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Pre-release Subfaction Design Ideas Thread


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#301 TheQuackSavior

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Posted 29 October 2011 - 01:31 PM

Tesla Fighter weapon is quad mini tesla coil now...

Replaced with tesla quad cannon due to ridiculous.

Edited by Recon-7, 30 October 2011 - 02:50 AM.

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#302 Darkstorm

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Posted 29 October 2011 - 06:11 PM

Tesla Fighter weapon is quad mini tesla coil now...


The idea of an air unit using a Tesla Coil is ridiculous. Tesla Coils are ground weapons. The Kirov airship uses Tesla based bombs but anything using a Tesla Coil will look silly IMO.

#303 TheQuackSavior

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Posted 30 October 2011 - 02:49 AM

It weapon is a tesla autocannon now...

Removed due to goddamnit...:thumbsdownsmiley:

Edited by Recon-7, 02 November 2011 - 01:48 AM.

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#304 Jargalhurts

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Posted 30 October 2011 - 08:17 AM

It weapon is a tesla autocannon now...


Dude, you're trying too hard.

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#305 Aasgier

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Posted 30 October 2011 - 08:53 AM

*eats popcorn* :popcorn:

#306 TheQuackSavior

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Posted 02 November 2011 - 01:46 AM

Weapon has changed to tesla warhead missile. :dry:

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#307 Darkstorm

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Posted 02 November 2011 - 04:44 AM

A Tesla missile will work but ultimately I don't think a Tesla weaponized fighter is even needed.

#308 TheQuackSavior

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Posted 02 November 2011 - 09:28 AM

Poseidon Gunboat

These vessel has designed to remove threat from the shore and immobilize the vessel, armed with a powerful EMP torpedo capable of sinking hover unit and immobilize vessel for a while. Once above the target on land. It firing pulse cannon capable of pierce though vehicle and structure, it is also equipped with sensor so they can detect the submerge unit.

Available for: EA

Cost:1200$
Preresquite: T3
Armament: EMP Torpedo, Pulse Cannon
Speed: 8
Armor: Light
HP: 200



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#309 Jargalhurts

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Posted 02 November 2011 - 12:19 PM

Russian Tier 2 Artillery Infantry:

Mortar Trooper
Cost: 1000$
Prerequisite: Barracks, Radar Tower
Weapon: 120mm Portable-Mortar
Armor: Plate
Description: The Russians were in a desperate need of an early siege weapon. The Scuds required a higher technology to obtain and there was nothing else quite like it at demolishing buildings. The answer was simple, short and effective: mortars. The very utilization of mortars were first tested in WWII. At that time, mortars had to be handled by several people. That made mortars cumbersome, slow and ineffective, which is the reason mortars weren't used in WWII. In this war however, things are quite advanced. Mortars are now operated by a single person: the Mortar Trooper. The Mortar Trooper wears an exoskeleton suit that enables him to deploy and fire the mortar with perfect accuracy. As i said before, you have to deploy the Mortar to utilize it. But it is still a good early substitute for the V4. The Mortar is also strong against vehicles.

Edited by Jargalhurts, 02 November 2011 - 12:51 PM.

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#310 Atomic_Noodles

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Posted 02 November 2011 - 01:38 PM

"Fire in the Hole! -Blaster Cannon Pilot"

Blaster Cannon
Price: $2500
Soylent: $2000
Side: Allies

Armor:
Vehicle Mode (Light)
Cannon Mode (Heavy)

Speed: Slow (Comparable to Apocalypse)

Prerequisite: War Factory, Battle Lab

Strength
Vehicle Mode: 500
Cannon Mode: 800

Weapon:
"Aurora Shells"
These Specially Made Shells are able to damage a wide area (3x3)
At Elite Rank, The Shells leave behind a small field of radiation.

Description:
Piloted by daring Female Pilots. The Blaster Cannon is a siege unit that can fire off it's powerful Aurora shells. The Aurora Shells are specially-made Ammunitions that when hitting the target triggers a small explosion of Laser Beams. The Cannon's Range is able to surpass even the Mighty Grand Cannon. However the Blaster Cannon must be deployed and has a slow unpacking time before it can fire off it's shells. Due to the sheer weight of the Cannon. Blaster Cannons are almost unarmored when mobile. To move the Blaster Cannon you must repack it again. While packed and while unpacking, the Blaster Cannon is very vulnerable even to basic infantry fire.

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#311 TheQuackSavior

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Posted 03 November 2011 - 07:47 AM

Epsilon Tier 3 Artillery

Hellstorm Artillery

Epsilon are lacked on artillery unit(since Magnetron are advance stolen tech unit) so, they depelovment the Hellstorm. Hellstorm is a powerful Epsilon artillery, armed with "Hellstorm" cannon, effective against structures, and units. When Hellstorm being elite, it will gain toxin warhead which is effective versus infantry.

Available for: Epsilon HQ

Cost: 1750$
Preresquite: T3
Armament: "Hellstorm" Cannon, "Hellstorm" Contaminated Cannon(When promoted to elite)
Armor: Heavy
Speed: 6
HP: 400

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#312 Darkstorm

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Posted 03 November 2011 - 08:58 PM

Epsilon Tier 3 Artillery

Hellstorm Artillery

Epsilon are lacked on artillery unit(since Magnetron are advance stolen tech unit) so, they depelovment the Hellstorm. Hellstorm is a powerful Epsilon artillery, armed with "Hellstorm" cannon, effective against structures, and units. When Hellstorm being elite, it will gain toxin warhead which is effective versus infantry.

Available for: Epsilon HQ

Cost: 1750$
Preresquite: T3
Armament: "Hellstorm" Cannon, "Hellstorm" Contaminated Cannon(When promoted to elite)
Armor: Heavy
Speed: 6
HP: 400


Replacements are in the works and I don't think heavy artillery is Epsilon's style. :rolleyes:

#313 Zenothist

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Posted 03 November 2011 - 09:29 PM

Only now did I just notice that the post rating system actually works. Holy mackerel.

Also, yes, we have artilleries for Epsilon in the works.

#314 Darkstorm

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Posted 04 November 2011 - 12:04 AM

Also, yes, we have artilleries for Epsilon in the works.


I don't believe it is heavy bombardment cannon style artillery though. If so, that's a little odd. It seems like a more Sovietish thing.

#315 Speeder

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Posted 04 November 2011 - 12:24 AM

There will be three different T3 artilleries for all Epsilon subfactions, so wait and see.. ;)

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#316 Zenothist

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Posted 04 November 2011 - 07:39 AM

Same thing goes for the Soviets as well. :O

#317 TheQuackSavior

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Posted 04 November 2011 - 07:47 AM

Let me guess - sometime Epsilon want to use the soviet-ish artillery... :p


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#318 Jargalhurts

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Posted 05 November 2011 - 04:56 PM

Also, yes, we have artilleries for Epsilon in the works.


I don't believe it is heavy bombardment cannon style artillery though. If so, that's a little odd. It seems like a more Sovietish thing.


Tactical Missiles are a Soviet thing, Bombardment cannons are Alliedish.

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#319 Speeder

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Posted 05 November 2011 - 05:03 PM

Yeah, but in MO3.0 Allies don't have any bombardment cannon except for the Grand one.

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#320 Darkstorm

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Posted 05 November 2011 - 07:27 PM

Also, yes, we have artilleries for Epsilon in the works.


I don't believe it is heavy bombardment cannon style artillery though. If so, that's a little odd. It seems like a more Sovietish thing.


Tactical Missiles are a Soviet thing, Bombardment cannons are Alliedish.


I wouldn't say that. Bombardment isn't the Allies style at the moment, like Speeder said, they only have the Grand Cannon. Besides, it is easily more related to the Soviets since they use conventional approaches a lot more.




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