MO 3.3 // Feedback & Suggestions (Balance, New Features, Modifications etc.)
#4661
Posted 22 June 2019 - 04:10 AM
Gas?
#4662
Posted 22 June 2019 - 04:27 AM
That leads to another question tho
How can it move faster than anything other than Syckle if it's just a trike without any electricity? I'm not sure if I'll be convinced if you say that they're pedaling that thing in such an incredible speed
Something bad happened and I lost all 100 words explaintion so this time I keep it short and clear.It drove me mad and I started to say something unpleasent please forgive me. I dont have any offensive ideas...
These reasons are just my guessworks 0v0
Firstly, The Scorpion Cell is the African and Middle-Eastern division of Epsilon, fine, if you are in a place where oil is everywhere why you using electricity for your bike instead of a powerful petrol/diesel engine, to protect the environment? In China we do joke Cell's chemical throwing "Green a land". If you think ignition plug would be heavyly damaged by EMP then forget this reason. Brutes are pedaling Speeder Trikes.
Secondly, it's light. Weight is small. Just like IJN's A6M "type0" in the early WWII, they dont have good engines but the 0s were still faster than USN aircraft at the same period. Just because it had no armor and light just like Speeder Trikes. Besides the MO story mentioned somewhere that Rashidi is a genius mechanic, he may have good engines.
Finally, it's name is Speeder Trike. IT'S SPEEEEEEEEEEEEEEEDER! So it's SOOOOOOOOOOOONly fast. Easy question(#Make an amusing expression 0v0~☆)
#4663
Posted 22 June 2019 - 04:37 AM
@
JackoDerpYour note
"
Everyone seems to be arguing over how Yunru came into such a position of power,
yet nobody is willing to explain how Rahn's weapon is able to teleport a pair of shorts.
"
is so fun could I reprint it to Baidu Tieba(BaiduPostBar,the blue icon with a "贴" on offical website)?
As Chinese fans are arguing hardly about that.
What's more can I screenshot your location and ID? The mind-lossing fans are easily got to regard everyone who arguing these topics as Chinese who pretend themselves are foreign elite players.
#4664
Posted 22 June 2019 - 08:58 AM
@
JackoDerpYour note
"
Everyone seems to be arguing over how Yunru came into such a position of power,
yet nobody is willing to explain how Rahn's weapon is able to teleport a pair of shorts.
"
is so fun could I reprint it to Baidu Tieba(BaiduPostBar,the blue icon with a "贴" on offical website)?
As Chinese fans are arguing hardly about that.
What's more can I screenshot your location and ID? The mind-lossing fans are easily got to regard everyone who arguing these topics as Chinese who pretend themselves are foreign elite players.
Uh, sure.
Everyone seems to be arguing over how Yunru came into such a position of power,
yet nobody is willing to explain how Rahn's weapon is able to teleport a pair of shorts.
#4665
Posted 27 June 2019 - 02:31 PM
When is an expectation of the changelog coming out for the next patch?
#4666
Posted 02 July 2019 - 01:25 PM
One of the suggestion i have is, Can you lower the sound of the Blast Trenches steam ? When the blast furnance is active ?
For me is too loud. That's why few times i use it. Also could we be allowed to repair it ?
#4668
Posted 05 July 2019 - 02:42 PM
@ JackoDerp
Your note
"
Everyone seems to be arguing over how Yunru came into such a position of power,
yet nobody is willing to explain how Rahn's weapon is able to teleport a pair of shorts.
"
is so fun could I reprint it to Baidu Tieba(BaiduPostBar,the blue icon with a "贴" on offical website)?
As Chinese fans are arguing hardly about that.
What's more can I screenshot your location and ID? The mind-lossing fans are easily got to regard everyone who arguing these topics as Chinese who pretend themselves are foreign elite players.
You got a link of the Chinese MO forum?
#4669
Posted 08 July 2019 - 10:18 PM
https://tieba.baidu....
On the subject of the Hyperion, I'm guessing that not only does it replace the Skyray, it also revamps the cryo-beam to fire at a fast rate like Norio. Seems to be also the same for the Blizzard Tank pictured.
#4670
Posted 09 July 2019 - 05:53 AM
It would fit better in the USA's arsenal with the aeroblazes laser projectile.
#4671
Posted 09 July 2019 - 11:37 PM
What do you say about this IDEA:
Psi Corps Subfaction (in reference to their psychic tech.): Lets replace "Ghost Miners and ore Refinery" by "Slave Miners"
Scorpion Cell Subfaction (in reference to their "drill" technology (Tyrant and Driller Transport using it allready): Lets replace Ghost Miners by something like "Driller Miner" (now you have to think how to balance it... hmm maybe when miner will not have 100% HP his Drill technology will not work ? Or lets give them limited time under ground for example. After 5 sec that miners need to go out and recharge the drill )
Epsilon HQ Subfaction (in reference to their unique stealth technology already used in "Shadow Tanks" and "Genomines") Theres the best place for Ghost Miners.
Unbalanced huh ? I wonder if Mental Creators thought about it earlier . Its realy instane ?
Edited by Verthunder, 09 July 2019 - 11:50 PM.
#4672
Posted 10 July 2019 - 06:05 AM
I think it's not possible (I mean it's possible, BUT), because the devs would have to recreate the whole epsilon army because they share 90% of their buildings, and some of them require the ore refinery to build. So they would need a SCWarFactory, PCWarFactory, etc.
#4673
Posted 10 July 2019 - 05:37 PM
I think it's not possible (I mean it's possible, BUT), because the devs would have to recreate the whole epsilon army because they share 90% of their buildings, and some of them require the ore refinery to build. So they would need a SCWarFactory, PCWarFactory, etc.
They'd need "cloned" refineries, not war factories. Refineries would be needed mostly to get different starting miners, but buildable miners could be easily and properly done with one war factory and different prerequisites.
Balance is a greater issue, for example a "driller miner" would be practically indestructiable, as its owner could just send it digging when its in danger. Besides, stealth is PsyCorps tech, so they should get the Ghost Miner, while SC should get the Slave Miner... which is once again, a horribly broken unit/building by itself. Regardless of that, there is a WIP reworked Slave Miner already in the game, I think it will be used with a support power, if at all.
Sidebar icons for normally not buildable stuff: Yuri Prime, Space Commando, Allied Jackal (obsolete), Gravitron
Skirmish Map: (2) Commietopia
Feedback and showcase thread
#4674
Posted 10 July 2019 - 10:06 PM
Divine, i said two simple ideas how to balance "Driller Miners", however Slave Miner as support power seems realy nice.
Generally It will looks much oddly when just one Faction - Epsilon Army Subfactions - will have 3 different Miners . Its too big diference between other Factions and tech trees.
This idea might be used in the future maybe in 2029 MO will have 5th Faction
Edited by Verthunder, 10 July 2019 - 10:11 PM.
- Malver170 likes this
#4675
Posted 12 July 2019 - 08:31 AM
My biggest gripe with this miner suggestion is that it sounds too much like a cry for variety just for varietys sake. It doesnt add anything really to the game, and once you start making subfaction specific miners people will want those for *every single* subfaction.
- CLAlstar likes this
Infinite are: the universe and human stupidity. Im not quite sure about the universe. - *supposedly* Albert Einstein
#4676
Posted 12 July 2019 - 02:10 PM
#4677
Posted 15 July 2019 - 12:33 PM
I like gnomes
Visit us in Totem Arts site
(Firestorm is still SoonTM)
#4678
Posted 15 July 2019 - 05:01 PM
I do admit that they are cool.
#4679
Posted 16 July 2019 - 08:51 AM
While unit itself is amazing to play with (in RA3) i'm afraid that the main reason of its awesomeness (namely Black Hole generator) would be impossible to reproduce even with the power of Ares. So i highly doubt it would be implemented into MO.
#4680
Posted 19 July 2019 - 07:41 AM
@Speeder (or whoever made it) The new Black Widow icon (the one for EA and PF) is rather poor quality IMHO. I guess you just took the original and recolored it, but the entire thing looks too blurred, both the outer edges of the aircraft and its details. If you have the time for it, maybe consider making a completely new icon.
Sidebar icons for normally not buildable stuff: Yuri Prime, Space Commando, Allied Jackal (obsolete), Gravitron
Skirmish Map: (2) Commietopia
Feedback and showcase thread
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