My naval shipyard and all naval units were destroyed during phase 1. I defended against Akulas using rocketeers and Norio, and I never rebuilt the naval shipyard during this entire mission. As said, the Soviet Typhoons kinda bugged out when entering phase 2, because they started shooting everyone, destroying all the transports they sent against the Pacific base.
MO 3.3 // Campaign, Cooperative & Challenge Discussion
#521
Posted 01 March 2017 - 10:29 AM
#522
Posted 01 March 2017 - 10:36 AM
They snapped from being mind controlled too long. Poor soviets...
#523
Posted 01 March 2017 - 11:00 AM
Stop people abuse.... o wait...
Edited by Handepsilon, 01 March 2017 - 11:00 AM.
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#524
Posted 01 March 2017 - 12:04 PM
Heartwork Easy, nailed best time by less than half.
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#526
Posted 01 March 2017 - 12:26 PM
Also, just sharing the campaign briefing because Martinoz's record died before end briefing appears
- need my speed likes this
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#527
Posted 01 March 2017 - 12:30 PM
Is there a story behind the Transport Pod seen on Lizard Brain? It's such a weird and simple design I'd almost like seeing it as a proper unit.
#528
Posted 01 March 2017 - 12:41 PM
on severe noise I activated gear change, I was still able to build tanks, that might be intentional but the worst part was my game started dropping fps like crazy even after it's duration ended
PS: finished the mission with 29 minutes on mental, less than the best of 32 minutes , might have been my droppy frames who knows :V
Edited by Nablis123, 01 March 2017 - 12:48 PM.
#529
Posted 01 March 2017 - 02:01 PM
so in heartwork it says we destroyed all the cyborg prototypes, yet there is one still standing infront of the entrance to the atomheart that we infiltrated earlier to steal the technology.
I am also so confused as why would Qilin tanks attack the chinese with the soviets, or why wouldn't the soviets all together join up in that project after they signed the treaty ?
#530
Posted 01 March 2017 - 02:02 PM
The rest is just politics mumbo jumbo. I guess Russia felt like they own the copyright for cyborg tech
Edited by Handepsilon, 01 March 2017 - 02:04 PM.
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#532
Posted 01 March 2017 - 03:06 PM
I know there is the 12 SW map, but just disable it on that map alone.
Endurance challenge is a bitch to play due to lack of build space and the Harbinger. Then we get tempest....
Edited by X1Destroy, 01 March 2017 - 03:07 PM.
"Protecting the land of the Free."
#533
Posted 01 March 2017 - 03:10 PM
Get a team of basekillers to do the job. 6 Barracudas, group of basilisks, kirov, anything will work.
#534
Posted 01 March 2017 - 06:19 PM
At divergence why are there 3 navy seals that swim out of the starting area with no warning?
#536
Posted 01 March 2017 - 08:49 PM
So wait, the Russia is actually want to use the cyborg data and use it against Yuri.
I feel like it's not only China and PF then, Russia possibly also lend a hand on some of Foehn unit/infantry/structures.
#537
Posted 01 March 2017 - 10:02 PM
I had completed Superweapon Challenge on Hard. Special thanks to Hard AI-kun.
That was insane... Well, the challenge itself isn't hard, but first 20 minutes... I feel like I had spamed more racoons in that one game then I builded in whole 3.3.0. I had played with default mods and random sub-faction (got LB... I think both WoC and Haihead much better choice). Also - one player as Foehn Revolt is enough (I had protected both myself and AI from SW). At the other hand - two Revolt players - more Racoons. It's also necessary to occupy buildings - rockets, storms and other stuff will come to this buildings and not your base. Also - for whatever reason my cute little harvesters were nucked pretty hard. :(
Speeder, I would be glad if there was none faction specific challenges. This one for now impossible without FR.
Some screens. For some reason lategame screens were not saved. Idk WTF is going on.
P. S. Got bug with Quetzal's drone - it was derping around Quetzal instead of actual reload. So I hadn't use those.
#538
Posted 01 March 2017 - 10:09 PM
Did Noise Severe. By that, I mean I managed to escort a Drakuv to the Chinese base, and since this is the only objective stated at the start, it is the only one that matters.
The second part of the mission is ruled nonexistent by the Committee of Bullshit Game Design, presenting multiple proofs by the claimant, including an unneeded timer that's shorter than taking a quick piss, lack of money that hits too close in a world of economic depression, and an enemy base with tighter defenses than a virgin schoolgirl in a nunnery. All evidence have been found genuine, and as such, the ruling passed.
(Btw, don't let adepts take over a Battle Tortoise with Volkov inside. It can grind up an army larger than the control limit.)
Will do Heartwork tomorrow. I already did half of it before, so it shouldn't be a problem.
Edited by Solais, 01 March 2017 - 10:20 PM.
#539
Posted 01 March 2017 - 11:03 PM
The Knightframe prototypes which the Russians called "Cyborgs" aren't actually cyborgs right?
I assumed that the Russians confused the exoskeletons for artificial limbs because that would be the most logical progression from researching Volkov.
#540
Posted 01 March 2017 - 11:13 PM
[...]
Have you tried, uhm, taking alternative route? There is a passage here you meet only couple of Shadow tanks and Viruses, with Rihno/TCruiser + Scuds you can easily breach in.
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