Editing APT Files
#141 Guest_Guest_Arathorn_*
Posted 23 March 2012 - 07:11 AM
#142
Posted 23 March 2012 - 09:46 AM
Anyway, Yaro, if you read my Elizabethan english note, you would see that i found out how to move it. my problem is ROTATION
#143
Posted 24 March 2012 - 12:23 AM
#144 Guest_Guest_*
Posted 24 March 2012 - 05:06 PM
#145
Posted 25 March 2012 - 04:45 PM
'And amidst his confusion and despair, in plain hopelessness, he sought for extra ponames. And then did he find the relative object, and did smack himself on the forehead. And the modders would say unto him, "Thou fool, thou art truly one impatient, and seeketh not answer, but beg others for one." Then did he rush to to Revora, and did post that he had found what he sought. the relative object was indeed existent, and the SideCommandBar moved, but the wretch could not work out, not though he tried with all his mind, on how the SideCommandBar was to be rotated horizontally. In utter confusion did he ask for help on whether it had anything to do with the rotational matrices, and if it did, how he could rotate that vertical object a full ninety degrees clockwise.'
-The Chronicles of APT, Chapter 7: ReallyFat, lord of the Legendarium
This post contains the answer.
rotm00, -01, -10 and -11 define a rotation matrix, so you can rotate every placeobject.
/ 1 0 \ / 1 -0,707 \
\ 0 1 / \ 0,707 1 /
Thats a rotation of 45° -> rotm00="1.000000" rotm01="-0.707107" rotm10="0.707107" rotm11="1.000000"
So you can every object rotate, strech, skew, etc.
And the upload of my tools is always ok^^.
I upload the Editor again^^:
http://www.the3rdage...m-708?visible=1
Edited by Gwanw, 25 March 2012 - 04:46 PM.
#146
Posted 26 March 2012 - 03:10 PM
#147
Posted 27 March 2012 - 10:14 AM
#148
Posted 27 March 2012 - 03:54 PM
#149
Posted 27 March 2012 - 04:19 PM
<placeobject flags="166" depth="13" character="2" rotm00="0.707107" rotm01="0.707107" rotm10="-0.707107" rotm11="0.707107" tx="917.299988" ty="711.849976" red="255" green="255" blue="255" alpha="255" ratio="0.000000" clipdepth="-1" unknown="0"> <poname name="QuitMainMenu" /> <clipactions> <clipaction flags="1" flags2="0"> <string action="161" str="buttonName" /> <string action="166" str="$Quit" /> <noarg action="0" /> </clipaction> </clipactions> </placeobject>
So the rotation shouldn't be the problem (if you use the same concept).
Ok, than thursday^^.
#150
Posted 27 March 2012 - 04:22 PM
anyway, i did rotate it, but i get a crash. i'll make a video and post it here later
#151
Posted 29 March 2012 - 09:22 AM
SCHOOL IS OVER FOR A WEEEEEK!
So, let's write the article, eh?
#152
Posted 29 March 2012 - 01:52 PM
#153
Posted 29 March 2012 - 05:17 PM
#154
Posted 03 April 2012 - 01:48 AM
Edited by Dragon Rider, 03 April 2012 - 01:54 AM.
#155
Posted 03 April 2012 - 02:28 AM
The important files are the apt files (.apt, .const, .dat, .ru) and their textures.
You must replace the old asset.dat by the new asset.dat (bfmeII-folder) and the skyrimmenu.big appertains to the rotwk folder. Now you should see the skyrimmenu.
#156
Posted 03 April 2012 - 02:38 AM
Skyrim menu to the side more (Have no idea how to edit it) and then put it in a mod... (From Book to Game) thought it would be a cooler menu..
#157
Posted 03 April 2012 - 11:30 AM
You need this converter:
http://www.the3rdage...tem-708?addview
Than you search in the mainmenu.xml (created by the converter) for this parts:
<placeobject flags="38" depth="4" character="96" rotm00="1.000000" rotm01="0.000000" rotm10="0.000000" rotm11="1.000000" tx="100.000000" ty="-2.000000" red="255" green="255" blue="255" alpha="255" ratio="0.000000" clipdepth="-1" unknown="0"> <poname name="TutorialsNav" /> </placeobject> <placeobject flags="166" depth="13" character="2" rotm00="1.000000" rotm01="0.000000" rotm10="0.000000" rotm11="1.000000" tx="199.000000" ty="350.000000" red="255" green="255" blue="255" alpha="255" ratio="0.000000" clipdepth="-1" unknown="0"> <poname name="QuitMainMenu" /> <clipactions> <clipaction flags="1" flags2="0"> <string action="161" str="buttonName" /> <string action="166" str="$Quit" /> <noarg action="0" /> </clipaction> </clipactions> </placeobject> <placeobject flags="166" depth="25" character="2" rotm00="1.000000" rotm01="0.000000" rotm10="0.000000" rotm11="0.999054" tx="199.000000" ty="300.000000" red="255" green="255" blue="255" alpha="255" ratio="0.000000" clipdepth="-1" unknown="0"> <poname name="MyHeroes" /> <clipactions> <clipaction flags="1" flags2="0"> <string action="161" str="buttonName" /> <string action="166" str="$MyHeroes" /> <noarg action="0" /> </clipaction> </clipactions> </placeobject> <placeobject flags="38" depth="37" character="17" rotm00="1.000870" rotm01="0.000000" rotm10="0.000000" rotm11="1.000000" tx="199.000000" ty="200.000000" red="255" green="255" blue="255" alpha="255" ratio="0.000000" clipdepth="-1" unknown="0"> <poname name="MultiPlayNav" /> </placeobject> <placeobject flags="38" depth="118" character="20" rotm00="1.000580" rotm01="0.000000" rotm10="0.000000" rotm11="1.000000" tx="199.000000" ty="250.000000" red="255" green="255" blue="255" alpha="255" ratio="0.000000" clipdepth="-1" unknown="0"> <poname name="OptionsNav" /> </placeobject> <placeobject flags="38" depth="199" character="25" rotm00="1.000580" rotm01="0.000000" rotm10="0.000000" rotm11="1.000000" tx="199.000000" ty="150.000000" red="255" green="255" blue="255" alpha="255" ratio="0.000000" clipdepth="-1" unknown="0"> <poname name="SoloPlayNav" /> </placeobject>
<placeobject flags="182" depth="9" character="2" rotm00="1.000000" rotm01="0.000000" rotm10="0.000000" rotm11="1.000000" tx="-313.000000" ty="300.000000" red="255" green="255" blue="255" alpha="255" ratio="0.000137" clipdepth="-1" unknown="0"> <poname name="ExitCredits" /> <clipactions> <clipaction flags="1" flags2="0"> <string action="161" str="buttonName" /> <string action="166" str="$Exit" /> <noarg action="0" /> </clipaction> </clipactions> </placeobject>
tx and ty are the coordinates (for a menu on the left side you must reduce the tx values).
#158
Posted 04 April 2012 - 12:38 AM
#159
Posted 04 April 2012 - 08:14 AM
#160
Posted 07 June 2012 - 03:37 PM
Download
If i have MainMenu.apt and MainMenu.const then select the apt2xml.exe option. Then in the second textbox type: MainMenu. Press Run and there ya go. same goes for xml2apt.
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