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MO 3.3 // Side 4 "The Foehn Revolt" - General Discussion


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#1101 Speeder

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Posted 08 December 2016 - 11:17 AM

It affects more units that chaos gas did, but it doesn't affect buildings.

 

Right now Foehn doesn't have an infantry with bridge demolition ability.


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#1102 Chrono Stormer

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Posted 08 December 2016 - 11:24 AM

Thus we use force fire!



#1103 yunru the gundealer

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Posted 08 December 2016 - 08:25 PM

Thus we use force fire!

 

or just use a madman.



#1104 Wayward Winds

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Posted 08 December 2016 - 09:15 PM

 

Thus we use force fire!

 

or just use a madman.

 

Might be a tad overkill, that.

 

Bridge destruction via force fire always seemed a bit random to me.  Over in TS, I remember bridges sometimes going down from a few seconds barrage from a couple of titans, and other times a whole battalion of them took a minute or so to blow it up, which could be somewhat annoying if you didn't see the Core Defender coming and are trying to strand the thing on some remote island.  One thing I'm thankful to MO for, giving an option that always works.



#1105 yunru the gundealer

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Posted 08 December 2016 - 09:47 PM

one day the madman can kill those bridges easy, the next it takes 4 of em' because freaking logic.



#1106 Chrono Stormer

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Posted 09 December 2016 - 01:36 AM

By that logic, bridge logic is so illogical that it's a paradox. Having illogical attributes labeled as logic is just plain illogical. 

 

...logic doesn't even look like a word after reading that



#1107 Handepsilon

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Posted 09 December 2016 - 02:26 AM

They also refuse to break sometimes when you shoot in one part, but breaks when you shoot on another

 

In the middle of it, btw


Edited by Handepsilon, 09 December 2016 - 02:27 AM.

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#1108 yunru the gundealer

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Posted 09 December 2016 - 02:27 AM

By that logic, bridge logic is so illogical that it's a paradox. Having illogical attributes labeled as logic is just plain illogical. 

 

...logic doesn't even look like a word after reading that

now the word has no meaning ever again



#1109 BlackAbsence

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Posted 09 December 2016 - 03:35 AM

By that logic, bridge logic is so illogical that it's a paradox. Having illogical attributes labeled as logic is just plain illogical. 

 

...logic doesn't even look like a word after reading that

Only if you use logic 


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#1110 Solais

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Posted 09 December 2016 - 08:52 AM

It just shows the skill of the engineer who designed that bridge. More skilled = More durable. Just in the real world! Who said RA2 is not realistic?

 

In other news:

 

 

KDXFXFl.jpg

 

I think the forum can now move to this mode:

 


Edited by Solais, 09 December 2016 - 08:53 AM.


#1111 CLAlstar

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Posted 09 December 2016 - 09:18 AM

Wow, gottem.



#1112 yunru the gundealer

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Posted 09 December 2016 - 08:00 PM

 

KDXFXFl.jpg

 

 

i can't tell if i should be more shocked to see, someone calling him out and getting a reply, or how speeder replied in the first place

 

and you people can play the final countdown, i'll keep listening to queen songs :p



#1113 Chrono Stormer

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Posted 09 December 2016 - 10:20 PM

Is the plan still to update the website pages and make a new trailer before the release?



#1114 Handepsilon

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Posted 09 December 2016 - 11:53 PM

Jeez, I had a vague dream about MO 3.3 mission selection *shakes head*

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#1115 yunru the gundealer

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Posted 10 December 2016 - 12:55 AM

Jeez, I had a vague dream about MO 3.3 mission selection *shakes head*

so i'm not the only one getting mo 3.3 themed dreams :D



#1116 Chrono Stormer

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Posted 10 December 2016 - 01:24 AM

Hold on, question about confusion tech coming up. What happens if you use an Irritator against a Mastermind? Would it control units on its own side, and what would happen once the confusion wears off?



#1117 Atomic_Noodles

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Posted 10 December 2016 - 01:47 AM

From testing... Chaos'd mind controller units keep randomly picking new valid targets to mind control. (Mind Controller can't target owned/allied units unless force fired)


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#1118 Damfoos

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Posted 10 December 2016 - 06:58 AM

I'm more interested how chaosed aircraft behave, since Deviatress apparently can hit air units as the description says. I guess helicopters/kirovs/basilisks just pick other targets (incl. friendly units), but what happens with jet fighters?

#1119 Handepsilon

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Posted 10 December 2016 - 07:44 AM

I guess helicopters/kirovs/basilisks just pick other targets (incl. friendly units)

That sounds OP, kirov/basilisk destroying their own base


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#1120 Ali Mohsen

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Posted 10 December 2016 - 05:22 PM

 

 

KDXFXFl.jpg

 

 

i can't tell if i should be more shocked to see, someone calling him out and getting a reply, or how speeder replied in the first place

 

and you people can play the final countdown, i'll keep listening to queen songs :p

 

 

I'm soon to be fed up and done with MO update. seriously.






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