Not again please.
Can we discuss the defense spam in team games, especially in 3v3 and in 4v4
i find that quite opposite dude. barely anyone uses defenses these days. the last thing we need is to punish those that play defensively. also it would entirely destroy last bastions and euro alliances defensive themes. not completely but it would hurt em hard.
Do you even multiplayer? Since last patch i noticed a massive increase of tower rushes and basecrawls happening in MO - May watch Glioper's stream from time to time.
the amount of tower spam becomes kind of unbearable
seriously...? not what i see anyways... usually people just pump out big armies. defenses aren't that OP. in fact, they are slightly underwhelming to all of the removal alternatives and downsides but they are fairly balanced currently
Sorry to blow your bubble, but with recent changes defense spam is a super viable alternative, if map allows basecawling.
which makes rush tactics not worth the risks
T1 rushing is currently pretty used in the meta. especially from USA. and trust me... seals + ifvs are already powerful and annoying enough, nerfing defenses would make this combo near unbeatable.
And early game is the only good part im probably at, so i can with clear heart tell you that couple of well placed defenses can easily deny/delay rush to point where you can counter it without problem.
if any team mate can simply build some towers in seconds. Also Tower crawl it in my opinion way too good at the time especially prism towers and neutralizers.
maybe its not a problem with the defenses its a problem with you then. you gotta make an army and control it well. sometimes, be defensive on your own part. also theres quite a few counters to most early game defenses, including, the siege infantry, such as mortar quads, siege cadres and a few other early game siege units. also you can go around them. get creative!.... but within reason!
Once again, im going to ask, do you multiplayer? In team games basecrawl is even more annoying to deal with - to the point where some of players disable Build Off Ally to handle this mess.
Sonic emitter not sure why this one was buffed last patch some people already seems to think it was already the best, I would propose to reverse the change, also dame its lithe tanks seems a bit high.
sonic emitters weren't that grand last patch. they took a few shots to gun down infantry in comparison to pillboxes etc, easily leaving then weak to their own factions T1 infantry rushing. its a good adjustment in my opinion. also since we got neutralizers, we don't really need sonic emitters as much late game so the buff should help keep em viable late game.
Sonic Emitter is arguably one of the best T1 defenses, despite power cost. Damage + ambient + railgun mechanic = You are capable of removing infantry attacks with ease. Esspecialy in early.
strike nest could need a damage buff against fling infantry it looks a bit stupid if Norio and his 20 rocketeers killing you tec wile being shot by some strikes and nothing happens.
thats you you have sodar arrays. just activate the deploy ability on them after sending them somewhat near to a shrike nest. it will boost their damage. they do have good range so it doesn't have to be perfectly near shrike nests. also make sure you make some terratrons i think they are called. they are extremely effective for taking out air units.
DID YOU KNOW THAT even with Sodar Array Shrike Nests get outDPS by other T1 anti air defenses?
prism, inferno, railgun … could need a major hp nerv (like 25-30%) in my mind to ensure you can take than out faster if you have a reasonable strike group at hand. Prism towers should lose the elite attack animation were the attack 2 extra target for some damage theory were buffed enough with the veterans buff, it doesn’t fit then anyway.
WHAT! a 25 to 30% hp nerf... are you joking? like. seriously...? they really don't need a nerf. they aren't even OP. they gotta be strong you know. we can't just depend on nothing but T1 and T3 defenses. we still need strong T2 defenses dude.
We dont need HP reduction for towers, we need increase in warheads of some units against defenses. So you wont need specialized siege all the time to breach through.
Neutralizers can they get a small decrease in building damage to get the more in line with the others?
nah. they are fine :L most foehn players dont base crawl as much these days so i can't see it being much of an issue.
Oh my sweet summer child
putting it simple. i reckon you can solve alot of these problems by learning about siege units :O or harvesting alot of ore early game to be able to make big armies. if you are still struggling. try playing USA or something. they are pretty OP currently so you should be able to pick em up easy and not have any major difficulties with em. its not a matter of having to get completely better at the game but learning more should help you combat at least some of those problems you have currently.
The fact that you are attempting to school one of rather skilled players by telling him to learn about siege units or switch factions is making me question a lot of things.
Edited by CLAlstar, 21 October 2018 - 09:03 AM.