Coding S.E.E. - DC
#141
Posted 11 October 2011 - 03:22 PM
#142
Posted 11 October 2011 - 03:28 PM
Damn it The Hill Trolls from RotWK needs so much tweaking it's beyond me to make them reach SEE standards. I'm gonna have to postpone them for someone else to fix later on *sigh* I hate piling up the list of "fix later" stuff, but I need to move on or I'll be stuck. RB or RG or whoever can do this... Hill trolls needs:
- Burning Death FX (tried to copy cave Trolls but INIs differ too much)
- Polished weapon, since they sometimes attack with no anim? The two attack anims needs to be timed with the knock back damage nugget i gave them.
- Fixed commandset since the stance button is grayed out and set to defensive (?)
This is not a good day, coding wise and my mind is blank without ideas/solutions I'll move on to the heroes, and after that I'm ready to hand it over to RB for work on Spell Books and hero powers...
Nazgul I'm afraid I don't have time at the moment, but perhaps later? If you update the repo I'll look into it tommorow for sure.
The Nazgûl's Watch
#143
Posted 12 October 2011 - 05:42 PM
Damn it The Hill Trolls from RotWK needs so much tweaking it's beyond me to make them reach SEE standards. I'm gonna have to postpone them for someone else to fix later on *sigh* I hate piling up the list of "fix later" stuff, but I need to move on or I'll be stuck. RB or RG or whoever can do this... Hill trolls needs:
- Burning Death FX (tried to copy cave Trolls but INIs differ too much)
- Polished weapon, since they sometimes attack with no anim? The two attack anims needs to be timed with the knock back damage nugget i gave them.
- Fixed commandset since the stance button is grayed out and set to defensive (?) -Fixed!
This is not a good day, coding wise and my mind is blank without ideas/solutions I'll move on to the heroes, and after that I'm ready to hand it over to RB for work on Spell Books and hero powers...
Nazgul I'm afraid I don't have time at the moment, but perhaps later? If you update the repo I'll look into it tommorow for sure.
The Nazgûl's Watch
#144
Posted 12 October 2011 - 06:18 PM
// C}{riZ
"Do not come between the Nazgûl and his mod!"
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
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#145
Posted 13 October 2011 - 08:20 AM
#146
Posted 13 October 2011 - 04:07 PM
// C}{riZ
"Do not come between the Nazgûl and his mod!"
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------
#147
Posted 13 October 2011 - 08:11 PM
So I assume the hill trolls will use the anims the mountain trolls use? Should be ok I think since they have large pike malet weapons.
#148
Posted 13 October 2011 - 10:03 PM
@RB: Drogoth is not updated and sent to the repo, 98% finished. I need help finding what's wrong with the targeting for the powers Fire Ball and Fire Flight though... When clicking the target, he does nothing? Could you have a look, put your magic coding fingers on it, and commit the fix when you have the time please =) When he's done, I'll fix Great Goblin, Azog, Bolg and Golfimbul and then my work is done with Moria
(Drogoth will be in Rhûn later on, but I wanted to have him all done now, since I'm doing all other stuff in Moria faction anyways)
// C}{riZ
"Do not come between the Nazgûl and his mod!"
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------
#149
Posted 13 October 2011 - 10:19 PM
#150 Guest_Ummmmm_*
Posted 14 October 2011 - 01:10 AM
#151
Posted 14 October 2011 - 05:27 AM
The Nazgûl's Watch
#152
Posted 18 October 2011 - 11:14 PM
Could you (RB) have a look at the current repo and check the giant? Hopefully you can find the reason that causes the giants charge speed to stop function when the giant reached damage level? This is all I have left to fix before I update the remaining heroes.
// C}{riZ
"Do not come between the Nazgûl and his mod!"
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------
#153
Posted 19 October 2011 - 05:49 AM
The Nazgûl's Watch
#154
Posted 22 October 2011 - 12:19 AM
The Nazgûl's Watch
#155
Posted 27 October 2011 - 04:36 PM
#156
Posted 27 October 2011 - 07:03 PM
DISCLAIMER: I HAVE IN NO WAY DISCUSSED THIS WITH NAZ!
The Nazgûl's Watch
#157
Posted 01 November 2011 - 06:13 AM
- Shelob has been made into spell book summon! All powers done, but Hero Webbing...
- Cave Troll of Moria is in (no powers yet)!
- The Great Goblin is in (no powers yet)!
- Azog is in (using "Goblin King" body) with Warg Mount ability, replacing Scorpion Mount...
- Bolg is coming up...
- Golfimbul is coming up...
So, Moria will "only" have 4 goblin heroes, the cave troll and Shelob, but I think it will be adequate anyways as Moria will mostly be about huge numbers of units. Besides, Great Goblin will be awesome and very strong. Not to mention the Cave Troll of Moria and his huge devastating hammer
// C}{riZ
"Do not come between the Nazgûl and his mod!"
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------
#158
Posted 04 November 2011 - 12:57 AM
// C}{riZ
"Do not come between the Nazgûl and his mod!"
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------
#159
Posted 04 November 2011 - 04:23 AM
#160
Posted 20 November 2011 - 10:37 PM
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