Dwarves
#562
Posted 26 August 2008 - 03:36 PM
If u wanna move dwarves around really quick, u always have mines.
Edited by dojob, 26 August 2008 - 03:36 PM.
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#564
Posted 26 August 2008 - 03:41 PM
#565
Posted 26 August 2008 - 03:44 PM
hmm, hadnt thought about that AA. its an interesting idea nonetheless.
speaking of mines though; i dont suppose there is a way we could somehow make it possible to set a rally point inside a mine just to make moving units through mines a tad easier. it would cut out a step that can tend to take up some considerable time.
Edited by Dalf32, 26 August 2008 - 03:48 PM.
#566
Posted 26 August 2008 - 03:46 PM
#568
Posted 29 August 2008 - 08:57 PM
#569
Posted 14 September 2008 - 09:27 AM
BTW, RJ mod is awsome and I'm really looking forward to the next patch
#570
Posted 14 September 2008 - 01:03 PM
My political compass
There's a story that the grass is so green...what did I see? Where have I been?
#571
Posted 14 September 2008 - 02:26 PM
http://en.wikipedia....warves_and_Orcs
Edited by *Ranger*, 14 September 2008 - 05:28 PM.
#572
Posted 14 September 2008 - 03:06 PM
New Unit(s)
Dwarven Rangers:
Just an idea as dwarves were not only known as miners but also as travelers. So off of that I would say, make a smal squad of dwarves in travelling clothes that have a primary weapon of a shortbow and can change to a short-sword as a melee weapon. The idea of the bow seems a bit......... radical , but if you have read in the Hobbit, it refers a few times to dwarven bowmen, and Thorin himself, was fairly good with a bow. Granted, they arnt nearly as skilled as Elves, but they were also not inept with the bow either...
Replace the Dwarven Gaurdian axe with the new long, skinny, dwarven CaH axe that was added with RotWK:
Because the current axe the gaurdian has seems out of place because of it's size. Also in Moria you see multiple axes of the type I suggested lying around...
Replace the Berzerker with the Khazad Gaurd,
I just like it better ...
Thanks for listening, I hope I was of some help
#573
Posted 14 September 2008 - 06:49 PM
What?this represents the dwaves the best i think, no reason, just thought i should post it.
http://en.wikipedia....warves_and_Orcs
As for those suggestions, they seem okay but not really necessary. IIRC we're going to get some new models to replace EA's from Rhiea for the Dwarves /THANKGODZ
#574
Posted 14 September 2008 - 07:12 PM
#575
Posted 14 September 2008 - 07:21 PM
What?this represents the dwaves the best i think, no reason, just thought i should post it.
http://en.wikipedia....warves_and_Orcs
As for those suggestions, they seem okay but not really necessary. IIRC we're going to get some new models to replace EA's from Rhiea for the Dwarves /THANKGODZ
I love your appreciation of my work.
I'm not smoking anything, I'm just Japanese.
You guys better hope I don't get hired by EA one day, sorry, I meant interned for very low wages
#576
Posted 21 September 2008 - 01:07 PM
And the mines can they transport catapults and maybe demolishers, because i think its stupid that the mines can transport units anywhere on the battle feild when the slower carapults and demolishers has to make its own way.
#578
Posted 21 September 2008 - 07:53 PM
#579
Posted 21 September 2008 - 10:42 PM
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Awesome sig by TravTech PANDA POWER!!!
And please add Bear-mans
#580
Posted 22 September 2008 - 01:27 PM
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