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#601 Terminal Velocity

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Posted 26 July 2019 - 09:10 PM

Ah, okay. You need to give your vehicle a type of armor that's magnet-resistant.

Either use one of the already existing ones or create a new one.

 

[ArmorTypes]

newarmortype=heavy;  change heavy to light,medium or  any other existing armor type

 

 

[MagneticStop]

Versus.newarmortype=0% ; making magnetron's weapon not able to target your new armor type

 

[YOURUNIT]

Armor=newarmortype;  giving the new armor to you unit

 

EDIT: Also it probably would be better to continue our talk via PMs.


Edited by Terminal Velocity, 26 July 2019 - 09:19 PM.

MO2.0 Ares Port (Beta):

https://drive.google...BIYEYXz7u8KCAMr

My maps:


#602 Terminal Velocity

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Posted 29 July 2019 - 12:38 PM

Operation Dead Silence:

https://drive.google...iew?usp=sharing

Select E22-Unthinkable to play.

H3N4u6p.png


Edited by Terminal Velocity, 29 July 2019 - 06:57 PM.

MO2.0 Ares Port (Beta):

https://drive.google...BIYEYXz7u8KCAMr

My maps:


#603 Sean Dunne

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Posted 29 July 2019 - 03:01 PM

There was a black screen error and i couldn't play it.



#604 GuardianGI

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Posted 29 July 2019 - 03:36 PM

Tried testing it out myself, and it just ended with the mission crashing on me three times in a row.


Don't mind me, I'm just pretty broke nowadays...

Spoiler

#605 Terminal Velocity

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Posted 29 July 2019 - 06:18 PM

Sorry for that, forget one small but important detail, should be fixed now.


MO2.0 Ares Port (Beta):

https://drive.google...BIYEYXz7u8KCAMr

My maps:


#606 Redscorpion

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Posted 07 August 2019 - 03:09 AM

foehn chinese fan mission Return to Kashmir by 你谢哥来了
 
difficulty : hard
 
https://drive.google...iew?usp=sharing
 
enjoy


Hi I’m new here. I tried your mission and after I completed the objective to defend the atomheart they just stood there. Like nothing happened. They were like that for 15 minutes until all of them are dead. Any thing I did wrong?

#607 Terminal Velocity

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Posted 12 August 2019 - 01:44 PM

Decided to dump two of my older maps.Even though they are in state quite close to completion, somehow I just can't bring myself to finish them.

So yeah, those are UNFINISHED, so play them at your own risk. Sadly, the stringtables were also lost.

Spoiler

Replaces e12-Moonlight

Should be playable mostly, but there may be (or may not be) balance issues.

Objectives;

1)Destroy the dark red outpost at the top (you'll get an MCV)

2)Destoy all 3 nanocentrifuges

 

Spoiler

Replaces e2-accelerant.

This one a bit less finished, destroy all missile launchers and Tech Missile Silos.

 

https://drive.google...iew?usp=sharing

 

Feel free to finish/modify if you really wish to.


Edited by Terminal Velocity, 12 August 2019 - 01:45 PM.

MO2.0 Ares Port (Beta):

https://drive.google...BIYEYXz7u8KCAMr

My maps:


#608 DivineHate

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Posted 13 August 2019 - 09:11 PM

Dusk of the gods v0.8.21b 

chinese made 

total 9 missions 

size : 1.3 GB

Author : ChaleB

 

the expand and resources files will replace the original Mental omega files so creating a fresh copy is advised here 

 

i dont think there is an english version available only chinese

 

https://drive.google...iew?usp=sharing

 

have fun


Edited by DivineHate, 13 August 2019 - 09:12 PM.


#609 frostvlad13

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Posted 14 August 2019 - 11:32 AM

Dusk of the gods v0.8.21b 

chinese made 

total 9 missions 

size : 1.3 GB

Author : ChaleB

 

the expand and resources files will replace the original Mental omega files so creating a fresh copy is advised here 

 

i dont think there is an english version available only chinese

 

https://drive.google...iew?usp=sharing

 

have fun

Wow. I've been looking for this for some time now (around 2+ months). Thanks a lot.



#610 APYRFoehn

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Posted 19 August 2019 - 01:33 PM

Decided to dump two of my older maps.Even though they are in state quite close to completion, somehow I just can't bring myself to finish them.

So yeah, those are UNFINISHED, so play them at your own risk. Sadly, the stringtables were also lost.

Spoiler

Replaces e12-Moonlight

Should be playable mostly, but there may be (or may not be) balance issues.

Objectives;

1)Destroy the dark red outpost at the top (you'll get an MCV)

2)Destoy all 3 nanocentrifuges

 

Spoiler

Replaces e2-accelerant.

This one a bit less finished, destroy all missile launchers and Tech Missile Silos.

 

https://drive.google...iew?usp=sharing

 

Feel free to finish/modify if you really wish to.

First Mission : I need name for it and more details if you can. "Finished"

Second one: I thing it's bugged, after destroying all the launchers, still the mission not ended even after destroying everything. Also the "AI" is building again as cancer without MCV.!



#611 Terminal Velocity

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Posted 19 August 2019 - 02:28 PM

1) Cyberphobia. Basically, after the "Chinese campaign" Russians took some of their equipment and planned to start a mass-production of cyborgs. Your goal is to hinder their plans by destroying the Nanocentrifuges.

2) Yeah, I think I remember something like that, as well as some other small bugs.


MO2.0 Ares Port (Beta):

https://drive.google...BIYEYXz7u8KCAMr

My maps:


#612 Sean Dunne

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Posted 21 September 2019 - 10:16 AM

Attached File  Fallout Pack.rar   199.47KB   217 downloadsI'm going to leave my map here and there might be a few bugs here so let me know if there's a bug or if it's too hard, if it is too hard also let me know what i can fix.

 

[Fallout Challenge]

 

You're fighting the whole Soviet Union hidden deep in Kashmir and the soviets are not gonna let you get a hold of this fortress so easily.

 

[Gimmicks]

Player 1&2 get Tech Defenses and 2 Tech Nuclear Plants at the start of battle.

Players 1, 2, and 3 rush you during the whole battle.

Most enemy infantry and vehicles have a permanent eradication effect.

The enemies get Reznov and Krukov with a permanent eradication effect.

Volkov, Chitzkoi, Morales, and Yunru get a permanent eradication effect.

Cyborg Vanguards appear on the battlefield and also have a permanent eradication effect.

Cyborg Commando also appears in this battle and he also has a permanent eradication effect.

Apocalypse Tanks and Iron Dragons have a permanent eradication effect.

Wolfhounds, Vultures, Dragonfly's, and Qilin Tanks appear from off screen after a certain period of time.

Kirov's appear from off screen after a certain period of time.

All enemies have access to two Tactical Nuke Silo's after a certain period of time.

The Russians will have access to a Tesla Drop after a certain period of time, Tesla Cruisers are permanently under an eradication effect and cannot be mind controlled.

The Latin's will have access to a Catastrophe Drop after a certain period of time, Catastrophe Tanks are permanently under an eradication effect and cannot be mind controlled.

The Chinese will have access to a Nuwa Drop after a certain period of time, Nuwa Cannons are permanently under an eradication effect and cannot be mind controlled.

All enemies Infantry, Tanks, and Aircrafts are immune to radiation.

All enemies have uncapturable Tech Irradiators.

The enemies also have access to a very special vehicle that explodes upon death.

The Centurion explodes upon death.

All enemies can use Terror Drop.

The Latin and Chinese enemies can use Halftrack Drops.

The Russian enemy can use Tigr Drop.

For the music you have to get it yourself, i don't have enough space to put them on here on the 4MB limit.

And if you get past it can you send me a link to the video so i can see it please.


Edited by Sean Dunne, 21 September 2019 - 11:51 AM.


#613 DivineHate

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Posted 28 September 2019 - 06:18 PM

attachicon.gif Fallout Pack.rarI'm going to leave my map here and there might be a few bugs here so let me know if there's a bug or if it's too hard, if it is too hard also let me know what i can fix.

 

[Fallout Challenge]

 

You're fighting the whole Soviet Union hidden deep in Kashmir and the soviets are not gonna let you get a hold of this fortress so easily.

 

[Gimmicks]

Player 1&2 get Tech Defenses and 2 Tech Nuclear Plants at the start of battle.

Players 1, 2, and 3 rush you during the whole battle.

Most enemy infantry and vehicles have a permanent eradication effect.

The enemies get Reznov and Krukov with a permanent eradication effect.

Volkov, Chitzkoi, Morales, and Yunru get a permanent eradication effect.

Cyborg Vanguards appear on the battlefield and also have a permanent eradication effect.

Cyborg Commando also appears in this battle and he also has a permanent eradication effect.

Apocalypse Tanks and Iron Dragons have a permanent eradication effect.

Wolfhounds, Vultures, Dragonfly's, and Qilin Tanks appear from off screen after a certain period of time.

Kirov's appear from off screen after a certain period of time.

All enemies have access to two Tactical Nuke Silo's after a certain period of time.

The Russians will have access to a Tesla Drop after a certain period of time, Tesla Cruisers are permanently under an eradication effect and cannot be mind controlled.

The Latin's will have access to a Catastrophe Drop after a certain period of time, Catastrophe Tanks are permanently under an eradication effect and cannot be mind controlled.

The Chinese will have access to a Nuwa Drop after a certain period of time, Nuwa Cannons are permanently under an eradication effect and cannot be mind controlled.

All enemies Infantry, Tanks, and Aircrafts are immune to radiation.

All enemies have uncapturable Tech Irradiators.

The enemies also have access to a very special vehicle that explodes upon death.

The Centurion explodes upon death.

All enemies can use Terror Drop.

The Latin and Chinese enemies can use Halftrack Drops.

The Russian enemy can use Tigr Drop.

For the music you have to get it yourself, i don't have enough space to put them on here on the 4MB limit.

And if you get past it can you send me a link to the video so i can see it please.

 

haven't tested it yet !! but i think u should have added an enemy  Death's hand reinforcement to complete the massacre 



#614 Sean Dunne

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Posted 30 September 2019 - 03:02 PM

That wouldn't have been useful because for one they're not part of the Soviet Union and second it would have been a nice touch but i think it's as hard as it can be, if i were to add more it would have been completely out of control (even though it already is lol).



#615 ComradeFrana

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Posted 03 October 2019 - 09:47 PM

Yay, I actually managed to finish this one...

 

Considering how many official and fan missions there are nowadays, I struggled to think of something that hasn't been done in Mental Omega before. Well, there hasn't really been a Hijacker focused mission to my knowledge (Warranty Void doesn't count), so that's what I made. With some additional twists, play it and you'll see.

 

Storywise, the mission takes place at the same time as The Great Beyond. You play as Scorpion Cell and your task is to recover one of the Mastodon prototypes that were captured by the Chinese after the events of Thread of Dread/Machinehead.

 

KBPZtc9.jpg

 

More screenshots here: https://photos.app.g...iNpk7cWfHcXYep8

 

Enjoy.

 

EDIT: Fixed Qilins.

EDIT 2,3: Minor fixes

Attached Files


Edited by ComradeFrana, 16 October 2019 - 10:49 AM.


#616 Terminal Velocity

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Posted 05 October 2019 - 01:27 PM

@ComradeFrana: Nice one, the last push is quite intense, took me a few tries to execute everything perfectly. One small thing I've noticed: some of the Qilin tanks can get destroyed in  two hits by Virus's rifle.

Here's my walkthrough:

https://www.youtube....h?v=4Ng9WJ9aSiE


Edited by Terminal Velocity, 05 October 2019 - 01:28 PM.

MO2.0 Ares Port (Beta):

https://drive.google...BIYEYXz7u8KCAMr

My maps:


#617 ComradeFrana

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Posted 05 October 2019 - 05:08 PM

@ComradeFrana: Nice one, the last push is quite intense, took me a few tries to execute everything perfectly

Yeah, there's actually an easier method.

Spoiler
This one is definitely more epic though.

 

 

One small thing I've noticed: some of the Qilin tanks can get destroyed in  two hits by Virus's rifle.

The Qilins escorting the Mastodon, right? Yeah, they were based on the 3.0 Qilins from the "Zoo" map. Didn't notice in testing that their armor was busted. Anyway, should be fixed now.


Edited by ComradeFrana, 05 October 2019 - 05:09 PM.


#618 VertigoM2

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Posted 23 October 2019 - 04:33 AM

Finished making a coop mission set in Washington DC, kind of based on the original RA2 DC Allied missions.

Main objective is to defend the Pentagon, more is included in the stringtable as the mission progresses.

 

Meant to be 2 USA players vs hard red Russia and orange Confederation with MCV repacks turned off. 10 or 20k starting credits depending on how much of a struggle you want.

 

vwgt6j3.png

http://www.mediafire...rb0/dc.map/file

http://www.mediafire...able11.csf/file



#619 Terminal Velocity

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Posted 17 November 2019 - 11:14 AM

Operation Cloak And Dagger:

https://drive.google...ky27VOYKGPWIfmL

Yes, you guessed it right, it's a remake of MO2.0 mission with the same name. The goal is, as before, to escort the Centy through the forest full of Shadow Tanks.

Select S21-Meltdown to play.

x88fPXY.png

 

Spoiler

Edited by Terminal Velocity, 17 November 2019 - 11:16 AM.

MO2.0 Ares Port (Beta):

https://drive.google...BIYEYXz7u8KCAMr

My maps:


#620 Damfoos

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Posted 17 November 2019 - 02:43 PM

Such a populated and decorated base doesn't exactly sit well with the idea of "seemingly empty forest, but it's in fact filled with dangerous foes" presented in 2.0


Edited by Damfoos, 17 November 2019 - 02:43 PM.





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