Japan,Taiwan(OR Nationalist China as its also named),Albania :good:

Also,what's with the "Liebe ist fur alle da"?(Yes,I know my German,but what is it?)

Edited by Romanul, 01 September 2009 - 02:01 PM.


#82 need my speed

need my speed

    For Soviet people!

  • Hosted
  • 1,290 posts
  • Location:European Union (Magna Batavia)

Posted 01 September 2009 - 03:22 PM

I wasn't aware of the fact that I lived in Poland or something. :shiftee2:

For your information, I live in the Netherlands, which was obviously not part of the Warsaw pact. :good:

Edited by need my speed, 01 September 2009 - 03:22 PM.

Please, if you see a mistake in my posts - spelling, grammar, punctuation, or whatever else - point it out. How can one learn from mistakes, if one is not corrected?
There is no wealth like knowledge, no poverty like ignorance.

#83 Speeder

Speeder

    #ControlMOre

  • Hosted
  • 9,003 posts
  • Location:Czechia
  • Projects:Mental Omega
  •  Mental Omega Creator

Posted 01 September 2009 - 04:46 PM

I guess he mentioned me, nms. :p

More boredom! More updates!

Baltic Arena

Posted Image

This is a small and simple one, but I still find it fun. Especially after capturing the middle!

Little Pig Bay

Posted Image

This preview was done before I centered the land area. There is enough of water space at every corner so don't note how it looks at this pic.

Edited by Speeder, 01 September 2009 - 04:53 PM.

mainbanner.jpg
bt_left.pngbt_fb.pngbt_yt.pngbt_tw.pngbt_md.pngbt_right.png
115776.png


#84 Ravicai

Ravicai
  • Members
  • 12 posts
  • Location:USA

Posted 01 September 2009 - 08:12 PM

Nice! I like the Baltic one best. Only thing that looks odd to me is the bridges going to the oil derrick. Specifically the curved road connecting the bridges look strange. Maybe place the oil derrick in that spot instead?
Forum Posts < Real Life Experience

#85 Speeder

Speeder

    #ControlMOre

  • Hosted
  • 9,003 posts
  • Location:Czechia
  • Projects:Mental Omega
  •  Mental Omega Creator

Posted 01 September 2009 - 08:19 PM

I don't exactly get what you mean, sorry.

mainbanner.jpg
bt_left.pngbt_fb.pngbt_yt.pngbt_tw.pngbt_md.pngbt_right.png
115776.png


#86 Ravicai

Ravicai
  • Members
  • 12 posts
  • Location:USA

Posted 01 September 2009 - 11:35 PM

I don't exactly get what you mean, sorry.


This. IMHO the curved road connecting the two bridges is out of place. Plus, two bridges seems a bit over-redundant for just one oil derrick.

Attached Thumbnails

  • strangebridges.jpg

Edited by Ravicai, 01 September 2009 - 11:38 PM.

Forum Posts < Real Life Experience

#87 SMxReaver

SMxReaver

    Pro Gamer in Training

  • C&C Guild Staff
  • 399 posts
  • Location:United States, South Carolina
  • Projects:None ATM
  •  StarCraft 2
  • Division:C&C Guild
  • Job:Division Staff

Posted 01 September 2009 - 11:46 PM

That's to allow each side to access it.

And it looks perfectly fine IMO. Its off in space that would otherwise be blank.

#88 Speeder

Speeder

    #ControlMOre

  • Hosted
  • 9,003 posts
  • Location:Czechia
  • Projects:Mental Omega
  •  Mental Omega Creator

Posted 02 September 2009 - 06:27 AM

I've taken preview after I fixed that bug. It's all right now. :w00t:

mainbanner.jpg
bt_left.pngbt_fb.pngbt_yt.pngbt_tw.pngbt_md.pngbt_right.png
115776.png


#89 Speeder

Speeder

    #ControlMOre

  • Hosted
  • 9,003 posts
  • Location:Czechia
  • Projects:Mental Omega
  •  Mental Omega Creator

Posted 05 September 2009 - 12:49 PM

New one.

Roselake Redux

Posted Image

Slightly inspired by Tiberian Sun maps.

mainbanner.jpg
bt_left.pngbt_fb.pngbt_yt.pngbt_tw.pngbt_md.pngbt_right.png
115776.png


#90 need my speed

need my speed

    For Soviet people!

  • Hosted
  • 1,290 posts
  • Location:European Union (Magna Batavia)

Posted 05 September 2009 - 05:58 PM

That looks absolutely fantastic! Really, it's a great unsymmetric map. I want it (all)! And I want it now! :p
Please, if you see a mistake in my posts - spelling, grammar, punctuation, or whatever else - point it out. How can one learn from mistakes, if one is not corrected?
There is no wealth like knowledge, no poverty like ignorance.

#91 Black/Brunez

Black/Brunez

    Title? What title?

  • Project Team
  • 1,262 posts
  • Location:Somewhere in Brazil
  •  Mentalmeister - Random Annoying Guy

Posted 05 September 2009 - 07:48 PM

I had more one country idea

Name: Yugoslavia
Side: Soviet
Tactic: Advanced fuel (or something like it): Vehicles & ships speed +20% like the Iraq (that will be removed), Or Advanced (Tesla) turbines: reactors provide 20% more power.
Special unit: An blimp or a chopper armed with 2 or 3 cosmonaut lasers. Price $2000 or $1750
Veteran units: Infector tank, and other two of the most tech advanced units on the soviets

Info: Nikola Tesla has born there, and in his honor, The Soviets created a giant lab, here they make researches for the future weapons of the Great Union. There, they created the second (Yuri went there first) ship that landed on the Moon (my idea).

Well, I created this info.

Edited by Brunez, 06 September 2009 - 03:59 PM.


#92 zocker4ever

zocker4ever
  • Members
  • 57 posts
  • Projects:One Vision, Reasonable Revenge

Posted 07 September 2009 - 07:59 PM

1.) Epsilon: Lunar Intersection

2b.) The Soviets thought they killed everything Epsilon on the Moon, but they are wrong never to reveal themselves, the Lunar Intersection was responsible for many new high tech weapon systems like the shadow tank, the Starflare or the Kaamos Cannon. They are on the other, the dark side of moon with the most intelligent Epsilon (and forced) scientists of Earth or Moon…
They came to Earth because they thought it’s time to make the first field test of their new weaponry, just like the new Railgun artillery and thought that they are strong enough now to take care of their own .

3.) Experimentally Railgun Artillery (I know no better name ><).
The Epsilons always had a lack of long range weapons. Sure the Magnetron is a good unit against buildings, but it’s more a support than a attacking unit. So they are working on a new artillery based on the Railgun technology, they developed for Rahn. But they don’t wanted to have slow vulnerable unit, so they took the plans from the Kaamos Cannon to have a fast one, which can be used on every terrain. Because it’s more a kind of prototype, the Railgun Artillery has slow ROF and has only few HP, like the Prism Tank. But they are working on it and first are field test are very promising. The Railgun Beams are effective against everything, it also don't have a mutation function like Rahns Railgun (because of physicality reasons).

4.) Newest science: 25% more energy, and - 35% cost and build time for Radar Dome, Academy and Research.

New special unit for Chaos force:

Bio Commando:
It’s a heavy armored and fires an mutating slime, it’s also good against tanks, but it’s ineffective against structures. It can contain the area, just like the Desolator.
A Chaos Commando would also be imaginable.

New special unit for Great Britain (The Aeroblaze is now a standard unit):

Prism Legionary:
Like the Chrono Legionary it can teleport, but instead of a Neutron Gun, it’s armed with an new Prism-weapon like the Enforcer.



Other unit Ideas:

Epsilon Armageddon Tank:
http://www.editing-s...dalert2/voxels/

Based on the stolen Soviet Apocalypse Tank, Scorpion cell decided to make a new fearful tank with the association of the Lunar Intersection. They had enough of there poorly armored units, so that they have to use there coward hit and run tactics. The Armageddon Tank is heavy armored (like the APOC), but has instead of 2 rocket launchers 2 gatlings against infantry and aircrafts. But they still need the comet technology from the Allied to finish there masterpiece of work. The current versions are using modified inefficient disclasers. So that they don't have enough energy for the main systems of the Tank. But it's much more tricky to outwit the allied codification and security levels than the easy manipulatable soviets.

It's a campaing and secret from the stolen tech of soviet and allied.


Frightmind:

Instead of controlling there targets with Psi-Energy Epsilons scientists reversed the Psi-Effect on the Mastermind Tanks to use it as a weapon. Targets will be awashed with an enormous amount of Psi-Information like the Adepts Psi-Wave, but as a distance weapon with less abrasion. The blast itself does less damage, but it has a very high ROF and do little splash damage. It's absolutely deathly against infantry, good against tanks, but almost helpless against structures and robotic systems. It can also unleash the Psi-Energy like the Adept to damage targets all around with mayor damage, but it also stuns the Frightmind for short time.


Btw. wasn't Nikola Tesla born in Hungary?

#93 Black/Brunez

Black/Brunez

    Title? What title?

  • Project Team
  • 1,262 posts
  • Location:Somewhere in Brazil
  •  Mentalmeister - Random Annoying Guy

Posted 07 September 2009 - 09:58 PM

1.) Epsilon: Lunar Intersection

2b.) The Soviets thought they killed everything Epsilon on the Moon, but they are wrong never to reveal themselves, the Lunar Intersection was responsible for many new high tech weapon systems like the shadow tank, the Starflare or the Kaamos Cannon. They are on the other, the dark side of moon with the most intelligent Epsilon (and forced) scientists of Earth or Moon…
They came to Earth because they thought it’s time to make the first field test of their new weaponry, just like the new Railgun artillery and thought that they are strong enough now to take care of their own .

3.) Experimentally Railgun Artillery (I know no better name ><).
The Epsilons always had a lack of long range weapons. Sure the Magnetron is a good unit against buildings, but it’s more a support than a attacking unit. So they are working on a new artillery based on the Railgun technology, they developed for Rahn. But they don’t wanted to have slow vulnerable unit, so they took the plans from the Kaamos Cannon to have a fast one, which can be used on every terrain. Because it’s more a kind of prototype, the Railgun Artillery has slow ROF and has only few HP, like the Prism Tank. But they are working on it and first are field test are very promising. The Railgun Beams are effective against everything, it also don't have a mutation function like Rahns Railgun (because of physicality reasons).

4.) Newest science: 25% more energy, and - 35% cost and build time for Radar Dome, Academy and Research.

New special unit for Chaos force:

Bio Commando:
It’s a heavy armored and fires an mutating slime, it’s also good against tanks, but it’s ineffective against structures. It can contain the area, just like the Desolator.
A Chaos Commando would also be imaginable.

New special unit for Great Britain (The Aeroblaze is now a standard unit):

Prism Legionary:
Like the Chrono Legionary it can teleport, but instead of a Neutron Gun, it’s armed with an new Prism-weapon like the Enforcer.



Other unit Ideas:

Epsilon Armageddon Tank:
http://www.editing-s...dalert2/voxels/

Based on the stolen Soviet Apocalypse Tank, Scorpion cell decided to make a new fearful tank with the association of the Lunar Intersection. They had enough of there poorly armored units, so that they have to use there coward hit and run tactics. The Armageddon Tank is heavy armored (like the APOC), but has instead of 2 rocket launchers 2 gatlings against infantry and aircrafts. But they still need the comet technology from the Allied to finish there masterpiece of work. The current versions are using modified inefficient disclasers. So that they don't have enough energy for the main systems of the Tank. But it's much more tricky to outwit the allied codification and security levels than the easy manipulatable soviets.

It's a campaing and secret from the stolen tech of soviet and allied.


Frightmind:

Instead of controlling there targets with Psi-Energy Epsilons scientists reversed the Psi-Effect on the Mastermind Tanks to use it as a weapon. Targets will be awashed with an enormous amount of Psi-Information like the Adepts Psi-Wave, but as a distance weapon with less abrasion. The blast itself does less damage, but it has a very high ROF and do little splash damage. It's absolutely deathly against infantry, good against tanks, but almost helpless against structures and robotic systems. It can also unleash the Psi-Energy like the Adept to damage targets all around with mayor damage, but it also stuns the Frightmind for short time.


Btw. wasn't Nikola Tesla born in Hungary?



1. Hey! You stole my idea! And the highest Eplison tech is on Antarctic, where is the Mental Omega ( I think). So there is no since to add it.
2. Give the Aeroblase for wall the Allied countries will be not balanced, because the have the best Airforce, and the one that have the weaker air force (Yuri) have the best anti air defenses. Just for one country is good (Great Britain). And to add a weak soldier is not a good tatic.
3. Tesla has born in Smijan, On the Croatian area that was captured by the Austrian Empire. After the WW I, that city become Yugoslavian. (the WW I happened on the Red Alert storyline).

#94 peps07

peps07
  • New Members
  • 1 posts

Posted 08 September 2009 - 08:39 AM

hi! i'm not actually new here. i've been playing MO since 2.0 build c. anyways, i'm not sure if this is the right place to post this, but could you please add the game mode "tech war"? it's the one in eagle red and i think it's a fun game mode, especially if combined with MO. and as for the country suggestion, i have 2:

I. Allies
1. Country name: Japan
2. Allegiance: Allied
3. Country specific unit proposal - Assault Walker
remember the choppers from the japanese in ra3? it's almost exactly the same. it comes out of the war factory on 2 legs and has good anti-armor capabilities. and just like the hydra cannon because it has anti-personnel chain guns. then, if you deploy it, it becomes an anti-air aerial unit. it can still use its chain gun in the air though.
4. Country speciality - Advanced Technology: unit & aircraft armor +8%, unit & aircraft cost -10%, unit & aircraft speed +10%
5. Veteran units - Rocketeer, I.F.V., Mirage Tank

II. Epsilon
1. Division name: Underminers
2. Main area of activity: The deserts of Saudi Arabia
3. Division specific unit proposal - Devil's Tongue
just like the one in TS but with a little twist: any unit that it runs over, may it be infantry or vehicle, will get "grinded" for money
4. Country specialty - Grinder: grinding +10%, unit attack strength +10%
5. Veteran Units - Magnetron, Gattling Tank, Gattling Warship

#95 Crimson Dynamo

Crimson Dynamo
  • Members
  • 15 posts
  • Location:The Kermiln

Posted 09 September 2009 - 12:09 AM

Okay these are some ideas i've come up with for this amazeing mod.
1. country name: S.E.E.D (yes this is someone elses but i LOVE the idea, but needs a alittle more to it)
2:allegiance: soviet
So maybe if S.E.E.D is more then one country...maybe they should have a "few" new units and i kinda just based them majorly on Tesla tech.
3. country specific unit: infantay: Lightning Commando: shoots ball lightning at foes. (useing the Kirvov tesla bomb)
tank: Zeus Tank: shoots a large burst of ball lightning at units, melting humans and tanks. (would use Chronosphere ball thing :p )
ship: Eel: The Eel could maybe be some "genticly" mutated eel that wraps around ships and fires them to death. :p
4. country speciality: A.C power disturbition ....+10% power +2% unit damage

1. country name: Mind Benders
2:allegiance: Epsilon
Based in Turkmenistan and Uzbekistan, and close to the motherland to secertly invade with there new found toy "The Matter Tank".
3. country specific unit: Matter Tank: The matter tank has many of Yuri's "top" psychics in the tank, they then use there amazing minds to literly smash the atoms inside units to crush them alive!
4. country speciality: Matter Genoraters +15% power +3% tank amor
5. Veteran Units: Speeder, virus, shadow tank

Edited by Crimson Dynamo, 09 September 2009 - 12:16 AM.


#96 Hecthor Doomhammer

Hecthor Doomhammer

    Live Streamer

  • Project Team
  • 1,282 posts
  • Location:Hecthor Doomhammer Streaming Service HQ
  • Projects:Livestreams
  •  C&C mods Livestreamer

Posted 09 September 2009 - 06:55 PM

Okay these are some ideas i've come up with for this amazeing mod.
1. country name: S.E.E.D (yes this is someone elses but i LOVE the idea, but needs a alittle more to it)
2:allegiance: soviet
So maybe if S.E.E.D is more then one country...maybe they should have a "few" new units and i kinda just based them majorly on Tesla tech.
3. country specific unit: infantay: Lightning Commando: shoots ball lightning at foes. (useing the Kirvov tesla bomb)
tank: Zeus Tank: shoots a large burst of ball lightning at units, melting humans and tanks. (would use Chronosphere ball thing ;) )
ship: Eel: The Eel could maybe be some "genticly" mutated eel that wraps around ships and fires them to death. :D
4. country speciality: A.C power disturbition ....+10% power +2% unit damage

1. country name: Mind Benders
2:allegiance: Epsilon
Based in Turkmenistan and Uzbekistan, and close to the motherland to secertly invade with there new found toy "The Matter Tank".
3. country specific unit: Matter Tank: The matter tank has many of Yuri's "top" psychics in the tank, they then use there amazing minds to literly smash the atoms inside units to crush them alive!
4. country speciality: Matter Genoraters +15% power +3% tank amor
5. Veteran Units: Speeder, virus, shadow tank



I personly like the Mattertank idea the best

Streamer of Rise of the Reds, Mental Omega and other mods

 
xqbQD6S.jpg

 


#97 Crimson Dynamo

Crimson Dynamo
  • Members
  • 15 posts
  • Location:The Kermiln

Posted 10 September 2009 - 12:24 AM

Why thank you! :D My father suggested Turkmenistan or Uzbekistan and I just thought both lol I got a few more ideas.
1. country name: Afganistan (replace Iraq with this maybe)
2:allegiance: soviet
3. country specific unit: Dune Raider: A buggy with a rad cannon on both sides to deal with infanty, while on top, a small rocket luncher that fires missles packed with depleted uranim.
4. country speciality: Hit and run tactics +10% unit speed
Veteran Units: Flak track, Terror Drone, Desolator

1. country name: Vietnam (edited but LOVE idea)
2:allegiance: soviet
3. country specific unit: Mole APC: Its like the devils tough that Nod had, but it has a very powerful machine gun on the top of it to shred infantry in the jungles, and of course can barrow, but one more thing it can do, is that it can lay 3 land mines in enemey bases or near them, or even in a ore field to slow down incoming cash.
4. country speciality: Familarity: whole map is revealed for they have great intel.
Veteran Units: Terror drone, Siege Chopper, Killer Whale

1. country name: Not sure
2:allegiance: Epsilon (also liked someones idea of Haiti ;))
After the island nation of Haiti falls into economic dispair, Epsilon forces take over Haiti and build up a powerful navy force to control the Caribbean and Gulf of Mexico.
3. country specific unit: Leviathan: The leviathan is the greatest new threat on the seas. It is a huge boxy kinda battle ship (got idea from slave miner) that has 4 small psyic railguns, but can also go on land and become a slow, but powerful fortress with 6 total small crawler legs that also can garrison 5 units. (unit will be very costly....maybe $4000 but i dont consider it a "hero" unit, more of just a powerful navel ship. You may disagree and i can see why, but i dont advise "hero" units.
4. country speciality: Swarm +16% unit/ship production -3 armor
Veteran Units: Sea Sled, Gattling Warship, Starflare

I also loved someones idea of "Shadow Group" in monglia with a railgun fast unit (rename unit with interesting name) maybe?:s Brazil sounds interesting, but NO super battle fortress, Austrila has been used in another mod....they had what were called "Skimmers" they were like the MRLs, NO JAPAN! I HATED Red Alert 3, they RUINED a great game i grew up with as a child >.< i hated the sterotypecial units, the short campigns, and the really out there units >.> Uprising is worse *head desk* I'd suggest getting rid of Chaos Squad, never really was into the devitaion fist *sigh* replace them with Shadow Group and put the Haiti Epsilon group and they'll have five. I personly think that if you could do these, this would be the BEST mental omega mod EVER! :xcahik_: And maybe add new campign in new places...like monglia would be interesting ^^

#98 need my speed

need my speed

    For Soviet people!

  • Hosted
  • 1,290 posts
  • Location:European Union (Magna Batavia)

Posted 10 September 2009 - 06:02 PM

People should do some research before suggesting things that aren't possible, or just apply common sense :thumbsupsmiley:...Transport's can't be a mine layer (they need to deploy to do that, but guess what, the deploy cursor is used for getting transported units out of the transport too), Levitathan changing when going on land or water is impossible, the Assault Walker is impossible, and while things like revealing the whole map or changing the energy output for specific countries are possible, it would require creating unique structures / units for specific countries, which sometimes cause problems with prerequisites (and yes, I am aware of the AlternatePrerequisite tag)...
Please, if you see a mistake in my posts - spelling, grammar, punctuation, or whatever else - point it out. How can one learn from mistakes, if one is not corrected?
There is no wealth like knowledge, no poverty like ignorance.

#99 Crimson Dynamo

Crimson Dynamo
  • Members
  • 15 posts
  • Location:The Kermiln

Posted 11 September 2009 - 10:36 PM

Ya, I wrote that when it was really late here :lol: and you are right that the mole APC thing *sigh* would be cool, was thinking that maybe the Levitathan could be like a hoving but really slow moving :p but you dont need a structure for power or revealing the map :lol: also love the maps speeder :lol:

#100 need my speed

need my speed

    For Soviet people!

  • Hosted
  • 1,290 posts
  • Location:European Union (Magna Batavia)

Posted 12 September 2009 - 08:45 AM

You don't? Then how would you give a specific country more power (you meant power that Power Plants etc generate, right?) or reveal the whole map only to them? You would need different structures replacing old ones only for that side AFAIK.

The Leviathan could of course hover, but it wouldn't change attacks etc when on land or in the water.
Please, if you see a mistake in my posts - spelling, grammar, punctuation, or whatever else - point it out. How can one learn from mistakes, if one is not corrected?
There is no wealth like knowledge, no poverty like ignorance.




3 user(s) are reading this topic

0 members, 3 guests, 0 anonymous users