NEW GENERALS/CHANGE SOME STUFF
#22 Guest_????????_*
Posted 24 January 2006 - 12:39 PM
.............uhhhhhhh...some of my work...well...i really havnt done any "work"....sorta...and at the moment i am without graphic editors with the buying of my new computer...Whoever ??????? person is show me some of your work both modeling and cameo....you interest me with your questions. As for the Hover Tank, and most tech units I am already doing their cameos.
#23
Posted 24 January 2006 - 01:50 PM
interesting...add to the cost of certan promotions, like higher, or better promotions costing more generals points.
"The question mark man" ???????FireBlade-"Hello old friends ahhh still the same wargames, with the exception of a few things."
Paradox-"Yes, like sanity. "
#24
Posted 24 January 2006 - 04:32 PM
where am i ?Actually, Vanguard, Bob, and Karl are the official mod members. We just submit ideas, and in the case of Nobody, Jsmooth, and TEG, make and test maps.
Mod Progress:
Models:----------------------------------------
INI___:----------------------------------------
Link : http://forums.revora...p?showforum=859
#28
Posted 25 January 2006 - 12:49 AM
and what are you people talking about...isnt it a little off the subject...not that its my position to judge
Edited by ???????, 25 January 2006 - 12:52 AM.
"The question mark man" ???????FireBlade-"Hello old friends ahhh still the same wargames, with the exception of a few things."
Paradox-"Yes, like sanity. "
#29
Posted 25 January 2006 - 04:20 PM
Actually, Vanguard, Bob, and Karl are the official mod members. We just submit ideas, and in the case of Nobody, Jsmooth, and TEG, make and test maps.
u forgot me too, whoever said that, i made at least 3 mps for pr as well.
#30
Posted 25 January 2006 - 06:05 PM
lol.... it seems that the staff section is really OUTDATED ! so when it will be updated...????u forgot me too, whoever said that, i made at least 3 mps for pr as well.
and as for the "????????" guy who said to get back on topic, what is the subject ? there is nothing left to disuss unless you suggest soemthing new ! the suggestion you made, is answered
Mod Progress:
Models:----------------------------------------
INI___:----------------------------------------
Link : http://forums.revora...p?showforum=859
#31
Posted 25 January 2006 - 07:30 PM
Remember! If you smoke weed you’ll get high, if you smoke a reed you would die
Apparently Donkeys kill more people every year than air-plane crashes
#33
Posted 26 January 2006 - 12:35 AM
SO HAHA, NOW WE HAVE NEW THINGS TO TALK ABOUT (still being on the subject)
(and about the cameos,well i looked further into it and, there are so many that i cant really tell what u did on purpose and what u wished to change, so really its up to the moderators) (that and writing all of it down takes a long time )
Edited by FlareBlade, 26 January 2006 - 12:38 AM.
#34
Posted 26 January 2006 - 12:38 AM
Sorry for the off topic (though i think we were of topic already) I was merly stating a thought that had crossed my mind
Edited by Jsmooth13, 26 January 2006 - 12:41 AM.
#35
Posted 26 January 2006 - 12:39 AM
firstly if you havnt already done so, could you create new map objects for use in project raptor maps, and for the usa i think this would be a really cool addition...ok on the stratagy center for all usa generals add an upgrade butten that advances reserch and tech cost being about 4000$, it would make the different stratagies more effective and pronounced, like bombardment having a 40% attack bonus -10% def -10% range or whatever it would take to balance it out, like search and destroy could almost turn normal units into seige, but they would be slower, weaker, and much less attack power, hold the line a 30% defence bonus -20% speed, then a 4th butten added for full balance and stability 5% range 5% speed 5% attack 5% defence
Edited by FlareBlade, 26 January 2006 - 02:20 AM.
#36
Posted 26 January 2006 - 02:34 AM
"The question mark man" ???????FireBlade-"Hello old friends ahhh still the same wargames, with the exception of a few things."
Paradox-"Yes, like sanity. "
#37
Posted 26 January 2006 - 02:38 AM
#38 Guest_HUNTER_*
Posted 26 January 2006 - 03:31 AM
what does that mean?we have to little precious upgrade slots for somthing like this
#39
Posted 26 January 2006 - 03:38 AM
Upgrade slots in CnC Generals Zero Hour are very limited, we can't make anymore without causing harm to the game, so we only have like 5 more upgrades left and we're done with them
Thus we can't have random things, they have to be really good
#40 Guest_HUNTER_*
Posted 26 January 2006 - 05:38 AM
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users