what
This entire post is "I hate WoC: lets nerf literally everything so they dont work anymore"
No. 1 thing i should clarify is that all my feed back there does not take the changelog into account. Was kinda short on time... Most of the nerfs I want are already in the log.
Now if buffing the pteranadons health, speed, and maybe damage and removing AoE, and giving some visual feedback as to where the harbinger will hit is "I hate WoC: lets nerf literally everything so they dont work anymore"... I don't know what to tell you.
Those are literally the only 2 WoC changes I'm actively campaigning for. Should have made that clearer, yeah that's my bad. sorry.
But that's it.
And so far no one has give 1 iota of information as to how that would be detrimental from the current status quo, other than it being a deviation from said status quo. I want to buff the thing in exchange for the nerf for crying out loud! Its pretty obvious that balance is dancing around this It has nerfed everything except for the actual issue: the aoe.
@alstar, gonna bullet point my responses to you, (sorry really bad with quotes).
Lets get a couple things out of the way first:
1.) I main LC, SC, USA.
2.) you are a better MO player than me. By far. Like were not even close. I struggle to find players that i can play with without ping in the 100's, And I can never play with any of you it would seem b/c of passwords/time-zones. so this: "Which can be disabled. Or delayed. Or taken out. If you have brain, that is." - hurts. If coronia decides to turtle, my ability to consistently maintain map control and counter harass is difficult, and harbinger usually comes anyway. I can get the AA to kill it, but it keeps me pent up in my base, and I end up losing map control, and by extension the game. Been playing RTS all my life, and I willing to put the time in to learn this one. I've put up threads asking for help, and if memory recalls the only responses you've given have had the depth of a dinner plate.
3.) when i said "quetzal and new buffed tarchia to kill stationary" stationary refereed to AA turrets, which i think an intended use of these units, no? My bad for not making that clearer.
Now:
When I brought up aoe, what i meant to say is support aoe is fine. Hummingbird, EMP, Toxin clouds, stuns, all of that Im ok with. It gives interesting flavor to what otherwise would be mindless army spam. It gives depth. It required other units that can attack. When you look at AoE outside of foehn that is used in attack though, its clear its limited; what do i mean by that? Nuwa is slow, can't turn quickly, aircraft need special buildings just to have a few of them up at a time, some aoe is bound to abilities with cool-downs, others are limited to units like heroes with a units cap of 1, athena has to charge before it fires, tyrant does low armor damage and has low armor. the pteranodon breaks that.
Its not difficult to time you attacks so you army hits the enemy at the same time. Control group pteras separately from the rest of the fleet, send them in first so that the fleet catches up with them right before they hit AA range. Same with ground units. Been doing it in sc2 for years.
Infantry is something you are forced to rely on b/c if you f***ed up, you have no more vehicles... or if you made any mistake what so ever preventing you from reaching AA critical mass. Or at least I am.
Now the pteranodons splash is something that consistently makes life miserable whenever coronia comes up, and I know I'm not the only one. The fact that this units has been nerfed so many time in every aspect except the AoE leads me to think that's the problem. And hey, if it would turn out the ptera is useless without the aoe, ill be the first in line pushing to give it back.