Ruudy's models
#243
Posted 20 August 2013 - 03:04 PM
Not bad.
"Everyone's a hero when there's nowhere left to run."
- Auxiliary Skarn, 2333rd Cohort
#244
Posted 20 August 2013 - 04:06 PM
Nice , yet again , the folds on the cloak are unrealistic and not unified.
#246
Posted 03 September 2013 - 05:26 PM
Starting to look good.
#249
Posted 04 September 2013 - 03:23 AM
#250
Posted 04 September 2013 - 03:53 AM
Yeah, it does look a little bit too black. But I would only recommend only a little bit more contrast.
I will look forward to this shellmap. =D
Remember that all worlds draw to an end and that noble death is a treasure which no one is too poor to buy. - C.S. Lewis
There will come a time when you believe everything is finished. That will be the beginning. - Louis L'Amour
What will matter then will be people. If relationships will matter most then, shouldn't they matter most now? - Max Lucado
#253
Posted 08 September 2013 - 10:40 AM
I am utterly astounded at the quality of your work, Ruudy. It is beyond compare to any BFME modder I've ever heard of.
"Everyone's a hero when there's nowhere left to run."
- Auxiliary Skarn, 2333rd Cohort
#254
Posted 08 September 2013 - 10:45 AM
It does look good, but I have to ask: did you do those plant models yourself or lift them from a CnC game or something?
No fuel left for the pilgrims
#255
Posted 08 September 2013 - 11:13 AM
The plants are from the Old Forest set in BfME II. They can be seen in the Minhiriath map. The design and use of the cliff pieces, however, seem inspired by CnC 4 - but they do not look the same (I am currently making a set of cliffs based on CnC 4 as well).
Remember that all worlds draw to an end and that noble death is a treasure which no one is too poor to buy. - C.S. Lewis
There will come a time when you believe everything is finished. That will be the beginning. - Louis L'Amour
What will matter then will be people. If relationships will matter most then, shouldn't they matter most now? - Max Lucado
#256
Posted 08 September 2013 - 01:19 PM
Right, not very familiar with BFME2 WB. My bad. Carry on.
No fuel left for the pilgrims
#257
Posted 08 September 2013 - 01:28 PM
The environment reminds me of Diablo II, a bit cartoony. But, an interesting and clearly very skillful style.
https://www.twitch.tv/vileartist - Yes shameless self-promotion
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"Old modders never die, they just fade away" ~ Hostile
#259
Posted 08 September 2013 - 01:45 PM
Looks fresh !
#260
Posted 08 September 2013 - 02:52 PM
Loving it!
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