Jump to content


Photo

Arnor


  • Please log in to reply
1712 replies to this topic

#21 Dalf32

Dalf32

    The Ever-Willing

  • Project Team
  • 1,923 posts
  • Location:right behind you!
  • Projects:Beta Testing RJ-RotWK

Posted 29 July 2007 - 12:29 AM

thers only 2 elven units...
i think arnor is extremely fun 2 play, they r prolly my fav faction. i dont think anythin needs 2 b changed with them except making glorfindel and elrond unique 2 their elven faction counterparts.

"A wizard is never late, nor is he early; he arrives precisely when he means to."

Posted Image

Posted Image

Posted Image

Posted Image


#22 astrinax

astrinax
  • Project Team
  • 135 posts
  • Location:Chicago Illinois
  • Projects:Projekt Balls Deep + Our Eye's Photography + *DesignArmy + RJ-Rotwk
  •  Ether Surfer

Posted 29 July 2007 - 03:18 AM

I'd be a big supporter of putting in gil-galad as an arnor hero and making the elven units different.

you don't have to do this but for example have instaed of the imildaris elves who use sword and bow, break them up. reskin the new archers and swords men to look more lik the noldor or galadrim warriors. that'd be cool. I also think that the mithlond pikemen look too much like the current third age ones. You should reskin it and give it a big elven sheild like in the last alliance. I think i'd be cool to use the model of the fountain guards for that one. but thats just me talking...

i really loved playing the elvenstar mod originally on BFME number one. Although I didnt like how they had so many different kinds of units and archers, I do like the last alliance ones.

Posted Image


#23 Dalf32

Dalf32

    The Ever-Willing

  • Project Team
  • 1,923 posts
  • Location:right behind you!
  • Projects:Beta Testing RJ-RotWK

Posted 29 July 2007 - 03:34 AM

elvenstar mod 4 bfme1 was great, but i culda dun w/o the random german voiceovers that wer really loud sumtimes. it was lik, dont klik on gilgalad, he yells at you in german!

im a big supporter of reskinning the elven units 4 arnor just 2 mak it all unique and mor accurate to the time difference.

im not sure bout putting in gil-galad just bc angmar and arnor wer intended 2 b after the last alliance and gil-galad was last alliance. so ur kinda pushing the time periods a bit, and u also get a lot of new hero options if ur gonna go bak that far (u culd mak a hol new faction out of last alliance stuff). so i just dont think thats the rite way 2 go, but just mo.

"A wizard is never late, nor is he early; he arrives precisely when he means to."

Posted Image

Posted Image

Posted Image

Posted Image


#24 Jepa

Jepa
  • Members
  • 33 posts

Posted 29 July 2007 - 10:12 AM

I'd be a big supporter of putting in gil-galad as an arnor hero and making the elven units different.

you don't have to do this but for example have instaed of the imildaris elves who use sword and bow, break them up. reskin the new archers and swords men to look more lik the noldor or galadrim warriors. that'd be cool. I also think that the mithlond pikemen look too much like the current third age ones. You should reskin it and give it a big elven sheild like in the last alliance. I think i'd be cool to use the model of the fountain guards for that one. but thats just me talking...

i really loved playing the elvenstar mod originally on BFME number one. Although I didnt like how they had so many different kinds of units and archers, I do like the last alliance ones.

Thats what I was looking for :lol: that or new units, just do so they don´t looke the same, but I really like your ideas. When you play with a team you wan´t uniq units not some units that look the sames as the opponent.

#25 astrinax

astrinax
  • Project Team
  • 135 posts
  • Location:Chicago Illinois
  • Projects:Projekt Balls Deep + Our Eye's Photography + *DesignArmy + RJ-Rotwk
  •  Ether Surfer

Posted 29 July 2007 - 04:39 PM

thats what i'd like too, that when you come face to face with an army, you say

"yeah thats arnor"

not..."I wonder if that might be rohan"

Posted Image


#26 Vithar-133

Vithar-133

    Violent Gandhi

  • Project Team
  • 1,975 posts
  • Location:The Universe
  • Projects:Existing
  •  It's not your skill, boys. It's your will. Ooh-rah!

Posted 30 July 2007 - 12:53 AM

Just a Suggestion for a unit that Dojob (Nu8) and I came up with: more or less changed Mirkwood Archers

Elven Scouts - Range, Armor, and Damage reduction; Speed, Vision Range increase; Stealthed untill enemy units are practically on top of them. Unable to Combo Horde. Possibly a Health Reduction as well.

Edited by Sword_of_the_North, 30 July 2007 - 02:27 AM.

Posted ImagePosted Image
Posted ImagePosted Image


#27 Shikari

Shikari

    Allons-y!

  • Project Team
  • 1,327 posts
  • Location:UK
  • Projects:RJ - RotWK
  •  2D Art

Posted 31 July 2007 - 05:39 PM

arnor ai isn't very intelligent, it works fine but only builds a few farms and then archery range, barracks and sometimes later in the game a stable.
they never seem to armour units, build a fort if they did not start with one or build any siege weapons.

if there has not been an unique model already designed for arnor's fort i thought a scaled down model of the amon sul fort might work well. it would also be good to switch the walls and towers to the ones used in this map on the fortress as they are different to gondor's

Posted Image
Posted ImagePosted ImagePosted ImagePosted ImagePosted Image
Posted Image


#28 The Best Guest

The Best Guest

    Herald of Kane.....

  • Division Admins
  • 2,048 posts
  • Location:USA
  • Projects:Revora, {IP}
  •  Varied
  • Division:C&C Guild
  • Job:PR Admin

Posted 31 July 2007 - 05:53 PM

I like the amon sul idea :)
mrbar.jpg
SEE-Team_MapEditor.jpg

#29 Vithar-133

Vithar-133

    Violent Gandhi

  • Project Team
  • 1,975 posts
  • Location:The Universe
  • Projects:Existing
  •  It's not your skill, boys. It's your will. Ooh-rah!

Posted 31 July 2007 - 06:45 PM

I agree. It would allow for more uniqueness, though we'd have to try and make new expansions maybe.

Posted ImagePosted Image
Posted ImagePosted Image


#30 Spointz2020

Spointz2020
  • Members
  • 153 posts
  • Location:behind you
  • Projects:RJ-Rotwk Beta Tester

Posted 02 August 2007 - 12:04 PM

Just a couple of suggestions, seeing as arnor was around at the Last Alliance, maybe you could add Gil-Galad? just thought that would be intresting, also if you could place the dunedain rangers to Arnor's archery range, to replace Ithilien Rangers, that would make more sense as arnor would not have had ithilien rangers.


yea, gil-galad should definitely be addded to da mod! altho personally i ithink he should go to elves... ne wayz - as i think nu8 was saying, i think thers some minimal problems with how the resource radius shows up for the arnor farm... it of course doesn't show percentage when u click on the farm icon and about to build it, but u also can't see the ring around the farm when ur about to build it... and so it becomes that sometimes u can see the ring, while at other times ther just nothing around it.... but to be specific from wat i could seee, the ring only appears after you have alread y build the farm and click on it..

I'd be a big supporter of putting in gil-galad as an arnor hero and making the elven units different.

you don't have to do this but for example have instaed of the imildaris elves who use sword and bow, break them up. reskin the new archers and swords men to look more lik the noldor or galadrim warriors. that'd be cool. I also think that the mithlond pikemen look too much like the current third age ones. You should reskin it and give it a big elven sheild like in the last alliance. I think i'd be cool to use the model of the fountain guards for that one. but thats just me talking...

i really loved playing the elvenstar mod originally on BFME number one. Although I didnt like how they had so many different kinds of units and archers, I do like the last alliance ones.


yea definitely, it does occasionally get a lil' annoying to just have around elven units in arnor from WotR era and directly derived from elven faction.. so yea as been suggested i'd favor either the last allliance style or galadhrim-ish, with nice little change in style of skin to fit the base arnor theme... but then again, the unfair thing would be that other factions have so many cool elven units, while that is exactly what the actual elven faction lacks :tongevil: i think u shouldn't overplay the role of elven units in all the factions, even though its qutie fine as it is now (but as i said some change to model)

Lastly, as shikari said - since arnor is lacking their own cool, unique fortress right now - the amon sul version seems most "arnor-ish" and hence appropriate.. though i don't know if thers any clear reason to scale down on size :ninja:
Posted Image
Posted Image
Posted Image
Posted Image

#31 Vithar-133

Vithar-133

    Violent Gandhi

  • Project Team
  • 1,975 posts
  • Location:The Universe
  • Projects:Existing
  •  It's not your skill, boys. It's your will. Ooh-rah!

Posted 02 August 2007 - 12:13 PM

Heh...Reason I suggested Gil-Galad as unique to Arnor is because the Elves have so many heroes already...

Posted ImagePosted Image
Posted ImagePosted Image


#32 Spointz2020

Spointz2020
  • Members
  • 153 posts
  • Location:behind you
  • Projects:RJ-Rotwk Beta Tester

Posted 02 August 2007 - 12:50 PM

Heh...Reason I suggested Gil-Galad as unique to Arnor is because the Elves have so many heroes already...



lol, but u no wut they say: "the mroe the marrier!" :tongevil: btw there are a decent number of heroes for Arnor already ne wayz no? I mean as for elves, i've always been okay with large numbers of heroes, cuz they in my opinion always tended to be quite hero-oriented (though not always as hero-oriented as Motw - but remember Motw is now split so that isn't as big an issue) and always go much better with some form of mutliple hero support... im okay in some ways to having gil-galad go to Arnor, but think about it the elves need someone to lead their mithlond sentries ! not to mention gil-galad is just so elvish-cool... :ninja: but i was thinking.. why not give arnor someone like isildur ? i mean i no it sounds weird, but i've always been curious why isildur never made an appearence in the bfme series.... :battery:
Posted Image
Posted Image
Posted Image
Posted Image

#33 Vithar-133

Vithar-133

    Violent Gandhi

  • Project Team
  • 1,975 posts
  • Location:The Universe
  • Projects:Existing
  •  It's not your skill, boys. It's your will. Ooh-rah!

Posted 02 August 2007 - 12:58 PM

Cirdan lead the Mithlond Sentries. and Isildur Was with Gondor.

Posted ImagePosted Image
Posted ImagePosted Image


#34 Dalf32

Dalf32

    The Ever-Willing

  • Project Team
  • 1,923 posts
  • Location:right behind you!
  • Projects:Beta Testing RJ-RotWK

Posted 02 August 2007 - 06:13 PM

isildur was never in the bfme series bc he died shortly after the last alliance, so he was dead at the time of the wotr, and both games take place during the wotr. so it dosnt mak any sense 2 bring bak a dead guy.

"A wizard is never late, nor is he early; he arrives precisely when he means to."

Posted Image

Posted Image

Posted Image

Posted Image


#35 Devon

Devon

    Dark Nerd of the Sith

  • Global Moderators
  • 5,886 posts
  • Location:Colbert Nation
  • Projects:RJ RotWK, Twilight of the Republic, HDLH
  •  T3A Chamber Member
  • Division:Community
  • Job:Global Moderator
  • Donated

Posted 02 August 2007 - 06:56 PM

he was speaking of arnor :p tho isuldir doesnt really fit imo

yodasig2.png
My political compass
There's a story that the grass is so green...what did I see? Where have I been?


#36 Dalf32

Dalf32

    The Ever-Willing

  • Project Team
  • 1,923 posts
  • Location:right behind you!
  • Projects:Beta Testing RJ-RotWK

Posted 02 August 2007 - 06:58 PM

was he? i thought he said motw, but neways, i still dont think it fits that well.
if u think bout it, arnor/angmar as ea intended was after the last alliance, and isildur died shortly after that, so i guess my prev statement still applies.

"A wizard is never late, nor is he early; he arrives precisely when he means to."

Posted Image

Posted Image

Posted Image

Posted Image


#37 Devon

Devon

    Dark Nerd of the Sith

  • Global Moderators
  • 5,886 posts
  • Location:Colbert Nation
  • Projects:RJ RotWK, Twilight of the Republic, HDLH
  •  T3A Chamber Member
  • Division:Community
  • Job:Global Moderator
  • Donated

Posted 02 August 2007 - 07:05 PM

yeah, thats why i said i dont think he fits either :p

yodasig2.png
My political compass
There's a story that the grass is so green...what did I see? Where have I been?


#38 Spointz2020

Spointz2020
  • Members
  • 153 posts
  • Location:behind you
  • Projects:RJ-Rotwk Beta Tester

Posted 03 August 2007 - 01:55 AM

and Isildur Was with Gondor.


but EA always blabbered on about how the men of Arnor were the closer descendents of isildur (like in the opening vid. for rotwk and some trailers ) / not that it woudl mater too much - but i was just suggesting out of my "hunger" for more and more and more content...

btw tho if you guyz say Isildur doesn't fit in the series due to time line issues, and his being already dead, that would clearly contradict many of thye heroes in the game being there! :p so i don't take that, and i don't think the main reason that he couldn't be taken in should be cuz he died shortly after Last Alliance .. lol the thought came into my mind cuz i suddenly remembered out of nowher in the Console/pc game - Lotr: The return of the King.. which allowed you to like choose isildur as a character when you beat the whole thing :spam:

EDIT: btw now that SotN mentions it, who exaclty did Gil-Galad (i forgot) lead? i read a bit bout him in a few places - but i must admit im not exactly the best with the lore as i didn't read too many of the books.... also im pretty sure that he also died at the battle of last alliance..

Edited by Spointz2020, 03 August 2007 - 01:56 AM.

Posted Image
Posted Image
Posted Image
Posted Image

#39 Devon

Devon

    Dark Nerd of the Sith

  • Global Moderators
  • 5,886 posts
  • Location:Colbert Nation
  • Projects:RJ RotWK, Twilight of the Republic, HDLH
  •  T3A Chamber Member
  • Division:Community
  • Job:Global Moderator
  • Donated

Posted 03 August 2007 - 03:11 AM

[quote name='Spointz2020' date='Aug 2 2007, 03:55 PM' post='492155']

btw tho if you guyz say Isildur doesn't fit in the series due to time line issues, and his being already dead, that would clearly contradict many of thye heroes in the game being there! :lol:
[/quote]


like who? every hero in the game fought in wotr or battle of the five armies pretty much
EDIT: btw now that SotN mentions it, who exaclty did Gil-Galad (i forgot) lead? i read a bit bout him in a few places - but i must admit im not exactly the best with the lore as i didn't read too many of the books.... also im pretty sure that he also died at the battle of last alliance..
[/quote]


[quote name='Spointz2020' date='Aug 2 2007, 03:55 PM' post='492155']
EDIT: btw now that SotN mentions it, who exaclty did Gil-Galad (i forgot) lead? i read a bit bout him in a few places - but i must admit im not exactly the best with the lore as i didn't read too many of the books.... also im pretty sure that he also died at the battle of last alliance..
[/quote]

he led the elves

yodasig2.png
My political compass
There's a story that the grass is so green...what did I see? Where have I been?


#40 Spointz2020

Spointz2020
  • Members
  • 153 posts
  • Location:behind you
  • Projects:RJ-Rotwk Beta Tester

Posted 03 August 2007 - 03:22 AM

he led the elves



lol of course i no that :lol: i was asking which group of elves! like Elrond leads elves of rivendel... I remember he had a title in one of the elven lands, but i forgot which :(
Posted Image
Posted Image
Posted Image
Posted Image




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users