Frequently Asked Questions (F.A.Q.)
#41 Guest_Guest_*
Posted 07 December 2006 - 05:36 AM
#42 Guest_Dr. Leo_*
Posted 11 December 2006 - 04:01 AM
- Now is required Rockpatch 1.08 SE to play C&C:Reloaded
- etc, etc.
This was added sometime in early October I believe when FS-21 started work on 0.99b3 and intended to release it by November, however it hasn't been released yet. I've noticed that the page has included more updates since then, so work is being done. I would imagine that there'll be a news post on the front page when the new version is ready.
#43
Posted 31 December 2006 - 07:45 PM
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"mod tester waiting for a mod to test"
#44
Posted 01 January 2007 - 10:09 AM
World Domination Status: ▾2.7%
#45
Posted 06 January 2007 - 10:16 PM
totally removed :(butt where is the firestorm generator?
#46
Posted 17 January 2007 - 01:06 AM
shame superweapon anims on clones still not working or that progress on RP painfully slow and current version not as stabled as hoped ...
#47 Guest_Guest_FS-21_*_*
Posted 17 January 2007 - 03:09 AM
#48
Posted 17 January 2007 - 09:53 AM
Allies/Soviets/Yuri is forceshield
Nod is Stealth
GDI should be FS
Although FS not possible I suggest reinvent FS as a forceshield clone super power (when forceshield super finally cloned) because such building is iconic in TS
It is like how you add visceroid, naval units.
This way FS more useful as no need to build power draining walls like in TS
Also suggestion regarding superweapons to reimplement upgrade logic ..
AI can use such logic but not on multiple buildings anymore e.g. many pp with many upgrades
Such example in moomans mod and parabomb upgrade.
This way can add ion cannon like old day (maybe AI gets special plug already installed version? techlevel1 clone which already has ion cannon installed.)
The drop pod you can add to such building although personally I would like a one plug upgradeable GDI radar for such "paradrop" like upgrade.
Also you can rebuild hunter-seeker for YR with RP.
Although it not choose random target, you can use "airstrike" clone with lowflightlevel and suicide deathweapon
Maybe also use Tiberium Waste Facility and use as AuxBuilding for new chemical missile superweapon. (using nuke clone) Such building would release tiberium gas if destroy (story can be such building, suck up tiberium gas from underground)
Edited by Allied General, 17 January 2007 - 10:00 AM.
#50
Posted 17 January 2007 - 03:14 PM
#51 Guest_Da Viper Dragon_*
Posted 18 January 2007 - 06:34 PM
at least as i can remember
#52
Posted 25 January 2007 - 03:22 PM
#53
Posted 27 January 2007 - 11:27 PM
...this was your question?
C&C:Reloaded -> 5 different armies: GDI, Nod, Allies, Soviets & Yuri... & converted TS Terrain!!
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#54 Guest_Splicerxp_*
Posted 17 March 2007 - 05:52 AM
#55
Posted 17 March 2007 - 06:02 AM
World Domination Status: ▾2.7%
#56 Guest_guest_*
Posted 15 April 2007 - 12:49 PM
dont recall any of the factions sharing sidebars in the last version.
#57 Guest_Guest_*
Posted 15 April 2007 - 05:51 PM
dont recall any of the factions sharing sidebars in the last version."
When the mod was first released, the game was hard-coded to have only 3 sides, so to make it work, Nod took the place of Cuba and GDI the place of Korea, I think. Now a recent RockPatch version has made 4 sides possible, so GDI and NOD are different countries of the 4th side.
By the way, FS-21, which EVA will you use for the 4th side? I vote for Cabal!
#59
Posted 18 April 2007 - 08:51 AM
Now not, due to the lack of TS voices to describe RA2 Superweapons and other possible details...By the way, FS-21, which EVA will you use for the 4th side? I vote for Cabal!
By the way, currently Yuri's EVA (or Allied EVA) sounds ok
Edited by FS-21, 18 April 2007 - 08:53 AM.
C&C:Reloaded -> 5 different armies: GDI, Nod, Allies, Soviets & Yuri... & converted TS Terrain!!
[ Discord ] [ ModDB ] [ YouTube Channel ] [ Telegram Channel ] [ Official Forums@Revora ]
#60 Guest_Guest_*
Posted 19 April 2007 - 04:09 PM
By the way, currently Yuri's EVA (or Allied EVA) sounds ok"
Oh yeah, I forgot about the lack of those voices. Oh well, thought I'd ask just to see, since I didn't know how the fth side EVA works. Glad to see you're still working on Reloaded!
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