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"EvilMen" faction!


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#421 njm1983

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Posted 17 December 2007 - 09:52 PM

thats not a bad idea perhaps it would fit better if the petty-dwarves were an inn unit for MOTE.

#422 mike_

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Posted 20 December 2007 - 04:12 PM

Here's an idea I had (originally for BFME1, then for Wars of Arda :p):
-Wainrider Encampment. Basically, it starts out as an empty area surrounded by a ring of wagons (think BFME1 camp size). The ring is closed, so noone can get in - or out. However, every two wagons can be selected, and "opened" like a gate. They can then by closed by clicking on of them. The wagons wouldn't have much more health than the normal chariots, but their armour values would be fairly higher, so that they could stop a charge long enough for your units to arrive and defend the position. For defence, each individual wagon could be upgraded with fortifications (adds crates, barrels, etc. to it for increased health and armour) and/or a garrison of archers, which can be upgraded with whatever arrow upgrades available to the Faction.
---
I originally thought of it being a fortress in itself, but now that I think 'bout it, it could be better as a summon, which changes an area to this and allows the purchase of Chariots and other Cavalry units.
What d'you think?
Cheers,
-mike

Edited by elfhelm.., 24 December 2007 - 02:03 PM.


#423 Sûlherokhh

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Posted 20 December 2007 - 07:07 PM

That's the first really unique idea i have come across in ages! :p

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#424 mike_

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Posted 20 December 2007 - 07:22 PM

Thanks. :p
One thing that's kind of cool 'bout it, is that virtually any point in it could be a gate, making it a b*tch to siege..
Cheers,
-mike

#425 DragonLord

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Posted 20 December 2007 - 09:01 PM

That's the first really unique idea i have come across in ages! :p


My idea was unique. :crazed:

I mean, it would be great to have ruffian dwarves. :p
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The Valar had to nerf Dwarves, or we would of taken over the world before it even began... :D

#426 Lord of the Rings Junkie

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Posted 20 December 2007 - 09:26 PM

That's the first really unique idea i have come across in ages! :p

I thought of something like this too, only for my gate mod (Tok'ra force field ring.) Mine would be a summon instead of a buildable camp thing, though.

Edited by Lord of the Rings Junkie, 20 December 2007 - 09:29 PM.

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#427 Guest_NoMecyPlayer_*

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Posted 21 December 2007 - 04:39 AM

I have an idea too,listen to my Men of Darkness faction units hope you like it.I have only for units and buildings.(Chapter One:Units)

Easterling Swordsmen/Rhun Barracks
Easterling Archers/Rhun Barracks
Easterling Pikemen/Rhun Barracks
Rhun Palace Guards/Palace Of Rhun
Easterling Axemen/Palace Of Rhun
Easterling Kataphracts/Stables
Wain Rider/Stables
Haradrim Warriors,Lancers,Archers,Spearmen/Harad Warhall
Black Serpent Guard and Haradrim Riders/Stables
Mumakil,War Mumakil,Half-Trolls From Far Harad/Creature Pen
Variag Archer,Khand Mercenerys/Desert Hut

NOTE:Please make the Haradrim units turban bigger to make more realistic and pls add more archers at the howdah of the War Mumakil :p

#428 Guest_NoMecyPlayer_*

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Posted 21 December 2007 - 04:50 AM

(Chapter Two:Buildings)

Fortress(For purchasing heroes and fortress upgrades)
Windmill(Increase command points)
Rhun barracks(Trains Easterling Swordsmen,Spearmen and Archers)
Palace of Rhun(Train Palace Guards and Easterling Axeman)
Stables(Trains Kataphracts,Black Serpent Rider and Wain Rider)
Desert Hut(Train Variag Archer and Khand Mercenarys)
Creature Pen(Trains Mumakil,War Mumakil and Half-Trolls From Far Harad)
Tavern(For purchasing unit upgrades)
Haradrim Warhall(Trains Haradrim Warriors,Lancers,Archers and Spearman)
Siege Works(Creates Rhun Catapult and Battering Ram)
Wall Hub(Creates a wall hub)
Rhun Arrow Tower(Fire arrows on enemies,if upgraded,it fires lancers)

Okay my list is complete for Men of Darkness Faction:)

#429 mike_

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Posted 21 December 2007 - 02:42 PM

Please don't double post...anyway, it's very difficult to add more Haradrim into the Mumak's howdah, due to modelling (and geometry?) issues.
Cheers,
-mike

#430 Wundai

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Posted 23 December 2007 - 05:14 PM

lol thanks for bashing the entire suggestion thread Sûl, hmph first Unique idea in "Ages"

Edited by Wundai, 23 December 2007 - 05:16 PM.

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#431 Jonasking

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Posted 23 December 2007 - 06:55 PM

Well have have an idea of Easterling Spearmen. When they go to formations they set their spear on the shield =)

#432 Sûlherokhh

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Posted 23 December 2007 - 09:30 PM

lol thanks for bashing the entire suggestion thread Sûl, hmph first Unique idea in "Ages"


Unique: not a copy of something else.
Most suggestions, good or bad, are more or less related to some other unit/mechanic in the game. That isn't a bad thing at all. But it doesn't happen often that i am as surprised by a suggestion as the one mentioned above. Don't fret. :p

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#433 Wundai

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Posted 24 December 2007 - 12:55 PM

darn I like fretting :p
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#434 Garrison Nomad

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Posted 30 December 2007 - 06:11 PM

me likes the evil dwarves idea. Maybe even give em *CROSSBOWS* to really set them apart from the mainstream dwarven faction....regular bows work too, of course.
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#435 Jonasking

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Posted 03 January 2008 - 05:07 PM

I like UK heroes powers suggestion . What have you think about , cant you give some updates?
I like most that Mahud Chieftain(Prince of Harad, He Eomer kills) is in the mod but where is the king ( That mumakil Legolas kill) ?
Prince of Harad:
lvl1 Mounts Mumakil , Of course, like UK write .
2. -
3. Leadership , to all Harad units 100+ damage 50+armor
7 or 8. Gives all Mumakils that in experiance to lvl 5 or something ?
10. UK idea Master of the Beast XP of Mumakils

PS. In the "King of Harad" picure Legolas counting his kills . So its a text in Swedish there :ohmy:
King of Harad:

Prince Of Harad:

Edited by Jonasking, 03 January 2008 - 05:11 PM.


#436 m@tt

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Posted 03 January 2008 - 05:21 PM

He's not a king or a prince though, he's just a mahud, which all the mumaks have.
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#437 Jonasking

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Posted 03 January 2008 - 05:30 PM

He's not a king or a prince though, he's just a mahud, which all the mumaks have.



No not all of them, you can see that when Mahud blowing the horn.

#438 Mercyy

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Posted 03 January 2008 - 05:57 PM

Yes, but even a Mahud can blow a horn.
I think they were no princes, just, as gollums aid, mahuds^^
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#439 Jonasking

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Posted 03 January 2008 - 11:26 PM

Yes, but even a Mahud can blow a horn.
I think they were no princes, just, as gollums aid, mahuds^^



Dont what I ment , When you see him blow the horn you can see there is not a Mahud on all mumakil:P

#440 Guest_Guest_*

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Posted 07 January 2008 - 08:05 PM

hello just wanted to say if u looking for a model for suladan the serpernt lord gamesworkshop has added 2 new models suladan mounted and in foot with all his armour on like in the battle of the pelennor fields just to help u out just saw it now




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