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#1141 olli

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Posted 20 August 2006 - 07:03 PM

can somebody plz help me out with the multiplayer thing posted above ?pleasee?
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#1142 Pendaelose

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Posted 20 August 2006 - 07:32 PM

how about letting the chinese mass produce.
they could have a building called mass production center
u could mass produce a lot of different units(Helicopters,tanks,)
and there can be a mass production airport with like 10 spaces.

Tank china has a mass production type power called War Factory Specializtion. I'm not giving it to anyone else.


again i hate 2 bring this up but i really want a navy maybe u can make it into a mini mod for those ppl who want 2 use some war ships

Unless I get several dedicated mappers to release a CUSTOM navy map pack there is ZERO chance of this happening. this has been discused repeatedly over the life of the forum.


1 do you think it ,s ok to have nukes on rank 3?
2 don,t you think that she has a too good defence and attack?becauze gla doen,t have that
3 how the hell did you guys make the com so hard? :huh: it,s like ultra ultra hard the comp is so focking smart always attacks weak spot. tank genral attacks with 10 overlords :wub:
4 didn,t mean to sound negative bexauze this the best mod their folaud by rise of reds
5 what for sure be new and changed in 00.5?
6.do you like the idea of rank system? and yes it is codable

First off... these are all Contra related questions... they belong on the Contra suggestions topic, but I'll answer them anyway
1. Yes
2. no. Her offense units suck. GLA is getting a severe overhaul in Remix3.
3. How? With careful coding... but just wait until you see the Remix3 AI :sleep:
4. mm a question comment... I love flatery
5. Check in the Contra news topics. there are lots of details there.
6. I don't much care for it as you've described, and I don't believe it is codable, BUT if you can find working examples of that code in another mod then I'll be gratefull for the code, as it can be used in other ways.

so remix could be like a whole other game
does mods ever become so successful that it is made into a game and sold cause if it happens remix 3 should be the first C&C mod that get maded into a game

Yes, its extreamly different, even while including everything old.
Yes, sometimes mods become full games.
hehe I love flattery.



can somebody plz help me out with the multiplayer thing posted above ?pleasee?

I've never ehard of a bug that keeps you from selecting the multi-player button. you might should clear everything out and re-install. Theres nothing inherint in the mod that causses that crash.
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Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.


#1143 olli

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Posted 20 August 2006 - 07:37 PM

ok when i start up ZH the contra screen comes up. i then click multi player, and it crashes. is there another file i need to download to play multi player, or should it already be there, and all i have to do is click multiplayer? cause i really wanna play multiplayer.
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#1144 Pendaelose

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Posted 20 August 2006 - 07:46 PM

ok when i start up ZH the contra screen comes up. i then click multi player, and it crashes. is there another file i need to download to play multi player, or should it already be there, and all i have to do is click multiplayer? cause i really wanna play multiplayer.


theres nothing extra to it. You just click on the button. I've never had anyhting like your crash bug.
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Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.


#1145 ex-spetznaz/1971

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Posted 20 August 2006 - 07:48 PM

[
1 yes i do think it is ok 2 have nukes on level 3
2 no comment
3 dont have weak spots.overlord isnt the even a good unit(it is ok because of itz speed. use planes 2 take them out) so it is counterable
4 this is not a question
5 i dont know
6 i didnt like it but i think some other ppl did
[/quote]

first of al, overlord is the best tank, with sniper canon and tower.(it isn,t that slow
second. not everyone has planes .i play gla( and yes they are weak.)

and last . try stopping 10 overlords with sniper canons and towers



WHAT Is the diffrece between 00.3 and 00.4 ?is is worth to check it out :huh:

#1146 CPT.TIKER

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Posted 20 August 2006 - 09:36 PM

[quote name='ex-spetznaz/1971' date='Aug 20 2006, 07:48 PM' post='346611']
[
1 yes i do think it is ok 2 have nukes on level 3
2 no comment
3 dont have weak spots.overlord isnt the even a good unit(it is ok because of itz speed. use planes 2 take them out) so it is counterable
4 this is not a question
5 i dont know
6 i didnt like it but i think some other ppl did
[/quote]

first of al, overlord is the best tank, with sniper canon and tower.(it isn,t that slow
second. not everyone has planes .i play gla( and yes they are weak.)

and last . try stopping 10 overlords with sniper canons and towers



WHAT Is the diffrece between 00.3 and 00.4 ?is is worth to check it out :huh:
[/quote]
for the last time overlords r not the best tank!!!
do u play 003 or 004 cause in 004 there is a chinese tank called shitan and compared 2 the overlord it is way better and the GLA has the SANDKING and DESTROYER heavy tank
GLA has planes but i think this also in 004 too (right?)
if overlords only have sniper cannons and towers alot of infantry can destroy them

#1147 Pendaelose

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Posted 20 August 2006 - 10:53 PM

sigh.... this is still off topic. please move this discusion to one of the Contra topics.

BTW, 10 Overlords is noth ing compared to a well planned defense.
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Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.


#1148 CPT.TIKER

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Posted 20 August 2006 - 11:53 PM

sigh.... this is still off topic. please move this discusion to one of the Contra topics.

BTW, 10 Overlords is noth ing compared to a well planned defense.

of course they r nothing to a well planned defense have ur defense lines like this \)
/)
long range defence in the back
if u want u can start a new topic on defense or overlords

now back 2 topic
the overlord acts like a medium tank in the game right?
i dont get why it requires so much upgrades.
i think all it should get is:
artillary upgrade
gattling cannon upgrade
speaker tower upgrade
radar upgrade
sinper cannon not needed because the tank is already so good againest tank

the immorter should not have a change of different weapons because it belongs 2 the flame general so it should only have the same thing the dragon tank has just with longer range and more power
the tank cannons r not needed because the smerch can take care of long range units.

as for the navy part maybe some 1 in the recuriting section want 2 make some maps and ships

i think that stinger sites should be taken out of the game and made into defense sites with upgrades

#1149 Phoenix911

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Posted 21 August 2006 - 12:34 AM

sigh.... this is still off topic. please move this discusion to one of the Contra topics.

BTW, 10 Overlords is noth ing compared to a well planned defense.

of course they r nothing to a well planned defense have ur defense lines like this \)
/)
long range defence in the back
if u want u can start a new topic on defense or overlords

now back 2 topic
the overlord acts like a medium tank in the game right?
i dont get why it requires so much upgrades.
i think all it should get is:
artillary upgrade
gattling cannon upgrade
speaker tower upgrade
radar upgrade
sinper cannon not needed because the tank is already so good againest tank

the immorter should not have a change of different weapons because it belongs 2 the flame general so it should only have the same thing the dragon tank has just with longer range and more power
the tank cannons r not needed because the smerch can take care of long range units.

as for the navy part maybe some 1 in the recuriting section want 2 make some maps and ships

i think that stinger sites should be taken out of the game and made into defense sites with upgrades


Defence and or attack is nothing if the other player defende/attacks right And no the shantan tank is not better than the emperor imo, the shantan tank has a problem and i hoping pend has found the problem and fixed it because it was totly fubar.

And this is remix not contra remix has the chimra witch imo is the best tank u can get for tank gen, get 1 or 2 emperors in the group with propoganda towers and get a command vehical in the group and the defending team better be ready or else there dead easy.
anyways back to topic.

1) emperor and overlord are heavy tanks not light or medium.
2) the upgrades they get are fine.
3) why change the sniper cannon for artil? read the name "Sniper" cannon it has long range like a damn artil u don't need to repleace it.

And your saying the flame gens tank should all be a flamethrower like the dragon tanks weapon? Do you play the game?
flames do f**kall to tanks, the shells on the immorta actuly do damage on a tank if u switch it to flamethrower mode it is only good for killing infantry and burning buildings.
Beings the immorta is a heavy tank it needs the abilty to take on tanks.

Smerch is long range *artillary* it has a long reload time and they suck agest moving targets and the slow targets that do get hit can usly take the hits because there normaly heavy tanks. Smerch rockets don't track targets aswell so again there artil not anti armor. Tanks need to be able to combat tanks.

Navy sucks in this sage engin it makes too meny bugs no matter how u code it it makes a bug no matter how minimal, the ships u got in the campain was coded in as a building (you could not move them) u could only order them to lunch there jets or fire there cannons.
Ships are pointless in this game.

And we don't have a "skilled" mapper capable of making us some good maps with enough water, also try getting the AI to use ships u wont not effectivly.

stingers sites wont be removed all together all generals are getting defences re-worked but don't be suprised if atlest 1 gla side maintains the stinger site, but beng side if that is the case that gen will most likly get another good defence.
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#1150 CPT.TIKER

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Posted 21 August 2006 - 12:44 AM

what is the problem with the shitan?
if the immortor has the weapons it has now it is too powerful.
u dont aim the smerch at the enemy u aim it in front of them.
the only problem i had with ships is that they kept going on land.

#1151 Phoenix911

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Posted 21 August 2006 - 01:00 AM

what is the problem with the shitan?
if the immortor has the weapons it has now it is too powerful.
u dont aim the smerch at the enemy u aim it in front of them.
the only problem i had with ships is that they kept going on land.

The shitan attacks like crap, if it is being attack from 2 sides it wont attack. Everytime it gets hit from a different direction it automaticly go's to aim for that target and if its being hit from both sides its barrels are just moving back and forth without actuly firing at anything. Its fire rate is also very slow and takes too long to spin to max.
2 commanchis VS shitan = win. its not just me 2 or 3 friends have noticed this problem and i beleave atlest 1 other person maybe 2 have posted in the forums somewhere asking about this problem.

The immortor is far from too powerful, if u really think they are too powerful then something is seriosly wrong with u :O lol
there about the same strenth as overlord maybe the same apart from weapons, they die soo easly.

The smerch is artill sure u can fire them at the ground but that means u have to constently be watching them and giving them manual orders, and you forget they have a HIGH downtime between selvos.
In other words they are ARTILLARY not anti armor tanks. Built tanks or rocket men or something ment for tank hunting.

yep thats another reason the engin is stupid ships always have the problem of them going on land because the engin was not built to have moving ships so they never was coded to tell a ship this is water and this is land. Some mods with ships are ok but all mods with ships have always had bugs when using ships.
Waste of time besides i rather have a game and not run the risk of it going "ZOMG YOUR SYSTEM IS N00B AND WE KILLED YOUR GAME" cos that anoys the hell outta me
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#1152 CPT.TIKER

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Posted 21 August 2006 - 01:14 AM

what is the problem with the shitan?
if the immortor has the weapons it has now it is too powerful.
u dont aim the smerch at the enemy u aim it in front of them.
the only problem i had with ships is that they kept going on land.

The shitan attacks like crap, if it is being attack from 2 sides it wont attack. Everytime it gets hit from a different direction it automaticly go's to aim for that target and if its being hit from both sides its barrels are just moving back and forth without actuly firing at anything. Its fire rate is also very slow and takes too long to spin to max.
2 commanchis VS shitan = win. its not just me 2 or 3 friends have noticed this problem and i beleave atlest 1 other person maybe 2 have posted in the forums somewhere asking about this problem.

The immortor is far from too powerful, if u really think they are too powerful then something is seriosly wrong with u :O lol
there about the same strenth as overlord maybe the same apart from weapons, they die soo easly.

The smerch is artill sure u can fire them at the ground but that means u have to constently be watching them and giving them manual orders, and you forget they have a HIGH downtime between selvos.
In other words they are ARTILLARY not anti armor tanks. Built tanks or rocket men or something ment for tank hunting.

yep thats another reason the engin is stupid ships always have the problem of them going on land because the engin was not built to have moving ships so they never was coded to tell a ship this is water and this is land. Some mods with ships are ok but all mods with ships have always had bugs when using ships.
Waste of time besides i rather have a game and not run the risk of it going "ZOMG YOUR SYSTEM IS N00B AND WE KILLED YOUR GAME" cos that anoys the hell outta me

my immortors dont die fast.2 to 3 dies every game but alot of support tank dies(gattling tanks and battle masters)
we r off topic by talking about tanks
BTW dont u always moniter ur attacking force cause if u dont they start moving on their own and get blown into pieces

#1153 ex-spetznaz/1971

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Posted 21 August 2006 - 07:23 AM

[
]
for the last time overlords r not the best tank!!!
do u play 003 or 004 cause in 004 there is a chinese tank called shitan and compared 2 the overlord it is way better and the GLA has the SANDKING and DESTROYER heavy tank
GLA has planes but i think this also in 004 too (right?)
if overlords only have sniper cannons and towers alot of infantry can destroy them
[/quote]

for the last time over lord IS the best tank at level 3(don,t even know why you aren counting shaitan)

1 they come with tower

2 they come with rank 1

3 they with conen or emc

4 are u stupid? do not talk about other units that can kill the overlord BECAUSE it depands on the general you play .
AND NOT EVERYONE has smersh .Got it!!?

5 i only said that the com is very good and that is nice .i didn,t say negative things about the computers A I

6 AND yes they are the best, the best ,en better than the rest(RANK 3 ok ;) )

Edited by ex-spetznaz/1971, 21 August 2006 - 07:45 AM.


#1154 Phoenix911

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Posted 21 August 2006 - 11:22 AM

Capt. tiker u just made me laugh.
You lose more battlemasters and gattling tansk than u do immortas?
Did if ever cross your mind that gattling tanks and battle masters are light armored compaired to the immorta heavy tank. And i assure you they die just as easy as any other tank if the player defends right.

Yes i do monitor my battles but i don't have time to watch one team for the hole game i have groups i selected between to attack in waves and diff directions, and i use artil to blow through the defence line and hit buildings while my other force deals with defenders i wont use a smerch for anti armor that just STUPID.

Shitan sucks speznaz and in remix infantry is cheep and fast to produce you send them tansk at me and i'll use pure mmissile defender to ripe them down, don't count too highly on just TANKS becasue they are nothing without support and anti infantry units
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#1155 ex-spetznaz/1971

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Posted 21 August 2006 - 12:53 PM

shitan is a lot of bullshitt.

for me the best tank is fortress . i alway putt in atgm trooper to kill every tank wth eas.

and i also have an empty troopcrawler (so it doesnt attack and get kill) behind mi so it heels my fortress.

so i can take down 15 overlord(canstant keep moving so i destroy them 1 by 1)

5 atgm troopers,30% fire power upgrade and hotde bonus they kill tank and infantri in a second

#1156 CPT.TIKER

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Posted 21 August 2006 - 01:20 PM

[quote name='ex-spetznaz/1971' date='Aug 21 2006, 07:23 AM' post='346846']
[
]
for the last time overlords r not the best tank!!!
do u play 003 or 004 cause in 004 there is a chinese tank called shitan and compared 2 the overlord it is way better and the GLA has the SANDKING and DESTROYER heavy tank
GLA has planes but i think this also in 004 too (right?)
if overlords only have sniper cannons and towers alot of infantry can destroy them
[/quote]

for the last time over lord IS the best tank at level 3(don,t even know why you aren counting shaitan)

1 they come with tower

2 they come with rank 1

3 they with conen or emc

4 are u stupid? do not talk about other units that can kill the overlord BECAUSE it depands on the general you play .
AND NOT EVERYONE has smersh .Got it!!?

5 i only said that the com is very good and that is nice .i didn,t say negative things about the computers A I

6 AND yes they are the best, the best ,en better than the rest(RANK 3 ok ;) )
[/quote]
alright when did i say smerch was the only thing that can destroy the overlord.I DIDN'T
and yes it does depands on the general but every general have units 2 destroy the overlord.(y do u think so much of the overlord? :p )
they might be the best tank at level 3 but u can use different tatics 2 destroy they.
USA Forces:planes
Chinese:mass infantry or tanks
GLA:Hit an run
and u could always defend with long range defense in the back and short range defense in front but u already knew this right?
BTW what mod r u playing right now?

#1157 ex-spetznaz/1971

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Posted 21 August 2006 - 01:36 PM

[
BTW what mod r u playing right now?
[/quote]

i think 004 or somting.

do you play 003 ?

is it much diffrent ?

are thre the same units ?

is it worth to check out ?

6 nunlear genaral has no lang defence .

the only thing that i have is nuketroopers.but if they die they explode.

i newer sayd i can,t beat overlord .

when i play infantie general i can kill 100 of those.

but the problem with(004 i think)not every one has an ok defence.
i think lazer is the best (fires fast diesn,t mis)but assault general is very weak in defence
the al must be strong in attack as defence like superweapons general(nuclear missile at rank 3 is crazy.she builds like 7 of those )

#1158 CPT.TIKER

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Posted 21 August 2006 - 01:47 PM

[quote name='Phoenix911' post='346913' date='Aug 21 2006, 11:22 AM']
Capt. tiker u just made me laugh.
You lose more battlemasters and gattling tansk than u do immortas?
Did if ever cross your mind that gattling tanks and battle masters are light armored compaired to the immorta heavy tank. And i assure you they die just as easy as any other tank if the player defends right.

Yes i do monitor my battles but i don't have time to watch one team for the hole game i have groups i selected between to attack in waves and diff directions, and i use artil to blow through the defence line and hit buildings while my other force deals with defenders i wont use a smerch for anti armor that just STUPID.

Shitan sucks speznaz and in remix infantry is cheep and fast to produce you send them tansk at me and i'll use pure mmissile defender to ripe them down, don't count too highly on just TANKS becasue they are nothing without support and anti infantry units
[/quote]
how does a player defend right it is like this if u are they flame general
first line is the short range rockets
second line is long range smerch turrets
thrid line is another short range rockets
4-8 planes flying behind line 3 out of sight of AAs
long range groung units
heavy tanks somewhere near

Attacking force
these guys attack with long range units and heavy tanks
long range units destroy first line of defense
the enemy use his planes 2 take out 3-4 long range units(maybe 6-7 left)the enemy uses his long range units while urs is reloading 2-3dies (maybe 4 left)
u use airforce (if u have any )2 attack the second line but they all gets shot down by the third line of defense
1-2 smerch turret dies
now with most of their second line intact their airforce comes again and kills the 2 more of ur long range units(during all their air attacks maybe they lose 6 planes)
now since their long range defense r still there with his mobile smerch chance u r going back 2 ur base 2 regroup right?WRONG
u already got their first line down u move ur long range units behind the heavy tanks and wait for ur light tank or a fast unit 2 come with 3-5more long range units.
at this time the enemy will try 2 kill more long range units but u got gattling cannon and other AAs front of the long range units now(u cant put them infront before because the second line would of killed them)
they lose all planes u lose 1 long range unit
when the fast unit comes with the long range units u let the fast unit run right infront of their second defences lineand they r going 2 fire and all miss(and their mobile units r also going 2 fire) when they r reloading u get them with ur long range units(this step takes careful timing and some luck)but chances r u r going 2 lose some of them.
the last line is nothing without the second line
their air force and ground force combined could not be able 2 destroy a whole attacking force of maybe 30 heavy tanks

the thing u said abot shitan never happened 2 me
it doesnt happen if u tell it which 1 2 attack right?

[quote name='ex-spetznaz/1971' date='Aug 21 2006, 01:36 PM' post='346992']
[
BTW what mod r u playing right now?
[/quote]

i think 004 or somting.

do you play 003 ?

is it much diffrent ?

are thre the same units ?

is it worth to check out ?

6 nunlear genaral has no lang defence .

the only thing that i have is nuketroopers.but if they die they explode.

i newer sayd i can,t beat overlord .

when i play infantie general i can kill 100 of those.

but the problem with(004 i think)not every one has an ok defence.
i think lazer is the best (fires fast diesn,t mis)but assault general is very weak in defence
the al must be strong in attack as defence like superweapons general(nuclear missile at rank 3 is crazy.she builds like 7 of those )
[/quote]
huh buddy this is remix 3 suggestions
y dont u get remix 2.75
remix and contra r smiliar(at least they were before remix 3)
in remix there r new units and no ranking system
u can build every unit
there is a sticky on this site called released version find it there and if u dont know how 2 installed ask some 1

#1159 CPT.TIKER

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Posted 21 August 2006 - 02:03 PM

i think we better get back 2 topic

#1160 Phoenix911

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Posted 21 August 2006 - 02:29 PM

capt tiker there is meny ways to defence not just defence building and I only need 1 defence line with a few artil units and aircrover (i tend to be us or china more than gla)

Anyways remix suggestions back to topic :cool:

i can't remember if this has been suggested but 2 words "gap generator" that thing would kick ass ;)

Edited by Phoenix911, 21 August 2006 - 02:38 PM.

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