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MO 3.3 // Campaign, Cooperative & Challenge Discussion


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#521 Solais

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Posted 01 March 2017 - 10:29 AM

My naval shipyard and all naval units were destroyed during phase 1. I defended against Akulas using rocketeers and Norio, and I never rebuilt the naval shipyard during this entire mission. As said, the Soviet Typhoons kinda bugged out when entering phase 2, because they started shooting everyone, destroying all the transports they sent against the Pacific base.



#522 Bernadiroe

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Posted 01 March 2017 - 10:36 AM

They snapped from being mind controlled too long. Poor soviets...



#523 Handepsilon

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Posted 01 March 2017 - 11:00 AM

Stop people abuse.... o wait...


Edited by Handepsilon, 01 March 2017 - 11:00 AM.

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#524 Handepsilon

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Posted 01 March 2017 - 12:04 PM

Heartwork Easy, nailed best time by less than half.

 

Spoiler


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#525 Speeder

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Posted 01 March 2017 - 12:24 PM

Easy partimes aren't difficult to beat. :V


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#526 Handepsilon

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Posted 01 March 2017 - 12:26 PM

Considering I've never beaten even easy par times before.

Also, just sharing the campaign briefing because Martinoz's record died before end briefing appears

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#527 asdfghjk

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Posted 01 March 2017 - 12:30 PM

Is there a story behind the Transport Pod seen on Lizard Brain? It's such a weird and simple design I'd almost like seeing it as a proper unit.



#528 Nablis123

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Posted 01 March 2017 - 12:41 PM

on severe noise I activated gear change, I was still able to build tanks, that might be intentional but the worst part was my game started dropping fps like crazy even after it's duration ended 

 

PS: finished the mission with 29 minutes on mental, less than the best of 32 minutes , might have been my droppy frames who knows :V


Edited by Nablis123, 01 March 2017 - 12:48 PM.


#529 Nablis123

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Posted 01 March 2017 - 02:01 PM

so in heartwork it says we destroyed all the cyborg prototypes, yet there is one still standing infront of the entrance to the atomheart that we infiltrated earlier to steal the technology.

 

I am also so confused as why would Qilin tanks attack the chinese with the soviets, or why wouldn't the soviets all together join up in that project after they signed the treaty ?



#530 Handepsilon

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Posted 01 March 2017 - 02:02 PM

Qilins were acquired

The rest is just politics mumbo jumbo. I guess Russia felt like they own the copyright for cyborg tech

Edited by Handepsilon, 01 March 2017 - 02:04 PM.

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#531 Speeder

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Posted 01 March 2017 - 02:07 PM

The Qilins were stolen.

 

The Cyborg being there is an oversight.


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#532 X1Destroy

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Posted 01 March 2017 - 03:06 PM

Why is the option to turn off super weapon on challenge mode disabled?

I know there is the 12 SW map, but just disable it on that map alone.

Endurance challenge is a bitch to play due to lack of build space and the Harbinger. Then we get tempest....

Edited by X1Destroy, 01 March 2017 - 03:07 PM.

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#533 CLAlstar

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Posted 01 March 2017 - 03:10 PM

Get a team of basekillers to do the job. 6 Barracudas, group of basilisks, kirov, anything will work.



#534 doctormedic

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Posted 01 March 2017 - 06:19 PM

At divergence why are there 3 navy seals that swim out of the starting area with no warning?



#535 Speeder

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Posted 01 March 2017 - 06:27 PM

To chase your starting forces.


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#536 Bernadiroe

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Posted 01 March 2017 - 08:49 PM

So wait, the Russia is actually want to use the cyborg data and use it against Yuri.

 

I feel like it's not only China and PF then, Russia possibly also lend a hand on some of Foehn unit/infantry/structures.



#537 Qeit

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Posted 01 March 2017 - 10:02 PM

I had completed Superweapon Challenge on Hard. Special thanks to Hard AI-kun.

 

That was insane... Well, the challenge itself isn't hard, but first 20 minutes... I feel like I had spamed more racoons in that one game then I builded in whole 3.3.0. I had played with default mods and random sub-faction (got LB... I think both WoC and Haihead much better choice). Also - one player as Foehn Revolt is enough (I had protected both myself and AI from SW). At the other hand - two Revolt players - more Racoons. :laugh:  It's also necessary to occupy buildings - rockets, storms and other stuff will come to this buildings and not your base. Also - for whatever reason my cute little harvesters were nucked pretty hard. :(

 

 

Speeder, I would be glad if there was none faction specific challenges. This one for now impossible without FR.

 

Some screens. For some reason lategame screens were not saved. Idk WTF is going on.

Spoiler

Spoiler

Spoiler

P. S. Got bug with Quetzal's drone - it was derping around Quetzal instead of actual reload. So I hadn't use those.



#538 Solais

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Posted 01 March 2017 - 10:09 PM

Did Noise Severe. By that, I mean I managed to escort a Drakuv to the Chinese base, and since this is the only objective stated at the start, it is the only one that matters.

 

The second part of the mission is ruled nonexistent by the Committee of Bullshit Game Design, presenting multiple proofs by the claimant, including an unneeded timer that's shorter than taking a quick piss, lack of money that hits too close in a world of economic depression, and an enemy base with tighter defenses than a virgin schoolgirl in a nunnery. All evidence have been found genuine, and as such, the ruling passed.

 

(Btw, don't let adepts take over a Battle Tortoise with Volkov inside. It can grind up an army larger than the control limit.)

 

Will do Heartwork tomorrow. I already did half of it before, so it shouldn't be a problem.


Edited by Solais, 01 March 2017 - 10:20 PM.


#539 aethiraes

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Posted 01 March 2017 - 11:03 PM

The Knightframe prototypes which the Russians called "Cyborgs" aren't actually cyborgs right?

 

I assumed that the Russians confused the exoskeletons for artificial limbs because that would be the most logical progression from researching Volkov. 



#540 CLAlstar

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Posted 01 March 2017 - 11:13 PM

[...]

 

Have you tried, uhm, taking alternative route? There is a passage here you meet only couple of Shadow tanks and Viruses, with Rihno/TCruiser + Scuds you can easily breach in.






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