General Comments/Suggestions
#861
Posted 10 January 2009 - 07:26 PM
#862
Posted 10 January 2009 - 08:06 PM
EDIT: I was talking to Nethelen.
Edited by ithilienranger732, 11 January 2009 - 06:48 PM.
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#863
Posted 10 January 2009 - 08:10 PM
For the Last Alliance mission, (I think there is one forgot where i heard it though), will it be possible for people who died there to be saved (Gil-Galad, Elendil, Oropher, Anorian). It wouldn't make much difference for Elendil and Anorian, as they would have died eventually anyways, but it means you could use Gil-Galad, Oropher, any ive missed in the campaign too for defending one of the elven cities.
That mission is still in a very early production stage. The main missing asset I believe is the new audio for these units - for me there's no point in making a voiceless mission...
Edited by Dre@mer, 10 January 2009 - 08:10 PM.
#864
Posted 11 January 2009 - 11:41 AM
Yet again, Hasfusel saves the day.
Wait, there's gonna be a Last Alliance map? Cool.
Although I'd personally rather have a Scouring of the Shire map.
#865
Posted 11 January 2009 - 12:09 PM
We are creating campaign chronologically - starting epic with the mentioned Last Alliance mission, continuing with Hobbit, followed by the three Lord of the Rings books.
#867 Guest_Putto_*
Posted 14 January 2009 - 05:11 PM
#868
Posted 14 January 2009 - 07:57 PM
#869
Posted 20 January 2009 - 08:43 PM
Perhaps it would be a good idea for their to be a campaign mission where the elves of Mirkwood must set up ambushes for evil forces besieging mirkwood. This was talked about in BMFE 2 but their was never a mission for it on the side of good and that really dissapointed me. I also think there should be some missions where you play as remnants of arnor fighting in the North against a newly risen angmar becuase if you read the books, Aragorn reforms the kingdom of Arnor after the war. this seems to hint that some remnants of the kingdom existed in some form and they proabbly shoulld be included along with the dunedain in the war in the north mission. I also think that when you conquer Rhun and Harad thet they should both be linear missions where you must slay the king of both countries.Take this link, but try googling next time.
#870
Posted 20 January 2009 - 08:46 PM
The campaign may already contain things similar to what you said in planning. Or it may not. This Yoda's not saying
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There's a story that the grass is so green...what did I see? Where have I been?
#871
Posted 20 January 2009 - 10:35 PM
I'm hoping for a very fleshed out campaign. There should be some nice Mirkwood and Arnor missions.
#872
Posted 20 January 2009 - 10:48 PM
#873
Posted 20 January 2009 - 10:59 PM
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#874
Posted 21 January 2009 - 12:11 AM
Maybe their should be a mission in which Umbar is besieged. It would be a good misssion for a combined naval and land assault. also when will version 1.06 comeout and will it have any new mission?Sounds lovely!
#875
Posted 21 January 2009 - 12:58 AM
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#876
Posted 21 January 2009 - 01:31 AM
#877
Posted 21 January 2009 - 03:19 PM
Edited by hallmackers, 21 January 2009 - 03:21 PM.
#878
Posted 21 January 2009 - 05:05 PM
The campaign ideas all sound great; it'll be quite the experience once its all finished!
One thing I wanted to mention is this: I have an issue with the walls. Once you lose a wall hub (and that’s usually a first target) the rest of that wall segment is worthless. You may have kept everything else, but the only way you can rebuild that wall hub is to tear down what’s standing and rebuild. I think they could stand to be made a lot stronger, but that’s beside the issue. Would it be possible to make wall hubs rebuildable, like the regular wall segments?
#879
Posted 22 January 2009 - 04:38 AM
#880
Posted 22 January 2009 - 04:43 AM
Still, is there a wall that wall hubs could be made rebuidable? Sometimes they're the only thing you lose.
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