Knew idea: Dunland can train uncontrollable groups of bandits that wander the map attacking passing enemies, and raiding outposts.
Sounds interesting...mabye they can throw torches onto buildings to set them on fire?
Think about it 1 bandit randomly by himself can't do much lasting damage to battalions of infantry. This would fit in with the dunland "brigands and pillagers" theme.
Also I was just thinking...it would be really cool if cavalry had 2 health bars, one for the horse and one for the rider. Now this probably isnt possible and would be very hard to do but its very realistic. Its pretty hard to kill both at the same time. So if the horse is killed, the rider gets up and fights as an infantryman, and if the horse survives, mabye it can run away and if its battalion stays alive, the remaining riders can take it back to the stable for another rider. Same thing if the soldier survives-he'll go back to the stable and get a new horse.
War-young men dying, old men talking.
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