I found a great response and interesting suggestions to some of Mordor Slayers post on other forums
This was posted by 'Garrison Nomad' at
RTSCommunity.com (Post)Re: Beta IV for SEE mod!
« Reply #4 on: June 11, 2007, 08:46:40 PM »
well, my scanner doesn't work with vista, so it looks like i'm gonna have to go to the public library to scan them. i'll get em to ya eventually, though.
EDIT: well, the basic theme of my concept is that goblins are going to revolve much mroe around armored troops and speed. In my idea the faction will have no cavalry, because due to their speed they won't need it. the primary type of troop will be goblin, along with two half-troll units and two varieties of cave trolls. asthetically the goblins i've created look kind of like lombaxes from ratchet and clank due to their big ears and eyes. they're also somewhat furry. I wanted to find a way that really separates them from the orcs and uruk-hai.
the goblin units:
Goblin Footman- eccentric fast goblin that excels at entering combat quickly. weild all varieties of swords and shields.
Goblin marksman- goblin archer unit. very fast, low-powered arrows.
Goblin Reaper- Scythe-wielding goblin that excels at crowd control. effective against cavalry.
Goblin Assasin- Knife-throwing short-ranged goblin unit. Can be upgraded with assasin's thievery, whcih causes the assasin's attacks to steal life and ad to their own.
Goblin Mercenary- Elite goblin that can toggle between bow and melee weapons (dual swords). has the bomb trap ability, which allows it to set explosive charges triggered by enemy proximity.
Balrog Acolyte- elder goblin that communes with flame. supporting caster unit. provides leadership bonuses, and can cast balrog's requiem, which douses enemies in fire. single-unit.
Mountain Orc- Large spear-weilding goblin. very good anti-cavalry and armor unit.
Half-Troll maurader- very large sword-weilding unit. (these guys are not as big as trolls, but bigger than standard infantry. I want them to look more like half-trolls instead of big people. they have long arms and big ears) good against buildings and heavily armored units.
Half-Troll Huntsman- bow-weilding half-troll. these trolls cause knockback when they fire their arrows. they use large spears when the enemy gets close (ranger ability from bfme1).
Troll Onager- onager-weilding cave troll. the weapon is operated by two goblins. artillery unit.
Troll warrior- monster unit. wears armor and weilds hammers/maces/flails depending on unit skin.
i have no idea how to do any of this, but i'll try to scan my concept art and see what you guys think.
« Last Edit: June 11, 2007, 11:03:53 PM by Garrison Nomad »
Seems i am not the only one who likes whirling scythes.
Axed Head and A.I. Coder for S.E.E. and ... stuff
".. coding is basically boring. What's fun is finding out how things work, take them apart and then put them together in ways that were not intended nor even conceived."