Moria (Goblin) faction
#21
Posted 19 June 2007 - 04:15 PM
#22
Posted 19 June 2007 - 10:06 PM
well, my brother played an extensive match against goblins as men and discovered that they have the best siege in the entire game. Mountain giants are absolutely brutal, and have to stay, along with cave trolls (with some reskinning =\). Spider riders and spiderlings are absolutely useless (riders more than lings) when it comes to open warfare. half-trolls are powerful, but when it comes to holding the lines their attack speed just isn't quick enough. Goblin warriors become extremely useful late game, and especially if the enemy is turtling. if you mass them and climb their walls it draws all their attention while your powerful siegers lay waste to the walls to allow bigger units in (like half-trolls). so...goblins need a couple things. they need an anti-infantry, a frontline defence mass unt, and a cavalry.
#23
Posted 19 June 2007 - 10:35 PM
The old world will burn in the fires of industry! The forests will fall! A new order will rise...we will drive the machine of war with the sword and the spear and the iron fist of the Orc! We have only to remove those who oppose us...
#24
Posted 19 June 2007 - 11:22 PM
The thing with goblins and their eyes to me is that they always look somewhat surprised.
#25
Posted 20 June 2007 - 12:24 AM
See the Gobling aren't that bad of a faction. And could even be a force on the battlefield.
I'm sure this has been stated before somwhere in all this madness , but they really need a fast anti-infantry unit. They lack a decent buffed infantry unit. Face it the goblin warriors and marauders just don't do the job. And if look look at it, the only Hero worth their price and change is Drogoth. They need a tank on the field to take and lash out a beating. Probably the best thing that they got going for them is their seige. It's really not much, but they could easily be fixed. Well not easily, but you know what I mean .
To sum it up: Good faction in the making, just needs a few tweaks to be great.
I refer you Garrison to my thoughts a while back in this thread
Pretty much what you just stated
Henry Miller, Tropic of Cancer
#26
Posted 20 June 2007 - 01:24 PM
Btw has anyone been tasked with redoing the Goblin King? I'm still learning how to model and skin, but i have a friend who knows his way around that stuff and is a fairly descent animator. So far i guess the only thing to change would be the mount, which i presume would be changed form a *gulp* scorpion to a warg. He definately won't be an alchoholic goblin with barely enough clothing and rubber gloves, that's for sure.
#27
Posted 20 June 2007 - 06:57 PM
Never come between a Capn and his..uh..AstroSponge? No, no...Never come between a CapnAstro and his Sponge! Uh.....this doesn't work as well as the other guys names..
I am..
#28
Posted 20 June 2007 - 08:08 PM
Just get rid of the spider riders, replace them with 'White Wolves' hordes and a single berzerker type 'Warg of the Wilderland', both riderless.
Wolves & Wargs
Fierce canine predators. Wolves were frequently allied with the forces of evil and they were sometimes used as mounts by Orcs known as wolf-riders. White wolves were a breed found in the far north. The most feared and deadly type of wolves were the Wargs of Wilderland.
#30
Posted 20 June 2007 - 08:45 PM
#31
Posted 20 June 2007 - 10:00 PM
A child that had one too many twinkies. You could put Bolg in...make him awesome. start with the half-troll model, tweak it into a really buff goblin, skin it, and give it a few "filler powers", like blademaster and basic leadership, plus anything recycable from Gorkil.Goblins and spiders had no relation to each other. And the Gob King looks pretty stupid. Looks like a child.
You're also talking about redoing a ton of architecture, and the goblin banner (which isn't that hard, but still). EA wove the goblins and spiders so closely together it's rediculous. Their architecture would most likely switch over to having a scrap metal appearance, or even EA's initial idea of their structures being captured dwarven structures....just not clones of what dwarves already have. Then again, i know how hard it is to skin buildings, so i guess the current stuff will have to do for now.
The only chance goblins ever met spiders form the lore would be when they retreated from the Battle of the Five Armies. Some went into mirkwood, but it says they were killed. The only chance of gobs ever meeting spiders is if they met in mirkwood, which is a slim chance, and not enough basis for a faction.
#33
Posted 21 June 2007 - 12:00 AM
Yes, I've heard re-kinning buildings is hard, so can't do that.
A super powered Goblin...hmmmm....
#35
Posted 21 June 2007 - 12:37 AM
I'd actually say the goblin heros would be ALL goblins..but yeah. Bolg and Azog are in, I'd say. Keep the drakes...they've helped out a lot with anti-infantry (though they may become OP if gobs get wargs) and are great for singing your enemies hide, so to say.
ok....new dragon UNIT for goblins? *contemplates*
#36
Posted 21 June 2007 - 12:41 AM
#37
Posted 21 June 2007 - 04:14 AM
#38
Posted 21 June 2007 - 02:16 PM
Yeah, sorry uruk king. This whole thread kinda turned into a post-fest anyways.
In regards to Gundaband...Gundaband is pretty much a sirname for a powerful goblin unit. Gundaband was the goblin's capital in the Misty Mountains, and was where their council was held as well. Makes no sense why in RotWK Angmar got Gundaband Raiders...which would've been goblins anyways.
Hi, gundabad and the Orcs of the Misty Mountains were under the control or losse control of Angmar, and during the WotR they acknowledged Sauron as their Lord. When the Uruk-hai under Ugluk met up with the Mordor Orc and then the isengard Orcs commanded by Mahur, it wa noted that Goblins/Orcs of the Misty Mountins/Moria/High Pass/ of the North whatever were also present in this large group that Eomer attacked and defeated.
All orcs, no matter how long Sauron or Morgoth had been away in the Void, acknowledged them as their Lord when ordered to do anything by those two great and evil beings.
Chris
PS: #6 or 7 of "The Sky has Fallen"
#39
Posted 21 June 2007 - 02:24 PM
BTW the goblin's appearance is more asthetic than anything else. It's apparent that orcs are more similiar than we care to believe, so the goblins needed a way to look different. And every characteristic about them is inferred, and can be visualized any way you want. when i read the hobbit, that's what i thought of the goblins.
P.S.- I didn't literally mean opposite ends. i meant that they were far away. I'm from the South. I've got a right to exaggerate. =)
#40
Posted 23 June 2007 - 10:52 PM
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