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MattTheLegoman's Maps


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#141 njm1983

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Posted 18 December 2011 - 02:37 AM

Well you are correct. I didn't get it perfect, but it was close. It met my criteria in that it was a bridge floating above the lava. For gameplay it needed to be wider, and I couldn't make it too long because the lava texture would stretch.

#142 ElessartheHigh

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Posted 18 December 2011 - 09:43 AM

Lol so in a word your untis couldn't reach the fortress since the bridge is very trick . I know it's like the movie , but since the fortres itself is huge and almost invincible , morevover if you can't kill the unuits inside or nearby , then it should be very hard to take !
All that is gold does not glitter, Not all those who wander are lost; The old that is strong does not wither, Deep roots are not reached by the frost. From the ashes a fire shall be woken, A light from the shadows shall spring; Renewed shall be blade that was broken, The crownless again shall be king.[1]

#143 MattTheLegoman

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Posted 22 December 2011 - 06:14 AM

Link to a very bad quality video of my Barad-dur map in process. I am still working out how to film a good map movie.

P.S. Don't watch it. Painfully slow and long. >5.00 minutes

Edited by MattTheLegoman, 22 December 2011 - 06:15 AM.

Remember that all worlds draw to an end and that noble death is a treasure which no one is too poor to buy. - C.S. Lewis

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What will matter then will be people. If relationships will matter most then, shouldn't they matter most now? - Max Lucado


#144 Gollum

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Posted 22 December 2011 - 01:24 PM

So the tower will be falling the whole time during gameplay?
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#145 MattTheLegoman

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Posted 22 December 2011 - 02:21 PM

No, I think. Bad movie, isn't it, I will just stick to making maps.

Remember that all worlds draw to an end and that noble death is a treasure which no one is too poor to buy. - C.S. Lewis

There will come a time when you believe everything is finished. That will be the beginning. - Louis L'Amour

What will matter then will be people. If relationships will matter most then, shouldn't they matter most now? - Max Lucado


#146 Radspakr Wolfbane

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Posted 22 December 2011 - 02:46 PM

You might want to close Worldbuilder while filming. ;)
Also hide the UI.

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#147 njm1983

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Posted 22 December 2011 - 11:12 PM

The tower currently has a collapse animation that can't be turned off. But I know Naz will look into it since he really wants barad dur in a map.

Edited by njm1983, 29 December 2011 - 07:10 AM.


#148 Gollum

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Posted 23 December 2011 - 04:30 AM

Cool Beans!
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#149 MattTheLegoman

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Posted 29 December 2011 - 05:09 AM

Video of me texturing the map. ~6 minutes.
Youtube


Pictures of Barad-Dur. 90% complete.
Spoiler


Trying to get the old Minas Morgul Macro map uploaded (the one I gave up on).

Edited by MattTheLegoman, 30 December 2011 - 07:23 AM.

Remember that all worlds draw to an end and that noble death is a treasure which no one is too poor to buy. - C.S. Lewis

There will come a time when you believe everything is finished. That will be the beginning. - Louis L'Amour

What will matter then will be people. If relationships will matter most then, shouldn't they matter most now? - Max Lucado


#150 Gollum

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Posted 01 January 2012 - 04:32 AM

Looking good MTL
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#151 njm1983

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Posted 01 January 2012 - 07:10 PM

Hey MTL, that looks so much better than I could have done. Its just amazing!

#152 MattTheLegoman

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Posted 02 January 2012 - 01:47 AM

NJM it was inspired by you! (It is pretty much an update of your map.)

P.S. Here is the next set of news from me:

Old Minas Morgul that I will not be continuing (Working on the geometry one now.)



Redhorn Pass 2
Another map re-done to the standard of SEE. I give you three mountains of Moria, otherwise known as the Jaw-crackers (by Sam).
Redhorn Pass lacked two of the three great mountains above Moria, and its Celebdil, with Durin's Tower was lacking somewhat. So I have increased mountain size, changed textures so the mountains fit their descriptions and added the ring where the Fellowship is attacked by the Misty Mountain wargs.
[spoiler]
Barazinbar, the Redhorn, cruel Caradhras
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Zirak-zigil, Celebdil the White
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Bundushathyr, Fanuidhol the Grey
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a ring of trees...
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[\spoiler]

Edited by MattTheLegoman, 03 January 2012 - 03:17 AM.

Remember that all worlds draw to an end and that noble death is a treasure which no one is too poor to buy. - C.S. Lewis

There will come a time when you believe everything is finished. That will be the beginning. - Louis L'Amour

What will matter then will be people. If relationships will matter most then, shouldn't they matter most now? - Max Lucado


#153 Sauron-the-Deciever

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Posted 03 January 2012 - 07:13 PM

The Fellowship was attacked by wargs? Didn't know that.

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Ash Nazg Durbatuluk, Ash Nazg Gimbatul, Ash Nazg Thrakatuluk, Agh Burzum-ishi Krimpatul.


#154 Lauri

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Posted 03 January 2012 - 09:59 PM

Didn't read the book then?

T4A_Logo_-_article.png

The 4th Age version 0.8 has been released: Link


#155 Sauron-the-Deciever

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Posted 03 January 2012 - 11:14 PM

Yeah. But isn't SEE going more for movies? And less books?

Well, half way through the Fellowship of the Ring though. On Weathertop.

Edited by Sauron-the-Deciever, 03 January 2012 - 11:15 PM.

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You cannot hide. I see you. There is no life in the void. Only death.
Posted Image Posted Image
No Man can kill me!

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Ash Nazg Durbatuluk, Ash Nazg Gimbatul, Ash Nazg Thrakatuluk, Agh Burzum-ishi Krimpatul.


#156 Sauron-the-Deciever

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Posted 05 January 2012 - 04:15 AM

http://www.moddb.com...os/minas-morgul

Yeah, you guys should ask Radspakr for his models and skins for the gate and the boat like thingies.

The boat like thingies (if not asked) should be remodeled to be skinnier, since that's what it looked like in the movies.

and maps should get smaller gates, Minas Tirith, Minas Morgul, and Helm's Deep if possible. And if Helm's Deep, it should be wood.

Posted Image Posted Image
You cannot hide. I see you. There is no life in the void. Only death.
Posted Image Posted Image
No Man can kill me!

Posted Image

Ash Nazg Durbatuluk, Ash Nazg Gimbatul, Ash Nazg Thrakatuluk, Agh Burzum-ishi Krimpatul.


#157 Gollum

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Posted 05 January 2012 - 03:58 PM

If anything the gates of minis tirith should be a lot lot lot lot larger. If you look at the movie they are massive and grond is a huge battering ram that hit the middle of the gate so if anything the gates should be a made a little bigger.
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#158 Sauron-the-Deciever

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Posted 05 January 2012 - 06:59 PM

No, the gate was half the wideness of the current one. Look at the movie again, when Faramir is wounded and brought to the city by his horse, only 4 men pulled the gates open.

Posted Image Posted Image
You cannot hide. I see you. There is no life in the void. Only death.
Posted Image Posted Image
No Man can kill me!

Posted Image

Ash Nazg Durbatuluk, Ash Nazg Gimbatul, Ash Nazg Thrakatuluk, Agh Burzum-ishi Krimpatul.


#159 Gollum

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Posted 06 January 2012 - 07:39 PM

2 on each side it's still a massive gate dude if 5 ologhai can go through it at 1 time I'm pretty sure it's fine maybe make it taller
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#160 MattTheLegoman

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Posted 13 January 2012 - 09:50 AM

So I have completed Barad-dur, the Tower of Darkness. Thisgreat tower was Sauron’s main stronghold of the 3rd Age. After the siege ofDol-Guldur by the White Council to stop the Necromancer’s gathering of evil, hefled and dwelt in the semi-constructed Barad-dur. By the time of the War of theRing, Barad-dur was completed.

Map icon

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Top view

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I will be taking a small break at mapping, will be painting some miniatures (Fountain Guard of Minas Ithil and Earnur, it's not like I ever stop designing).

Mount Gundabad will be next (its not a fortress map however, you can't actually enter Mount Gundabad).


Remember that all worlds draw to an end and that noble death is a treasure which no one is too poor to buy. - C.S. Lewis

There will come a time when you believe everything is finished. That will be the beginning. - Louis L'Amour

What will matter then will be people. If relationships will matter most then, shouldn't they matter most now? - Max Lucado





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