Gondor
#1001
Posted 18 January 2009 - 03:57 AM
My political compass
There's a story that the grass is so green...what did I see? Where have I been?
#1002
Posted 18 January 2009 - 04:15 AM
- If Rob decides to can Boromir's knock-back attack then I think that we should definitely consider adding in an offensive power to him.
- Regardless of whether or not Boromir's knock-back is taken away (either completely or his knock-back has no effect on monsters such as trolls), I think that Boromir should get a better leadership power (I'm thinking his same leadership power plus an experience effect) and/or maybe a later power (like maybe level 7-9) that boosts his health permanently.
The reason that I would like the second change is because Boromir is too much of an early-game hero for me.
And these will be my final thoughts on this discussion.
Edited by Scryer, 18 January 2009 - 05:41 PM.
#1003
Posted 18 January 2009 - 03:12 PM
I don't much like his knockback, to be honest. I'd rather he just did splash damage.
Why is Damrod going? I rather liked him.
#1004
Posted 18 January 2009 - 05:02 PM
My political compass
There's a story that the grass is so green...what did I see? Where have I been?
#1005
Posted 18 January 2009 - 10:33 PM
I really don't do requests and my Arnor Soldier is not fit for BFME. Don't ask me for either.
#1006
Posted 18 January 2009 - 10:42 PM
#1007
Posted 19 January 2009 - 01:03 AM
Careful. This link is DANGEROUS. Do NOT click it. This one, however, is fine.
I had the meaning of life in my signature, but it exceeded the character limit.
#1008
Posted 19 January 2009 - 01:22 AM
My political compass
There's a story that the grass is so green...what did I see? Where have I been?
#1010
Posted 19 January 2009 - 02:42 AM
#1011
Posted 19 January 2009 - 02:43 AM
Purple is just a traditionally royal color, in my opinion.
My political compass
There's a story that the grass is so green...what did I see? Where have I been?
#1012
Posted 19 January 2009 - 03:04 AM
Edit: Hahaha, I love how you managed to completely change the discussion here, for your own greedines .
Edited by Scryer, 19 January 2009 - 03:53 AM.
#1013
Posted 19 January 2009 - 03:47 AM
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I had the meaning of life in my signature, but it exceeded the character limit.
#1014
Posted 19 January 2009 - 11:05 AM
I reckon Damrod should be just changed to Madril, who was fairly important in the film. He was Faramir's advisor who ended up getting stabbed by Gothmog, remember?
#1015
Posted 19 January 2009 - 12:30 PM
RJ-ROWTK, Massive Middle-earth, Elven Alliance,
Battles of Narnia, Lone Wolf, Rhovanion Alliance,
Age of the Firstborn, The Fourth Age, Battles of Gondor,
Note: Mods are not "how much I like them" order
Argeleb
#1016
Posted 19 January 2009 - 01:37 PM
And could the Southern Fiefdom KoDA have a group foot/horseback toggle rather than being two seperate units?
Edited by Hasfusel, 19 January 2009 - 01:38 PM.
#1017
Posted 19 January 2009 - 03:22 PM
I think
Edited by Yoda_, 19 January 2009 - 03:23 PM.
My political compass
There's a story that the grass is so green...what did I see? Where have I been?
#1018
Posted 19 January 2009 - 04:26 PM
#1019
Posted 19 January 2009 - 10:07 PM
Careful. This link is DANGEROUS. Do NOT click it. This one, however, is fine.
I had the meaning of life in my signature, but it exceeded the character limit.
#1020
Posted 19 January 2009 - 10:15 PM
Anyway, concerning Gondor’s heroes, I’d actually like to see them stay with the set they have, including the dropping of Damrod. I did wonder, though, if maybe a few of them could get a little pickup. I myself don't see why they shouldn't just as strong as the dwarf heroes, but that's beside the point.
Now, granted, Aragorn and Gandalf are good the way they are. And Pippin… well, he speaks for himself. I thought maybe Faramir could have a little more of something with his sword, though, simply to make it a viable choice. (As matters stand, I don’t really see any use in him using it.) Boromir, I thought, could be more resistant to knock back himself, and, whether or not he keeps his own knockback, should at least do splash damage. And perhaps have his horn give an additional boost to nearby allies. Imrahil is very useful, but seems to die awfully quickly. Maybe give him more health or armor.
Also, not to sound opinionated, but since KoDA were brought up I thought I may as well say this. I wondered; considering that the Fountain Guard was such an elite, small unit, that maybe they should be the mini-hero battalions for Gondor, and the KoDA could be something like a Citadle Guard equivalent cavalry unit. (I don’t mean toggle weapons, though.)
On another, perhaps more acceptable note, instead make the Fountain Guard more like the Citadel Guard: more expensive, no armor upgrade, and perhaps better stats. I just have always have found it odd, from BFME1 on, that the Fountain Guards are used in such quantity for Gondor, when they were so few in number in actuality.
I don’t know if any of this will be helpful, but I hope at least something in it may be of some good. You guys are the masters; I am but a player with too many ideas.
EDIT: Hmm... it seems as if my first idea for the KoDA seems to run in the same thoughtline as Ithilienranger!
Edited by Berethin, 19 January 2009 - 10:18 PM.
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