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#541 Handepsilon

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Posted 06 February 2019 - 11:15 AM

I agree, especially since we're talking about Scorpion Cell. Breaking through stuff without their full tech would be rather grindy and possibly too frustrating.

 

Besides, atm Tyrants are a bit too powerful and they admitted the error. Maybe changes in the future would make it less easy


I like gnomes

 

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(Sorry for any double posts, my mobile browser is messed up atm)


#542 Solais

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Posted 06 February 2019 - 08:26 PM

Well, unless the mission takes place at a time before that tech was available (as in, not this mission, but in general).



#543 Divine

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Posted 06 February 2019 - 10:24 PM

Question: Did anyone try the skirmish map I made yet? Feedback would be much appreciated.



#544 DivineHate

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Posted 19 February 2019 - 10:18 AM

creating a fresh copy of mental omega is advised here this campaign contains expand files and resources file will overwrite the original files of the game .

 

these are set of 5 missions and 4 covert missions  

 

all these missions are chinese made .

 

 

https://drive.google...iew?usp=sharing



#545 Martinoz

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Posted 20 February 2019 - 06:12 PM

Shame it's only in Chinese lang, and maps by far look huge


Edited by Martinoz, 20 February 2019 - 06:12 PM.

7fqd2Qz.png


#546 DivineHate

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Posted 20 February 2019 - 07:09 PM

i have no idea why maybe because of the size of the maps im not into editing tho i still have another chinese campaign contains 3-4 missions i dont remember exactly but its 1.1 GB :)



#547 DivineHate

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Posted 22 February 2019 - 08:24 PM

chinese fan mission Revenge

 

quality is pretty good enjoy

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#548 Martinoz

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Posted 23 February 2019 - 11:09 AM

Battle control offline during the battle in your main base is a no-no, all my reinforcements got vaporised, rip  :smile2ap:​ 


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#549 DivineHate

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Posted 23 February 2019 - 11:19 AM

lol it was fine for me 



#550 DivineHate

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Posted 23 February 2019 - 11:27 AM

i suggest u use save game once in your life bro lol



#551 Martinoz

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Posted 23 February 2019 - 01:35 PM

Save scumming is bad, it's not fun simply to use S/L most of the time, especially when author decides to use camera jumps + no input when AI engages the player. Don't justify bad design choice, please - AI attacks the player's base just after MCVs deploy, why do I have to wait several seconds to respond? The map layout is outstanding, great mission to do, though lack of control during the fight + random Ghost Miner + Shadow Tank hunting at the end are disadvantages (might not occur, it's random). I tried to translate the readme, what is the difference between capturing the Amplifier and destroying it? The idea of helping Allies + Epsilon turning against each other is cool, makes mission way faster and does not promote grinding through.

Edit: if you destroy the Amplifier, be aware because there will be a global EMP shockwave that destroys all your flying units, until you activate an Allied beacon or destroy that device near White House. Capture it instead, the Epsilon will turn against your enemy.


Edited by Martinoz, 23 February 2019 - 03:48 PM.

7fqd2Qz.png


#552 DivineHate

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Posted 26 February 2019 - 11:56 AM

the end of the war is a soviet chinese fan mission 

 

1.capture the wrecked paradox engine and protect it 

 

2.defend the foehn base

 

3.select beacon to deploy your attack force its either ground or sea units , take the bridge ground attack, sea attack seems to be bugged 

 

4.destroy the pinged airbase to stop the timer .

 

5.capture the Yuri's fortress 

 

optional objective destroy both yuri's pandora hubs to cut enemies from reinforcement 

 

u will be receiving an mcv eventually but beware this map lacks resources make sure to capture every oil derrick and protect it .

 

dont capture the oil derricks in the foehn base till u build your base

 

watch out for the skies your enemies reinforcement are DEATHS HAND and stone golem 

 

https://drive.google...iew?usp=sharing


Edited by DivineHate, 26 February 2019 - 12:57 PM.


#553 Martinoz

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Posted 26 February 2019 - 08:36 PM

There is way too many things happening on the map, making the mission practically a hardly playable experience. Performance drops are huge. The ideas to help the player with mission progress are great (additional optional reinforcements for saving the War Factory), but it's quite overshadowed by poor performance. After establishing a base, my FPS dropped to stable 7. Also some sort of spysat/spy plane would be handy.

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Edited by Martinoz, 26 February 2019 - 08:53 PM.

7fqd2Qz.png


#554 DivineHate

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Posted 27 February 2019 - 11:20 AM

 yea once u deploy the mcv your enemies start mass infantry production with large number of cloning vats i think that's what makes the map too slow 



#555 DivineHate

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Posted 27 February 2019 - 11:24 AM

tho its tricky mission there are so many ways to achieve victory the easiest way is to use the coming reinforcement to destoy as much as u can and save the mcv for later 



#556 Martinoz

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Posted 27 February 2019 - 07:17 PM

Way too long + hardly playable with such perf drops. On easy it's also comparable, took me like 1:30 to finish :p. My suggestion is to rather remove such AI events, because they seem to work even when there are no Cloning Vats (destroyed). The real problem comes when there are tons of units active on the map, like thousands what game cannot handle well, especially with small narrow paths like bridges.


Edited by Martinoz, 27 February 2019 - 07:41 PM.

7fqd2Qz.png


#557 DivineHate

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Posted 02 March 2019 - 09:04 PM

Good evening boys this is the latest chinese campaign of 6 missions 

 

i played only 2 missions quality is not perfect but its fine.

 

https://drive.google...iew?usp=sharing

 

creating a fresh copy of mental omega is advised here this campaign contains expand files might replace original game files

 

and btw the first mission ( Close call ) its kinda old

 

enjoy


Edited by DivineHate, 02 March 2019 - 09:06 PM.


#558 Solais

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Posted 07 March 2019 - 07:56 PM

From all the custom campaign missions, like those posted here and/or showcased by Martinoz, which ones do you guys think would be cool if they were made official Covert Ops?



#559 DivineHate

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Posted 07 March 2019 - 08:39 PM

chinese allied covert ops mission 

 

 

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#560 DivineHate

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Posted 08 March 2019 - 03:29 PM

this campaign contains 5 missions one of the best chinese so far 

 

1.Sky Guardian
2.Worsen
3.The Mid of the road
4.Eagle's heart
5.Ice sheet crisis
 
enjoy

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