I'd rather see an uber-leadership myself..."Golden Hour", maybe. Increased trample damage and damage intake decrease.
Maybe it could just be a "Glorious Charge" upgrade? Irdk. But I strongly think (from the very beginning) that Theoden needs a level 10 power and nice boost in defence/attack. The reason that I say attack and defence, is because Theoden can't take hits and he can't kill worth crap. I am always watching Theoden like an infant when he's on the field, whether it's campaign or skirmish. Ya, heroes die all the time in matches, but his death rate is rediculous!
Don't know about you, but I could also see Theoden having a simple level 10 fear power that he can use while charging. Personally I think that it could work well because you could buff your rohirrim (with glorious charge) and make the enemy run away at the last minute, possibly causing some good 'ol flank damage. Not only that but this could be useful counter an enemy thats using lots of pikes and Mumakil
(as well as other anti-calvary units...). I strongly think that if they gave Theoden a simple fear power, it would do a lot for him
(plus the stats thing that I mentioned above).Now I want to bring something up, that I know that I brought up before
(maybe even in this thread...)... Anyways I think that Eowyn should become a monster/hero killer. I don't know about her stats because I don't remember anything that stands out when I play her except for the fact that she's out-killing Theoden and she doesn't need constant attention. I've imagined Eowyn (like I mentioned before0 as a hero/monster killer. Not like Lurtz though because all he did was cripple his enemies.. I want to keep most of the powers at the same level. I'll try my best to remember what levels they were obtained at but I think that my memeory is failing me badly, so please bear with me. Here are some ideas for her powers:
Level 1 - Mount: I'm sick of having to have this woman fall behind everyone else because she wasn't level 3 yet. If I remember correctly this was fixed in the current beta? I can't prime worth crap..
Level 3 - Smite: Basically this would do high damage to monsters, heroes, and especially Nazgul.
Level 5 - Disguise: Only this time she doesn't go out of her disguise when she uses any of her other abilities except her level 10 one. I believe that Rob put in some white horses for units..? This power can only be somewhat useful if her horse doesn't stand out or if there are other units that use white horses (I believe that that's what her horse's colour was?). The reason that I say it's somewhat useful, is that most players might be able to tell the difference (unless the disguise was pretty damn good) and they might miss her if they weren't paying close attention to the hordes.
*Level 7 - Shieldmaiden: Same as before. Maybe an increase in the defence percentage? I'll let you guys argue that one out..
Level 10 - Strike of Redemption: Basically it's a single target attack. If Eowyn is disguised, it's removed after the attack (or before, if you want get 'filmy') It is super-effective against Heroes (especially Nazgul). It kills any targeted unit (like a troll or a single orc soldier or even a mumakil). But heroes just soak in loads of damage and they can survive, depending on the hero and what level that they are at. Now if Eowyn hits a hero, that hero will receive loads of damage plus your opponent's other heroes receive damage too (like 15% or something) and the targeted hero is stunned for about a good 20 seconds (or something more balanced - I suck at these timer things). Nazgul would obviously suffer a lot of damage. Also this power can only be used when she's dismounted from her horse.
The thing with the level 10 power is that it has to really make Eowyn have an advantage over another hero.
*Now I starred the Shieldmaiden power because out of all of these powers, I think that it could be replaced. Don't get me wrong because I wouldn't fully agree with replacing the Shieldmaiden power since it fits her character well in the game and it is somewhat useful. But the reason that I think that it could be replaced is because Eowyn only has 2 attacks that does some decent damage to heroes/monsters. Therefore, I don't think that she's offensive enough to truly pull off a hero that kills other heroes
(sounds a little like the 3rd Terminator movie, doesn't it?).
If I were to give her another power to replace this, I would probably give her something like the part where she chopped up the Mumakil's heels in the movies. But like I said, I don't think that the Shieldmaiden power needs to be replaced.... Just something for you guys to think about.
Anyways, sorry about the long post and regurgitating a couple of things. But Rohan's heroes have always bugged me since BFME1.