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#661 Hasfusel

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Posted 08 September 2008 - 09:17 PM

Indeed. You'd have to pay your fare in dead rodents, or something. Not too pleasant.

#662 Puppeteer

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Posted 08 September 2008 - 09:20 PM

Pretty much. Congradulations on your sound reasoning.

Actually it's sarcasm, as Dalf said. Thought you'd know about that.
Anyway, just because the model's there does not by any means it should be used. I've never heard of Arwen riding an eagle before (admittedly I've only read Hobbit, LOTR and Silmarillion), and therefore to give her this Eagle Mount is just... wrong. EA probably did that "Zomfg, I just made this giant ice wolf J-for-f'ing-J and it looks so cool! Let's add it, who needs lore?"

Edited by Puppeteer, 08 September 2008 - 09:22 PM.


#663 {IP} Aridor

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Posted 08 September 2008 - 11:21 PM

Lol. ;) :p I like that. That pretty much describes how lame EA is.

#664 Rafv Nin IV

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Posted 08 September 2008 - 11:36 PM

How does Frodo work with the Ring system? Please explain, I think my idea for the Ring mechanic is much better I'm interested.

You can learn about the Ring System here.

EDIT: But read here first.

Edited by Ravnin IV, 08 September 2008 - 11:41 PM.

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#665 Brenn

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Posted 09 September 2008 - 03:37 PM

What about Ghan-Buri-Ghan the chief of the Drúedain ? Should he be included with Rohan ?

#666 Hasfusel

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Posted 09 September 2008 - 05:08 PM

I knew it was sarcasm. But don't discredit my other ideas, because they're hot.
Like these new ones for the Ring.

#667 andrej

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Posted 09 September 2008 - 05:43 PM

am who exatly is ghan-buri-ghan ;) never readed this in book of lotr

“On a given day, a given circumstance, you think you have a limit. And you then go for this limit and you touch this limit, and you think, 'Okay, this is the limit'. And so you touch this limit, something happens and you suddenly can go a little bit further. With your mind power, your determination, your instinct, and the experience as well, you can fly very high.” Ayrton Senna


#668 Ring o' Fate

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Posted 09 September 2008 - 07:49 PM

Ghan-Buri-Ghan is the leader of the Woses! They helped the Rohirrim get to Minas Tirith.
A changed man is only the same man with a different outlook of life.

#669 Hasfusel

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Posted 10 September 2008 - 02:43 PM

Hang on, who were the Woses again?

*blank look*

Edited by Hasfusel, 10 September 2008 - 02:43 PM.


#670 Brenn

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Posted 10 September 2008 - 02:58 PM

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#671 Puppeteer

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Posted 10 September 2008 - 04:35 PM

Nice picture... good find. I'm gonna have to read Lotr again, I can't remember most of it ;) ;)

because they're hot.

Great reasoning there too...

#672 Fyro11

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Posted 10 September 2008 - 11:12 PM

Calm down on the poor guy, he really isn't that bad.

Though your reasoning, Hasfusel, is still flawed. ;) You must bear in mind that this mod is the culmination of tens of minds over one-and-a-half years, so there must be some good reasoning behind the decided Ring system.

Edited by Fyro11, 10 September 2008 - 11:14 PM.

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#673 Puppeteer

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Posted 11 September 2008 - 03:42 PM

culmination of tens of minds


Rob has split minds? ;) :p lol jk I didn't like the old Ring System. I'm glad that Rob's not decided to go with 1 SuperHero per faction, as other mods do.

#674 Hasfusel

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Posted 12 September 2008 - 06:43 PM

(I know, I know, please don't kill me)

One thing you could try is to fix the EA Fall of Arnor WotR campaign to play as Arnor instead of Gondor. Also, another thing I'd love is if you could have 2-6 players rather than just two in the War in the North/South maps.

Oh, and two more changed heroes:

Haldir:
Price changed to 1500
Arrow of Light power moved to lvl. 10, and becomes more effective against monsters and heroes.
New Power:

Last Stand (same as the power for Boromir; when Hero dies, he fights on with 2x strength and speed for awhile before dropping dead.

Edited by Hasfusel, 12 September 2008 - 06:48 PM.


#675 tomy

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Posted 12 September 2008 - 11:47 PM

you mean the bonus mission mission after beating the campaign?
in that mission you HAVE to play as Gondor because it was Gondor who was fighting, Arnor was already defeated

Edited by tomy, 12 September 2008 - 11:48 PM.

'Tall ships and tall kings
three times three.
What brought they from the foundered land
over the flowing sea?
Seven stars and seven stones
and one white tree.'

#676 Scryer

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Posted 13 September 2008 - 04:28 AM

Haldir:
Price changed to 1500
Arrow of Light power moved to lvl. 10, and becomes more effective against monsters and heroes.


I'm going to brainstorm with you a little here... This is definitely in the wrong thread but I'll go against my better judgement :p .

I would like to see Haldir gain a power that emphasizes his swordsmen skill. I'm thinking of something along the lines of a "Blade of Light" power that would be the melee equivalent to his Arrow of Light power (but that sounds more like a Glorfindel power to me..).

Another idea that I had would to play around with his leadership power: Basically if Haldir is using a bow, his leadership bonus would only be granted to ranged Lothlorien Units (like marchwardens, or archers); And when he uses his sword, his leadership power would only affect melee Lothlorien units (like swordsmen, spearmen, melee calvary, etc....).

The reason that I would like to see Haldir have something for his melee toggle is that at the moment, I hardly see any point in switching him to use a sword. Right now, I just switch his sword for his bow because there is no real benefit to have him do melee. But that's just my opinion.

Edited by Scryer, 13 September 2008 - 04:30 AM.

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#677 Hasfusel

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Posted 13 September 2008 - 09:18 PM

I meant, the War of the Ring mission. Sorry for any confusion.

Also, there are several errors I have noticed with missing text and the like (like Dunedain Archers in WotR). And MotE don't have any WotR.
For some reason, the Evil Campaign preview does not work well, and it's kinda pointless because RJ hasn't made an Evil campaign.

#678 mike_

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Posted 13 September 2008 - 09:29 PM

Because it's a BETA.

#679 Hasfusel

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Posted 13 September 2008 - 09:52 PM

(just making sure you don't forget)

#680 Rafv Nin IV

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Posted 15 September 2008 - 03:37 AM

Dunno whether its been fixed or not, but I would like to see Arnor playable in the Fall of Arnor WOTR scenario too. It seems like an easy thing to fix, but if it isn't for some reason it doesn't really matter too much.

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