2 well-placed snipers can do a lot of damage?
Did you even know what happened in Lizard Brain, because that happens a lot on a very regular basis.
And yes, snipers are supposed to be deterrents, but when you have to mass so much that they become horribly obvious? So much for placement issues.
Because apparently people will just mass enough troops (don't even get me started on Foehn yet) and straight up run them over.
Do you know how the Soviet T2 infantry rush works? Because apparently snipers can stop that easily if what you said is true.
Like seriously, even dudes with heavy riot gears, shotguns and flashbangs have way higher efficiency than supposedly *specialised-and-elite* snipers.
Oh, and mind you, the range doesn't exactly make up for their horrible shots and their slow movement speed.
does EA lacks anti infantry damage? No
snipers aren`t great but they are a good defensive unit + looong range wich means free shots, they are supposed to be used in shockpoints, behind other stuff and so
also why you guys haven`t realise by now that rocketeers are just scouts? and, why is that bad?
My guess: we have run out of important balance issues and people start now to create balance issues due to inercy and community habits
I've said this many times: the community will not stop until we get another 3.3 virus because "it is a sniper and snipers should 1 shot because they are snipers"
3.3 virus? Even the viruses as of now have higher efficiency at clearing mobs of infantry thanks to their ivanbomb-like logics and certainly were used way more than snipers despite their lower range.
Recently, I have made a custom challenge of my own, that involves preplacing tons of snipers behind trees, and guess what?
People just cleared them out with Giants/Godsbanes and basically Foehn stuff even when I had Mirage Tanks and Terror Drones supporting them while restricting the usage of air units. That's how terrifying the snipers are right now, so much so that they can't even inflict much casualties on Foehn infantries in general.
Oh, if we are gonna go around with 3.3 virus balance standards for reference, then why does Tesla Crusiers, Abrams and Catastrophe Tanks with desolators in em can run over just about everything on the ground? I'm not sure about your definition of balance, but when you have those 3 tanks running everything over, why are you even concerned about giving Snipers the damage needed to actually do their job?