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Comments & Suggestions for Beta 4.5


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#121 Garrison Nomad

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Posted 14 June 2007 - 06:42 PM

well...i don't know much about modding, but i'd like to offer my ideas to you guys for the goblins. i wanted to do my own mod...but realised that i didn't know the first thing about modding. I've got some really good concept art that i'll let you guys see after i get a scanner...or steal one.

I've got Gimp, so i can edit skins too. I'd like to help out with the goblins anyway i can, if it was ok with you guys.
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#122 Mordor Slayer

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Posted 14 June 2007 - 07:03 PM

I want to say a couple of things about this, but I've got to RELAX (learned Latin all day), so I'll do it tomorrow :p.
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#123 clonecommand

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Posted 14 June 2007 - 07:31 PM

Hehe :p

I wondor, have anything from EM2 been used in this mod?

#124 Nazgûl

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Posted 14 June 2007 - 10:51 PM

Not that I know of... ^

hmm...well, i think the goblin armor and weapons should be black. Not like uruks in the mod, but so they'd kinda..er...shadow the place when they play. their weapons could also get that grease black look. if you're looting something from down in the deeps, it's gonna be pretty dark.


I agree, and that is my plan for Beta V =)

So has anyone officialy gotten the task of redoing the goblins?

For the men of dale (ALL men of dale), I don't think they should have mithril. They should have the same deal as Rohan and Gondor, a seperate building for mithril and heavy armor.
And since archers of dale get heavy armor, shouldn't the yeomen archers get heavy armor, too?


- That would be me...
- I know, you said that before... I haven't put any prio on that though. I might change it... We'll see.
- I thought about that too, but the idea is not for the Rohan Archers to be strong, but cheap and fast... They will be balaced more in such ways for Beta V...

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#125 clonecommand

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Posted 14 June 2007 - 11:40 PM

I noticed that the dwarven mines, when rank 3, produce a LOT more than a MotW farm at rank 3. I forget the numbers, but if we could even this out...

#126 Gorkounov

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Posted 15 June 2007 - 01:20 AM

How about Dock creation? Creates a wooden platform on the water and builds like a normal wall? Probably too much work.
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#127 Mordor Slayer

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Posted 15 June 2007 - 10:04 AM

Ok, Latin exam is done! So now my post about the Goblins: Naz why don't we look at the design plans of Garrison Nomad for the Goblins? They look interesting.
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#128 Lotrfan2

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Posted 15 June 2007 - 12:23 PM

You know, on the Battles of Gondor website, Stealthsnake made some really nice Rohan walls, and since BOG died, could you ask them if you could use their models and/or skins for the rohan walls?

/

Stealthsnake Made NO models or skins for his mod, they were all donated. Fingulfin made the walls. Linky
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#129 Nazgûl

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Posted 15 June 2007 - 01:03 PM

OT: LotrFan ^ Could you tell me who donated skins to Stealth, cause I've listed the Rohirrim skins s his in my PDF cause I got them from his "SkinsPack"... but if he made no skins himself - who mae those in that pack?


Ok, Latin exam is done! So now my post about the Goblins: Naz why don't we look at the design plans of Garrison Nomad for the Goblins? They look interesting.


Hehe, yes as stated above - I will.... I also like the dark/black color suggested. I just never went that far the first time I reskinned them =)

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#130 Mordor Slayer

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Posted 15 June 2007 - 01:11 PM

Some suggestions:

- Maybe, but I'm not sure, the Dale Archers should have an Dale insignia. But a smal one. But I'm not sure, as I said.
- Maybe give some more info on Wormtongue in his description. Now it just says 'Wormtongue' lol.
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#131 Downfall

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Posted 15 June 2007 - 01:49 PM

Would you perfer Grima Wormtongue :p ^_^

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That's what it says when you click on him to be built. Of course there always could be a better description of him though; but what, is the question.
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#132 Nazgûl

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Posted 15 June 2007 - 02:07 PM

Some suggestions:

- Maybe, but I'm not sure, the Dale Archers should have an Dale insignia. But a smal one. But I'm not sure, as I said.
- Maybe give some more info on Wormtongue in his description. Now it just says 'Wormtongue' lol.


> You mean like the Swordsmen's shield? =) Yeah, I'm thinking of maybe reskin them eniterly though and use TDP's skins instead, and also enable the axes too...
> All tooltips will be reworked for BetaV, or at least Final =)

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#133 Downfall

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Posted 15 June 2007 - 02:53 PM

Stealthsnake Made NO models or skins for his mod, they were all donated. Fingulfin made the walls. Linky


I'm pretty sure that Stealthsnake did make a number of his skins, particulary his rangers. Cause I do recall his Ranger Mod that he did asome time ago, and the rangers from that mod are in BoG.
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#134 Lotrfan2

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Posted 15 June 2007 - 03:17 PM

Tom made some models(12 skins or so)but most were donated
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#135 Mordor Slayer

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Posted 15 June 2007 - 05:23 PM

Would you perfer Grima Wormtongue :p ^_^

CONTROLBAR:IsengardWormtongueRecruit
"Recruit the spy of Saruman"
END

That's what it says when you click on him to be built. Of course there always could be a better description of him though; but what, is the question.


For me it only says 'Wormtongue'? Will check that again...
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#136 clonecommand

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Posted 15 June 2007 - 05:46 PM

I'll put this here, as compared to bug reports:

Ents do super high damage. They have random attacks values (first hit knocked out half wall health, second not so much). They can individually destroy gates in about 1min or less.
Compared to Mordor catapults, Ents are uber and Mordor stinks. Mordor catapults take almost a min to destroy a segment of wall.

#137 Mordor Slayer

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Posted 15 June 2007 - 06:03 PM

Yes, but Ent Moot + Ent = a lot of money + slow building time.
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#138 Garrison Nomad

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Posted 15 June 2007 - 06:53 PM

Here's the pictures:

goblin_archer.jpg

goblin_reaper.jpg

goblin_assasin.jpg

goblin_elder.jpg

Goblin_Footman.jpg

goblin_mountain_orc.jpg

the mountain orc came out a little fuzzy. he does have a full spear, though.
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#139 Blendor

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Posted 15 June 2007 - 06:59 PM

What would be if the heroes would know more men to one killing is you to wound? Everybody does not need him. Only for them whose armament and his tactics allows it. Think here Legolas, Gothmog, Boromir, Gandalf, Eomer, He is Gimli.

And what would be if one or two new abilities would be received? For example Eomer: shield dash or weapon change. In the film (movie) always together back used sword, lance, bow.
Eowyn could get weapon changing abilities sword and between a lance. But Witch-King could be hit that Witch-King would destroy it. Trufa and Pippin could be transferred MoTW and then Eowyn could get like that ability, that a hobby sits down on his horse. If they would be transferred then could be, their ability like that that it is taken on Gondor and is running on one his dresses, Trufa a Witch-King would be hit. Pippin though Troll hit.
It would not be bad if he is Nazgull Felbeast sitting they die they could go on on foot then.

If they are between you map makers you could prepare it then the film maps.
Yeah. You cannot rearrange it the bfme1 campaign bfme2? You are a new one you do not put a campaign into it?

Edited by Blendor, 15 June 2007 - 07:26 PM.

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#140 Nertea

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Posted 15 June 2007 - 07:53 PM

That's amazing. I didn't understand a word of that!

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