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Erebor (Dwarven) faction


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#301 Biermann

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Posted 13 August 2007 - 10:36 PM

I didn't recivied any answer, so I think that wouldn't be a oroblem to ask again: Wich would be the add heroes for Dwarves? Are you going to use that Balin model that you posted in this topic?

#302 Strider

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Posted 13 August 2007 - 11:05 PM

Dwarves and swords just doesn't work, dwarves = axes and hammers, as simple as that (maybe shortswords, but I don't remember even one dwarf with a sword).


Look, up in the sky, a bird, a plane, no, its...LOREMAN!!! HE HAS COME TO SOLVE ALL OUR LORE PROBLEMS!!!

Yes Dwarves did uses swords. The Sword is not much less common for a Dwarf then an axe. People only accociate Dwarves to Axes so much because of Gimli. Why one of the most famous Dwarves ever, Thorin Oakenshield, used a Sword.


I didn't claim I know lore that well, its just from other games and most places that dwarves use hammers and axes mostly, it just makes sense.


That is all Lord of the Rings influnced. Because of Gimli the stereotypical dwarf uses an Axe, even though a good portion of Dwarves uses Swords. And because of Legolas all Elves have to be archers. The game you are refering to are under the influince of the Gimli and Legolas stereotype. Tolkien basically defined the modern Idea of Elves and Dwarves.

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#303 Garrison Nomad

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Posted 14 August 2007 - 01:20 AM

^^agree. i've always wanted those cool dwarves with dual swords. Ownage.
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#304 SnonJow

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Posted 14 August 2007 - 04:48 AM

Of course Dwarves should use swords, afterall Thorin, Oakenshield had and used his sword (that was a twin sword with Gandalf's).
Still, not all of Dwarves should use swords. Most should still use axes and hammers.

By the way, you could add Beorn as a new hero for the dwarves, and his kind as a new unit. You could also add Gandalf the Grey (And Gandalf the White to Men) if the need for heroes in Dwarven faction is still so dire.

P. S. I barely played this mod. I think it's great. But I REALLY hate the idea of Isengard having Fellbeasts. I think it would be better if they had Dragons.

#305 SnonJow

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Posted 14 August 2007 - 02:53 PM

Now I've played it for the whole day and I discovered some things that should not be as they are.

1. King Dain is at the time of War of the Ring an old dwarf. His beard should defenitly be white. (I like Gloin's white beard)

2. Men of Dale Barracks (as well as other new buldings) should have animation when building. The should at least rise from the ground like all buldings do if you have "Low" settings.

3. Men of Dale Barracks also make a wierd image when they are being started bulding (like two MODB crossing).

I can't remember anything else now...

#306 Garrison Nomad

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Posted 14 August 2007 - 08:21 PM

those last two are anim problems, that take TIME. they're miniscule details for now....the team's gonna handle that kinda stuff with beta 5...i think.
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#307 SnonJow

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Posted 16 August 2007 - 08:24 AM

I think many would agree with me, that the main problem in the Dwarven army is not enough heroes.
So, I think Dwarves should get some new heroes.

I pretty much liked EA's idea to make Brand, the Captain of Dale (for Rotwk). It would be nice if you would added him (or better, his father, Bard) for the Dwarves faction, because they really need an archer-hero. He would be a cheap hero, because Dwrves haven't got any cheap heroes anymore.

One day I was playing Iron Hills map and I noticed a a bear. Of course this bear was harmless, but it still made me remember of the mighty Beorn. So, I posted a reply on EA-LotR Forum, hoping that they will add him in the 1.06 patch. Of course they did not. But I still think it would be nice to have Beorn in SEE (He wasn't in movie, but was Smaug?). It would be really great to have Beorn as a hero and his kind as a new Dwarven unit.
He would cost a lot (Something like 3000 - 4000). I was also thinking a little what his powers would have looked like and I came up with this:

1. Power - level 1 = Transformation (He can transform in a giant Bear, like he would get mounted, except he becomes much more powerful, but reheals much, much slower - he would also loose Natural Aura and Call the Herd powers)

2. Power - level 3 = Natural Aura (Creatures near Beorn heal faster - works only if in "Human" form)

3. Power - level 5 = Howl of Rage (Beorn get's +200% damage, +50% armor for /I'm not sure how many/ seconds)

4. Power - level 7 = Leadership (Leadership for Beornings, heirs of Beorn)

5. Power - level 10 = Call the Herd (Transforms a large amount of enemies into animals)

I think Beorn would look really nice in Dwarven faction.

P. S. I've also added a nice picture of Beorn.
beorn.jpg

Edited by Issil, 16 August 2007 - 08:33 PM.


#308 Dzhon

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Posted 16 August 2007 - 10:23 PM

I almost positive that King Brand of Dale will be included in the next version, and possibly his son Prince Bard (later King Bard II). Bard the Bowman was dead by the time of the WotR. Dain's son and successor, Thorin III Stonehelm, is another likely possibility.

If Beornings are included, it should be Beorn's son Grimbeorn. Beornings are probably a better fit with Elves...they lived in the area between Northern Mirkwood and Lorien, and also guided the High Pass to Rivendell. They'd be an okay Inn unit for Elves...strong melee units with lots of health...the Elves main weakness. I have mixed feeling about this, though, since factions need weaknesses.

Edited by Dzhon, 16 August 2007 - 10:24 PM.

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#309 SnonJow

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Posted 18 August 2007 - 01:10 PM

I almost positive that King Brand of Dale will be included in the next version, and possibly his son Prince Bard (later King Bard II). Bard the Bowman was dead by the time of the WotR. Dain's son and successor, Thorin III Stonehelm, is another likely possibility.

If Beornings are included, it should be Beorn's son Grimbeorn. Beornings are probably a better fit with Elves...they lived in the area between Northern Mirkwood and Lorien, and also guided the High Pass to Rivendell. They'd be an okay Inn unit for Elves...strong melee units with lots of health...the Elves main weakness. I have mixed feeling about this, though, since factions need weaknesses.


1. "Bard the Bowman was dead by the time of WotR" - Wasn't Smaug dead as well?

2. "Beornings are probably a better fit with Elves" - They had nothing to do with Elves. In the time of WotR elves of Mirkwood rarely traveled out of their wood (they had enough troubles in there already).

3. Grimbeorn... Ok, but I've got no idea why not Beorn himself...

#310 Dzhon

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Posted 19 August 2007 - 05:13 AM

Smaug was dead but, since he was the last great dragon, there wasn't really much of a choice there if you want a dragon in the game.

That's not the case with Bard, though. His descendants King Brand and Bard II both took part in the WotR...no need to resurrect the dead when there are live characters available. Same with Beorn and Grimbeorn

Beornings weren't really with either the Dwarves or the Elves. They had occasional dealings with both, though, since they held the High Pass Road that both Legolas and Gloin took to get to Rivendell (Gloin mentioned the high tolls they charged for passage). From a gameplay perspective, though, it makes more sense to place them with Elves since the Dwarves are already stacked with tough melee infantry. Maybe just make them an Inn unit available to all Good factions (if the Beornings are to be included at all).
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#311 Garrison Nomad

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Posted 21 August 2007 - 08:45 PM

Beornings could be like Druids of the claw from Warcraft 3. they could have a completely different function as a warrior, then juts be a tank as a bear.
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#312 Selek

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Posted 22 August 2007 - 12:48 PM

You could also add Radagast the Brown, or some more dwarves from Thorin's company. For instance, Dwalin.

#313 Biermann

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Posted 22 August 2007 - 08:52 PM

This would be a nice solution for the lack of dwarven heroes
But Nazgûl should give his opinion about it before any vain discussion here.

#314 Nazgûl

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Posted 22 August 2007 - 10:45 PM

I have taken some time off recently (due to work and other things) but before I read through this entire thread, I can at least say that we have added:

- Bilbo (thief)
and
- King Bard (archer)
as heroes for dwarven faction...
;)

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#315 Strider

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Posted 22 August 2007 - 11:20 PM

I think were good there. If we are to add one more, Thorin would be the best. But we dont need and more.

All that is gold does not glitter,
Not all those who wander are lost;
The old that is strong does not wither,
Deep roots are not reached by the frost.


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#316 Deadly_Kill

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Posted 24 August 2007 - 03:48 PM

for a Hero I can say Balin king of moria
and why not dwarves whit shortswords(that would be funny)

Maybe you can use these birds ( forgot there names)
that where in the book "the Hobbit" that can attack from the sky

Edited by Deadly_Kill, 24 August 2007 - 03:52 PM.


#317 Lord_Denethor

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Posted 24 August 2007 - 07:06 PM

Balin King of Moria would be pointless because Moria already is a faction and it has goblins and crap. So the answer most likely will be No. And wouldn't the archer hero be King Brand not King Bard? Unless you mean the son of Brand then it would be Prince Bard the II
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#318 Strider

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Posted 24 August 2007 - 08:25 PM

Balin was only the King of Moria for a short while. He tried to take it back from the Goblins, and it ended badley. He was more like the Temporary Lord of Moria.

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Not all those who wander are lost;
The old that is strong does not wither,
Deep roots are not reached by the frost.


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#319 Nazgûl

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Posted 25 August 2007 - 01:28 AM

wouldn't the archer hero be King Brand not King Bard? Unless you mean the son of Brand then it would be Prince Bard the II


Sorry, I ALWAYS mix those up... :)
Check this: http://forums.revora...&...st&p=481003

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#320 Biermann

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Posted 06 September 2007 - 01:18 PM

Would the miners be added in the Beta 4.5?

What about changing the Berzekers to Iron Hills Veterans?




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