UprisingJC's Mental Omega v3.0 Videos - Online matches, COOP and Singleplayer Campaigns(Normal and Mental Difficulties)
#81
Posted 29 December 2013 - 06:16 PM
Better learn how to reach the Allied side.
Still, nice job, you found out that shortcut. The other testers didn't manage such a feat.
I'm liking your coops so far. There are some things I need to fix too.
#82
Posted 29 December 2013 - 06:23 PM
Still, nice job, you found out that shortcut. The other testers didn't manage such a feat.
Due to the fact that there were lots of alarm raisers on that path on easy too.
#83
Posted 29 December 2013 - 07:35 PM
Singularity: Going for the Iron Curtain without taking out the four targets is not the intended outcome. Next version will make sure you can't do the same shortcut. Notably, I'll break both bridges to the Iron Curtain (as one of the many precautions).
Better learn how to reach the Allied side.
Still, nice job, you found out that shortcut. The other testers didn't manage such a feat.
I'm liking your coops so far. There are some things I need to fix too.
Well...
Are you also removing that Malver in the Allied base?
If not, I think I know how to reach the Allied base.
Destroying both bridges to the Iron Curtain indicates that the commandos have to return to the right side of the map near the starting position, make their way to the eastern gate to reach the border to contact with the Malver in the Allied base(He must get into the Stallion to make it fly to the border first), land in the Southeast, go for the specified allied structures and finally head to the Iron Curtain from the border to destroy it.
However they have to move back to the border and then find their way to their starting position to meet the driller.
It's gonna be a long trip LOL.
#84
Posted 29 December 2013 - 08:24 PM
Singularity: Going for the Iron Curtain without taking out the four targets is not the intended outcome. Next version will make sure you can't do the same shortcut. Notably, I'll break both bridges to the Iron Curtain (as one of the many precautions).
Why? The mission is said to be the most impossible ever. It should be about making it easier, not harder.
#85
Posted 29 December 2013 - 08:36 PM
The thing with the Iron Curtain was unintended. You will have to destroy the 4 structure + Iron Curtain in order to finish the mission.
Access to the Strategy Center:
At the top end of the border there will be a Siege Cadre guarding some barrels. Destroy the barrels and then get to the walls where there will be another set of barrels. Destroy them and you are in. The Strategy Center part is the easiest, because there won't be any potential threat.
Access to the Allied Airfields:
This is a tricky one. First you have to mindcontrol a Halftrack then you have to explode those barrels with it which are guarded by some GIs at the sniper on a platform in the border. Then lead Malver in. You have to find that Stallion first. The Stallion is located near to the Allied Airfields in a walled area. Sneak in and then kill the Siege Cadre before them. Then the scientists will offer you that they will help you taking Virus and the PsiCorps trooper to that territory. Enter to the Stallion with Malver and the Stallion will go near to the sniper on the platform place. Be warned that a timer appears when the Stallion goes there. Take Virus and PsiCorps Trooper into the Stallion and wait until the timer goes off and you are in the Allied territory.
#86
Posted 29 December 2013 - 08:39 PM
BONUS:
1. Allied 1st Campaign - Red Dawn Rising on Mental Difficulty
2. Allied 1st Campaign - Red Dawn Rising on Mental Difficulty in 12 minutes
3. Allied 3rd Campaign - Road Trippin' on Mental Difficulty
If you complete it on the hardest difficulty, your computer blows up, so don't do it, please.
(+ the mission makers don't like it when ppl beat their missions, so they'll make them a lot harder )
#87
Posted 30 December 2013 - 06:25 PM
BONUS:
1. Allied 1st Campaign - Red Dawn Rising on Mental Difficulty
2. Allied 1st Campaign - Red Dawn Rising on Mental Difficulty in 12 minutes
3. Allied 3rd Campaign - Road Trippin' on Mental DifficultyIf you complete it on the hardest difficulty, your computer blows up, so don't do it, please.
(+ the mission makers don't like it when ppl beat their missions, so they'll make them a lot harder )
That's gonna take a lot of time and carefulness. I may save it later...
Edited by UprisingJC, 30 December 2013 - 06:25 PM.
#88
Posted 30 December 2013 - 06:55 PM
Uploading 6 new coop videos.
Now I still have 3 coop missions left.
I'm curious about who designed the 3rd Epsilon mission: Cornered.
I was shocked after clearing it as it only took us 3.5 minutes.
Edited by UprisingJC, 30 December 2013 - 06:56 PM.
#89
Posted 30 December 2013 - 07:32 PM
All is in the credits. Expect shorter and more tricky missions in the future.
- UprisingJC likes this
#90
Posted 30 December 2013 - 08:22 PM
#91
Posted 01 January 2014 - 07:17 PM
I didn't record some of the gameplays while clearing some stages. Re-playing them again.
I tried Allied 10th Stage - Gardener on Mental Difficulty just but I felt almost no difference from that on Normal Difficulty.
I still played cautiously anyway .
#92
Posted 02 January 2014 - 03:45 PM
Finished uploading the remaining 2 stages, but I cleared them on Mental Difficulty instead of Normal one.
The playlist is basically complete.(I temporarily skipped Allied 4th stage.)
#93
Posted 04 January 2014 - 11:19 AM
Had 2 online matches a few hours ago
I've started trying Euro Alliance recently...
UprisingJC(Euro Alliance) v.s PsiCorps
FFA - UprisingJC(Euro Alliance) v.s Scorpion v.s Scorpion
#94
Posted 05 January 2014 - 11:39 AM
Challenged Allied 11th Mission - Panic Cycle again, but this time it was on Mental Difficulty. Uploading the vid.
I'd say whoever designed this mission on Mental Difficulty is a badass lol. (It's a compliment)
Epsilon 6th COOP Stage - Rush Tactics, finished in 5 minutes
All you need to do is destroy the hailstorms accompanied by Pacific Troops appearing from the left.
Once all hailstorms are destroyed, the mission is completed.
If you let them cross the bridge, you're ALMOST UNABLE TO CHASE THEM as the bunker at the bridge is fully garrisoned and the Allied force will keep harassing your base. Once the hailstorms reach the other side of the map, the mission is failed.
Online Match - 1v1 as Euro Alliance against Latin Confederation
In one of the skirmishes in this match, LC was trying to attack my second base. At that moment I didn't know that catastrophes had 1 slot for an infantry to fire from inside and thus underestimated them, resulting in my mirage tanks almost eliminated.
Online Match - FFA as Euro Alliance against the other 3 players
Edited by UprisingJC, 05 January 2014 - 11:46 AM.
#95
Posted 05 January 2014 - 11:48 AM
Sad news: In the next version you'll be unable to build Battle Bunkers so it will be extremely hard to complete Rush Tactics. It will be harder to prevent the convoy crossing the bridge.
Also I see that you're playing other things as well so if you have the time and if you'd like to then we can play something like 1v1, 2v2 or other things, which isn't FFA (I kinda dislike that one)
- UprisingJC likes this
#96
Posted 05 January 2014 - 11:59 AM
Sad news: In the next version you'll be unable to build Battle Bunkers so it will be extremely hard to complete Rush Tactics. It will be harder to prevent the convoy crossing the bridge.
Also I see that you're playing other things as well so if you have the time and if you'd like to then we can play something like 1v1, 2v2 or other things, which isn't FFA (I kinda dislike that one)
I think that this change won't have too much influence on the difficulty of that stage...If we just amass flak troopers we still can destroy the hailstorms.
That's what I've been wanting to do lol. I've seen you, Martin and lovalmidas a few times on CnCnet and I just wanted to have some matches with you(Mainly 1v1, I prefer this LOL, but 2v2 or FFA are also okay for me.), but it just seemed that you guys were either AFK or having COOP missions together whenever I saw you.
I had some 3v3 with Doomhammer and Zenothist yesterday but unfortunately the connection was bad and we were not able to even finish a match.
Edited by UprisingJC, 05 January 2014 - 12:03 PM.
#97
Posted 05 January 2014 - 01:12 PM
Well at least those matches of that stream are save on my channel
http://www.twitch.tv/pauljongejans
I can understand, that it's embarrasing to watch me play that Soviet Coop, but understand that I simply don't give a shit about what happens, as long as things get done.
And this stream was moreso to test out Zeno's reconfigured connection and the multitwitch thing
Edited by Hecthor Doomhammer, 05 January 2014 - 01:15 PM.
Streamer of Rise of the Reds, Mental Omega and other mods
#98
Posted 05 January 2014 - 01:28 PM
Well at least those matches of that stream are save on my channel
http://www.twitch.tv/pauljongejans
I can understand, that it's embarrasing to watch me play that Soviet Coop, but understand that I simply don't give a shit about what happens, as long as things get done.
And this stream was moreso to test out Zeno's reconfigured connection and the multitwitch thing
Embarrassing? Why?
What happened?
#99
Posted 05 January 2014 - 01:34 PM
I kind of got my ass kicked during my assault and had a little trouble, even on easy, to get through
Streamer of Rise of the Reds, Mental Omega and other mods
#100
Posted 05 January 2014 - 01:34 PM
Just watched the last 3v3 match a little bit.
So that orange Soviet faction was You. I was about to attack you from the central path though but unfortunately lost connection.
At the beginning of the man I intended to stop the dogs from scouting my base as much as possible so that you wouldn't know what I was doing.
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