How Rhun should be
#21
Posted 12 October 2009 - 04:30 PM
"You cannot know anything; only suspect. You must suspect to be wrong. To have overlooked, something, anticipate."
~Malik Al-Sayf, from the original Assassin's Creed from 2007
Yes, I do live by this advice to the best of my ability.
#22
Posted 12 October 2009 - 05:24 PM
Anyways, I think this faction has more than enough units. Though I would like to see more units have a place in it, I don't think it's best for gameplay.
#23
Posted 13 October 2009 - 04:31 AM
Edited by Dant, 13 October 2009 - 04:31 AM.
#24
Posted 13 October 2009 - 04:02 PM
#25
Posted 13 October 2009 - 10:01 PM
To the professor, John Ronald Reuel Tolkien.
-yams in a can
#26
Posted 13 October 2009 - 10:50 PM
#27
Posted 13 October 2009 - 11:28 PM
@yams in a can :Resize you signature please,It too huge
#28
Posted 13 October 2009 - 11:54 PM
Edit: How is it now
Edited by yams in a can, 14 October 2009 - 12:02 AM.
To the professor, John Ronald Reuel Tolkien.
-yams in a can
#29
Posted 14 October 2009 - 12:02 AM
#30
Posted 14 October 2009 - 12:03 AM
To the professor, John Ronald Reuel Tolkien.
-yams in a can
#31
Posted 14 October 2009 - 01:50 PM
Yeah, we have enough units! There won't be any more added to this faction...Since SEE is focus to follow movie,I think we already had enough unit just couple more and it finished.
Rhûn/Harad will be sort of a counterweight to Gondor/Rohan, in a way...Not sure how many units the other factions have, but this one always seemed to have a lot, to me. I don't see why any more are needed.
Don't worry, it will all be balanced. Which does NOT mean however that all factions will play paper/scissor/bag. Mordor will stay very very strong for instance, but... no faction will be unbeatable either.They seem to be making this faction more powerful than it should be, to me...
Ecatly!It's impossible to know that without playing it (and balance is far from done.) More units doesn't mean a stronger faction.
// C}{riZ
"Do not come between the Nazgûl and his mod!"
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>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
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#32
Posted 14 October 2009 - 03:28 PM
Anyways, how does the "counterweight" thing work with Rohan and Gondor split?
#33
Posted 14 October 2009 - 03:46 PM
If we split Rohan from Gondor we have to split Harad from Rhun so if this ever happens it will N-O-T be for this next beta
// C}{riZ
"Do not come between the Nazgûl and his mod!"
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------
#34
Posted 14 October 2009 - 04:14 PM
#35
Posted 14 October 2009 - 04:26 PM
Topic: Khand
Issue: Known units according to Tolkien writings.
Well, there is one, and not an unimportant one: the Múmakil.Khand is a little different than Rhun, but I think it was supposed to be more of a horse archer civilization ...
There isn't much info on the warriors of Khand, though, so I don't know.
Tolkien has stated in The History of Middle-earth, that the names Khand (the land south-east of Mordor) and Variag were samples of "the speech of Men of the East and allies of Sauron". Another Khandian word is mûmak "elephant", pl. mûmakil.
The origin of the Common Speech is here formulated in these words:
There [at Pelargir] Adûnaic was spoken, to which language the tongues of Men that dwelt round about were close akin, so that already a common speech had grown up in that region and had spread thence along the coasts among all those that had dealings with Westernesse.
After typing the text my father added this sentence:A carbon copy [of the text] is extant, and here my father in a similar addition named beside múmak also Variag and Khand.
Of the speech of Men of the East and allies of Sauron all that appears is múmak, a name of the great elephant of the Harad.
So, the Múmakil is without any doubt a unit of Khand.
It should be noted, that the desert of Lothlann ("wide and empty") separated Khand from the other regions of Near Harad (Harondor, Umbar) and that Khand (unlike those) never were ruled by Gondor.
If one makes a systematic analysis of Sauron's 'geopolitical' strategies in the Third Age (and there really are many small snippets of lore concerning this issue scattered around in Tolkien's writings), Khand will be seen to have a much more important, even crucial, role in Sauron's preparations for his return to Mordor and the subsequent build-up to the War of the Ring.
on the Variags: The most convincing interpretation on these is the one given by Lalaith, e.g. Variags being some kind of 'elite' mercenaries.
This interpretation fits well with Tolkien's use of Old Norse as representing (some of) the early Mannish Tongues.Variags ... may in fact be a translation of a Northern Mannish root, for Variag also is a known Slavic rendering of Varingar, Old Norse for „people bound by a contract“, root vár „contract“ (from which the Varangian Guard of the Byzantinian emperors derived). Perhaps the Variags of Khand were not an ethnic group but a kind of elite mercenaries in more or less voluntary service of Mordor.
... a star shines on the hour of our meeting ...
#36
Posted 14 October 2009 - 04:42 PM
Of the speech of Men of the East and allies of Sauron all that appears is mûmak, a name of the great elephant of the Harad.
A carbon copy [of the text] is extant, and here my father in a similar addition named beside múmak also Variag and Khand.
So, the Múmakil is without any doubt a unit of Khand.
I think the quote states quite clearly that the mûmakil came from Harad, but the word itself belongs to the speech of the Men of the East (it doesn't say if it belongs to Rhûn Speech, Khand or some other).
#37
Posted 14 October 2009 - 05:47 PM
The terms Variag and Khand (or Khandian) have been confused, I think. Variags are not all the people of Khand, I guess, but only this group. The current unit, Khand Swordsmen, seems to fit the Variag, Mercenary concept. Perhaps they should be called Variags.
#38
Posted 14 October 2009 - 11:42 PM
Maybe Variags is used to call warrior(mercenaries) from Khand isn't Wainriders are alike them..not the people but kind of mercenary group.
Edited by Dant, 14 October 2009 - 11:46 PM.
#39
Posted 15 October 2009 - 12:22 AM
> Lack of variety in versatile unit-classes
> Missing a certain upgrade that anyone but (in this case, Rhun) has.
The Easterlings had their own archers, they did NOT just say, "oh, we need to focus exclusively on melee". Why do you think Tolkien made them so much better than even the Gondorians? Because they were brilliant tacticians specializing in any physically possible form of combat, with Tolkien basing them on "clever-tactics" cultures like the Greeks and Persians.
The same applies to Haradrim having Spearmen, they mostly fight on mounts like horses and mammoths (the Mumakil) and OCCASIANALLY on foot. Should that give them no anti-cavalry defense aside from SWORDS??? No. Why do you think they were able to tear Gondor's Empire down? the Rhunics and Haradrics had a troop for every any-army slot, PLUS, they had chariots and mammoths.
Okay, This is the one that is purely Naz's geography-inspired idea: spans of "artificial" ground that increase production speed by 5% and reduce damage by 10%. Cobble Stone Pavement, Fertile Soil Ground, Mountain Rock Ground, Gravel Pavement, Volcanic Stone Foundation, and Defiled Ground are what I'm talking about, and therefore that just makes way for a "Sandy Steppe Ground" or something similar. I see and impressed that this mod also tries to be as geographically correct as possible, so please don't end it.
>out.
"You cannot know anything; only suspect. You must suspect to be wrong. To have overlooked, something, anticipate."
~Malik Al-Sayf, from the original Assassin's Creed from 2007
Yes, I do live by this advice to the best of my ability.
#40
Posted 15 October 2009 - 12:29 AM
Edited by Dant, 15 October 2009 - 12:29 AM.
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