Playing as Soviets I noticed that Soviets have the Tigr APC to replace the Halftrack which makes the Soviets more "unique" compared to the other factions. So, I was thinking, what about having 1 replacement infantry and 1 replacement vehicle/aircraft for each Subfaction.
Allied - USA:
Ranger - (replaces GI) - The Ranger is a slower, though stronger version of the GI. The Speed is decreased to 5 but the Hitpoints are increased to 135 and the range is increased to 5 normally and 7 when deployed or in garrison. Still, USA can use GIs through their Airbone special power in order to be coherent with their Rapid Deployment doctrine.
Swordfish VTOL - (replaces the Cryocopter) - The Swordfish VTOL is similar to the Orca/Venom in appearence armed with anti-vehicle/anti-air missiles.
Allied - European Alliance:
Panzerfaust - (replaces Guardian GI) - Unlike the Guardian GI, the Panzerfaust cannot deploy and has an Anti-Air range of 7 but has 175 hitpoints and an anti-ground range of 8. (Technically is an unit specialized to fight against armor).
Stratofortresss - (replaces Barracuda) - A carpet bomber similar way to the Kirov but dealing less damage (and obviously needs to return to the Airforce Command after to reload).
Allied - Pacific Front:
Sky Defender - (replaces Rocketeer) - While the Rocketeer is an Anti-Infantry/Anti-Air, the Sky Defender performs a similar role but as an Anti-Vehicle/Anti-Air Infantry.
Drone Tank - (replaces the Robot Tank) - The Drone Tank is a version of the Robot Tank armed with a weak machine gun and two anti-light vehicle missiles, designed to be more effective in countering Soviet Terror Drones.
Soviet - Russia:
RPG Trooper - (Flak Trooper) - The RPG Trooper is practically the Soviet version of the Guardian GI (though can't deploy). It has a speed of 7, hitpoints of 125, same range and damage values as the Guardian GI vs. Vehicles/Aircraft.
Tigr APC - (Halftrack)
Soviet - Latin Confederation:
Guerrilla - (Conscript) - The guerrilla is a faster version of the Conscript (speed of 8) that can deploy to any position from where it remains camouflaged as long as does not fire. However it has only 85 Hp.
Bomb Buggy - (Demolition Truck)
Soviet - China:
Eradicator - (Desolator)
Armadillo - (Borillo)
Epsilon - Psi-Corps:
Epsilon Elite - (Epsilon Adept)
Dybbuk Controller - (Dybbuk Evolver) - Unlike the Dybbuk Evolver which uses Genebomb run, the Dybbuk Controller has one single bomb but that converts the targeted unit permanently into the player's side.
Epsilon - Scorpion Cell:
Black Widow - (Bloatick) - The Black Widow (scrapped RA2 concept) is a small drone similar to the Soviet Terror Drone but attacks with acid spray. Can "deploy" in a similar way to Yunru to spray a circular area around itself for a while damaging all nearby units.
Crop Duster - (Invader) - The Crop Duster is a light attack helicopter (see Generals 2 concept) that sprays with acid vs infantry and has 4 light missiles vs aircraft. It is much faster than the Invader, but with less hitpoints and cannot perform sabotage.
Epsilon - Headquarters:
Crossbowman - (Archer) - Armed with a Crossbow, the Crossbowman stronger AROs, a range of 7 / 7(garrison) / 10 (air) and 145 Hitpoints.
Vulcan Tank - (Gatling Tank) - A heavier version of the Gatling Tank with more armor and damage, similar in appearence (but in epsilon style) to this: http://img08.deviant...y_prinzeugn.jpg / http://i631.photobuc...te.jpg~original
The new factions I was thinking (I have rough sketches in my mind about them I still need to organize most ideas) are:
Allied - Royal Crown Commonwealth: United Kingdom, Canada, Australia and others. Still not decided what role exactly it will fill. Already thinking to pass Sniper to the RCC and maybe a Grenadier or an Anti-Air unit for the European Alliance. (If an AA unit, then make the Panzerfaust anti-ground only9
Soviet - Arab Socialist States: A middle-eastern faction since in the original RA2 Soviet side had Libya and Afghanistan. I was thinking to make it a faction which bases its main strength in chemical weapons and/or numerical superiority.
Epsilon - Mercenary Corps: A less sci-fi, more "military" subfaction for the Epsilon side.
Regarding The Foehn Revolt, since it is still mysterious, I still do not have any idea neither about replacement units nor about the new subfaction.
Regarding the Foehn Revolt, since its origins are still mysterious I still do not have any idea about the replacement units/new subfactions