"EvilMen" faction!
#361
Posted 08 November 2007 - 03:07 AM
#363
Posted 08 November 2007 - 03:54 AM
But we could still use the "explosives idea" when messing with this faction, which I hope is really soon, cause I've been holding my breath for this to happen for about half a year now...
Allthough, we still have a lot of BugFixes to attent to first...
// C}{riZ
"Do not come between the Nazgûl and his mod!"
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>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
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#364
Posted 08 November 2007 - 04:48 AM
Lauri has donated just about all the Rhûn units we need for EvilMen:
- Spearmen
- Swordsmen
- Axemen
- Cavalry
- Catapult
Along with the upcoming Wain Riders from Lord Istari (only concept so far though) + all the Rhûn Structures from Robnkarla, we'll have the Rhûn side of EvilMen just about ready.
Edited by Nazgûl, 08 November 2007 - 05:04 AM.
// C}{riZ
"Do not come between the Nazgûl and his mod!"
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------
#365
Posted 08 November 2007 - 04:57 AM
hey how do i become a modder or a modler or a coder or wahtever is there a forum on learning how to do it? i love working out problems like that.
#366
Posted 08 November 2007 - 05:03 AM
http://forums.revora...?showforum=1019
That's what I did when I started modding 1 year ago... Good Luck
// C}{riZ
"Do not come between the Nazgûl and his mod!"
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------
#367
Posted 08 November 2007 - 02:50 PM
#368
Posted 08 November 2007 - 03:45 PM
Not sure about the Bomb, but why not... if Sûl can solve the hard coded AI for them.
// C}{riZ
"Do not come between the Nazgûl and his mod!"
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------
#369
Posted 08 November 2007 - 04:45 PM
been thinking about powers, maybe like a locus swarm for cerebain or bat cloud, the big worm thing (maybe recolored?) mumak burst of speed(all mumaks gain 33% faster movement and build), and sutin like trumpet wich give leader ship to nearby units.
#370
Posted 08 November 2007 - 06:29 PM
*1st post updated with screens*
// C}{riZ
"Do not come between the Nazgûl and his mod!"
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------
#371
Posted 08 November 2007 - 07:21 PM
Stampede: kinda like smaug summon, but whole bunch of mumaks run across the screen and rample anything in path!
hire spy: select an enemy unit and see what they see for a short period of time, like 1 min.
#373
Posted 08 November 2007 - 11:36 PM
Check it! ^
// C}{riZ
"Do not come between the Nazgûl and his mod!"
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------
#374
Posted 09 November 2007 - 02:38 AM
I don't usually check this forums because once you don't check for a little bit, suddenly you are lost in several hundreds of posts where you have no idea what's up and what's down
#375
Posted 09 November 2007 - 03:16 AM
On the topic of gunpowder based weaponry...I actually like the idea. A lot. I think it would make the faction incredibly unique to have it incorporated-maybe in limited number of Siege Weapons (cannons ) and small battalions of primitive riflemen? The possibilities go on and on and on...
Cheers,
-mike
#376
Posted 09 November 2007 - 04:16 AM
One of the reasons that Helm's Deep was breached, was that Saruman invented "gunpowder" and if gun's or TNT or whatever, was used before by many people in Middle Earth, I'd think probably that humans would have had it as well. Besides, it would have been a whole different story if Tolkien would have mentioned that the Easterlings had guns, because if they where, I'd bet my mom that he would have told it like that.
Edited by Rhodin, 09 November 2007 - 04:28 AM.
#377
Posted 09 November 2007 - 04:43 AM
About gunpowder.
SARUMAN DID NOT HAVE GUNPOWDER! THE BOOK NEVER SPECIFIES WHETHER HE HAS GUNPOWDER!! In the book it mentions a "blasting fire" at helm's deep, but I personally think that it was just witchery, not science.
Edited by LordEcthelion, 09 November 2007 - 04:51 AM.
#378
Posted 09 November 2007 - 04:56 AM
You don't need to give all factions a flying unit, both from a uniqueness and lore POV. IMO you should try to balance it out another way.
GREAT IDEA! maybe make some specialized units to fight flying units, like superpikemen? or maybe make dragons, &c. take damage when they attack ground units, so they aren't invincible to non-ranged units.
Edited by LordEcthelion, 09 November 2007 - 04:56 AM.
#379
Posted 09 November 2007 - 06:16 AM
SARUMAN DID NOT HAVE GUNPOWDER! THE BOOK NEVER SPECIFIES WHETHER HE HAS GUNPOWDER!! In the book it mentions a "blasting fire" at helm's deep, but I personally think that it was just witchery, not science.
Okay man, don't crap your pants! So did it mention anywhere in the book that the Easterlings had guns? Because if it does I'd be one happy camper if you'd tell me where. you need to learn to see the essence in what people are saying dude!
And don't lash out at people like that! It's just...dumb is what it is.
EDIT:
Oh, and by the way, how do you figure it's witchery? Do you have a version of the book where Saruman is participating in the war in Helm's Deep? And besides that, the logic of it is that Tolkien's writing was very much about references to the real world, and because of Saruman being very much about industry and he clearly is a bit of a scientist, I would probably bet that he has come up with some sort of "Mine" or whatever you'd wanna call it.
Edited by Rhodin, 09 November 2007 - 06:28 AM.
#380
Posted 09 November 2007 - 06:32 AM
One summon for evilmen should be a host of Khand
that would be cool
or scorpion hordes
or orc hordes
they can have untamed alliance
war cry
thats all i can come up with
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