General Comments/Suggestions
#901
Posted 27 January 2009 - 06:29 PM
I'm not saying that I want a hero to be strong enough to take down anything that comes its way. I'm just saying that I think we should look at how the trolls work a little more closely. I'd have no problem with a troll being able to kill a hero, one on one, if the hero was simply spared the humiliation of being used as a basketball!
#902
Posted 27 January 2009 - 06:29 PM
#904
Posted 27 January 2009 - 11:13 PM
randomize the knockback against heros.
this is about a close as we can get to simulating a hero's dodging during a face-off with a troll.
#905
Posted 27 January 2009 - 11:49 PM
Random=Chaos. I'm just an agent of chaos...
How 'bout a magic trick?
"Never give up. Never surrender."
-Captain Jason Nesmith
#906
Posted 28 January 2009 - 12:53 AM
#907
Posted 28 January 2009 - 01:32 AM
Game Replays Forums; I am Panda Bear™
Awesome sig by TravTech PANDA POWER!!!
And please add Bear-mans
#908
Posted 28 January 2009 - 05:24 AM
I wondered if maybe light heroes would have a higher chance of avoiding knockback. They'd simply to be nimbler - especially elven heroes. Maybe the hobbits could be immune to knock-back.
#909
Posted 28 January 2009 - 09:38 AM
RJ-ROWTK, Massive Middle-earth, Elven Alliance,
Battles of Narnia, Lone Wolf, Rhovanion Alliance,
Age of the Firstborn, The Fourth Age, Battles of Gondor,
Note: Mods are not "how much I like them" order
Argeleb
#910
Posted 28 January 2009 - 05:55 PM
#911
Posted 28 January 2009 - 10:12 PM
and why was this so hard to push through the beta forums, but is getting such a reception from the rest of the audience?
#912
Posted 30 January 2009 - 12:20 AM
#913
Posted 30 January 2009 - 02:44 AM
#914
Posted 31 January 2009 - 06:19 PM
My political compass
There's a story that the grass is so green...what did I see? Where have I been?
#916
Posted 31 January 2009 - 06:50 PM
Cavalry is a lot stronger, archers are much weaker to all melee damage are probably the biggest.
My political compass
There's a story that the grass is so green...what did I see? Where have I been?
#917
Posted 31 January 2009 - 08:54 PM
Realistically, if a leader died in front of his troops they'd all suffer damage to their morale and maybe even retreat. And if your troops managed to kill an enemy leader they'd likely gain a high boost to their morale and rally.
So, I was thinking... If a hero dies, all the units in a leadership-sized radius are debuffed to a degree measured by the cost (representing importance) of the hero for a small amount of time. If the hero was really awesome, like Gandalf or Elrond, they'd flee for their lives.
On the other hand, if you can kill an enemy hero your units gain a boost for a small amount of time because they've just offed one of the opposing generals.
It's realistic and would be great for the mod. It could really turn the tide of battle and make you think twice before pushing heroes into battle.
#919
Posted 31 January 2009 - 09:04 PM
But, this would probably require time to implement and balance...
#920
Posted 01 February 2009 - 12:24 AM
I had quite an idea. I want to see what you all think.
Realistically, if a leader died in front of his troops they'd all suffer damage to their morale and maybe even retreat. And if your troops managed to kill an enemy leader they'd likely gain a high boost to their morale and rally.
So, I was thinking... If a hero dies, all the units in a leadership-sized radius are debuffed to a degree measured by the cost (representing importance) of the hero for a small amount of time. If the hero was really awesome, like Gandalf or Elrond, they'd flee for their lives.
On the other hand, if you can kill an enemy hero your units gain a boost for a small amount of time because they've just offed one of the opposing generals.
It's realistic and would be great for the mod. It could really turn the tide of battle and make you think twice before pushing heroes into battle.
This opposite of this is being planned for Theoden. When he dies, your rohan units go crazy and become unselectable but start slaughtering everything around them. Huge damage boosts.
My political compass
There's a story that the grass is so green...what did I see? Where have I been?
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