Erebor (Dwarven) faction
#381
Posted 11 November 2007 - 03:58 PM
#382
Posted 11 November 2007 - 06:30 PM
Fixing what on MoD?I'm in progress of fixing the MoD already C'ptn
I can't find any question before that answer? lol
// C}{riZ
"Do not come between the Nazgûl and his mod!"
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>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
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#383
Posted 11 November 2007 - 06:36 PM
#384
Posted 12 November 2007 - 12:59 AM
You know, what's really funny though? I tested that the day before yesterday... and I didn't have them? :/
// C}{riZ
"Do not come between the Nazgûl and his mod!"
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------
#385
Posted 19 November 2007 - 08:30 AM
#386
Posted 19 November 2007 - 10:33 AM
The Axethrowers will stay, but might be limited to 2 hordes and make them much stronger and they might get a cart as BC. Crossbows could replace them as "standard" ranged unit =)
// C}{riZ
"Do not come between the Nazgûl and his mod!"
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------
#387
Posted 19 November 2007 - 01:08 PM
Aaaaaaah yessss, THAT! I just didn't see any connection before his post, but now I remember... hehe
You know, what's really funny though? I tested that the day before yesterday... and I didn't have them? :/
Maybe the faulty mappings are only on the medium-poly or low-poly model, not the high-poly.
Axed Head and A.I. Coder for S.E.E. and ... stuff
".. coding is basically boring. What's fun is finding out how things work, take them apart and then put them together in ways that were not intended nor even conceived."
#388
Posted 19 November 2007 - 06:26 PM
#389
Posted 19 November 2007 - 07:22 PM
That would be pretty funny though. A debuff power on *less* than half of an enemy horde. Like the icon to place on the enemy horde is cut cut about in half, maybe 2/5ths of a circle.
Edited by zachdaddy_3000, 19 November 2007 - 07:25 PM.
#390
Posted 21 November 2007 - 12:01 AM
This may fall under the dumb ideas catagory but I have seen many ideas on forums with the help of others grow into amazing ideas.
I'm not sure how many people have read the hobbit but in that storyline the dwarves are good friends with the ravens from Ravenhill. These ravens lived well over 100 years and could speak english. Carc was the name of the leader of the the ravens and according to Balin were trusted friends of the dwarves of the lonely mountain. Would they be worth adding to the dwarven faction in some way? Maybe as the spies of the faction. Except they would be stealthed...... maybe.
Possibly a raven hero, Carc
powers
level 1 = wild walk ( like thanduil )
level 4 = raven's eye ( expands range of view )
level 6 = summon ravens ( a group of ravens appear randomly around the map to deshoud a larger area of the map all of witch are invisible to other players )
Edited by ttandchotmail, 21 November 2007 - 06:25 AM.
#391
Posted 21 November 2007 - 01:36 AM
#392
Posted 21 November 2007 - 06:29 AM
Sorry mate, I'm not sure if the ravens from ravenhill are even mentioned in the lord of the rings but if you check out page 243 of the hobbit it will show balin telling the story of them and how they were the friends and allies of the dwarves. Your right about a thrush talking to bard though These ravens didn't like men or elves but were good mates of the dwarves.
Edited by ttandchotmail, 25 November 2007 - 08:48 AM.
#393
Posted 23 November 2007 - 02:34 PM
#394
Posted 30 November 2007 - 02:02 AM
Personally I think we have enough bows in the game... I mean, every faction has archers - I do think that dwarves are mostly about axes and I like them that way.
Nowhere in the books or movies was there mentioned a dwarven axethrower, and in the hobbit Thorin and co. were great bowmen. Just replace the axethrowers.
Maybe there could be more than one flying hero, but these would be much weaker. perhaps a unit from the fortress or some other building that was a raven, and they were limited to ten, but all ten of them would be about a match for one eagle/nazgul?
Edited by LordEcthelion, 30 November 2007 - 02:04 AM.
#395
Posted 30 November 2007 - 03:06 PM
Only Thorin was the great bowman(dwarfe^^).
THe others have missed the animals they were hunting
Only Thorin has hit the dear.
EDIT: I guess you mean "deer" /Naz
Edited by Nazgûl, 30 November 2007 - 08:44 PM.
92% of teens have moved onto rap. If you are part of the 8% that still listen to real music, copy and paste this into your signature
#396 Guest_Guest_*
Posted 03 December 2007 - 10:23 AM
Radagast, The Brown Wizard
I know he did not appear in the movies, but he was mentioned in the books, and I'd like to see him in game.
If I am not mistaken he was like a friend to the Birds, so perhaps his skills could revolve around that.
Skills.. possibly...
Wizard Blast
Summon Crebian(ok I know these are the evil crows, so perhaps if there is someone who has better tolkein lore than I do, suggest another kind of bird to be summoned, these will act like spies)
Mount Eagle
Summon Eagles.
And I don't think he needs many more abilities, those few are quite good enough?
At most give him Word of Power, or something slightly weaker than that... He's after all, an Istari.
#397
Posted 03 December 2007 - 01:41 PM
He talks to animals and is a friend of all animals, not only birds.
Perhps something like this ability of the CaH, which changes units into animals.
But I would never say he should go to the dwarves.
He was a friend of the animals, so he should be buildable with men/elves.
But I don't think he must be in the mod(and I'm not saying he isn't allowed to be in the mod =P ).
92% of teens have moved onto rap. If you are part of the 8% that still listen to real music, copy and paste this into your signature
#399
Posted 05 December 2007 - 04:54 AM
#400
Posted 05 December 2007 - 07:01 AM
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