Men of the East
Posted 12 July 2007 - 06:29 PM
lvl 1 - Captain of Haradwaith - attack leadership
lvl 3 - Horn of Harad - boromir horn
lvl 4 - Mount Mumak - (starting on a mumak would be op imo.)
lvl 6 - Storms of Harad - the sucking power that angmar had in power tree and galadriel now has.
lvl 10 - Summon the charge - like flood, but with mumaks
Posted 12 July 2007 - 08:43 PM
u hav 2 base it off of what names we actually do have for easterlings: lik khamul, uldor, ulfang, and ulfast.
i also lik ergopad's idea of just translatin sum stuff into elvish.
also ergopad, that is all bc tolkien was a language professor, so most of it is a mishmash of rules and pronunciations from other languages.
Edited by Dalf32, 12 July 2007 - 08:47 PM.
Posted 12 July 2007 - 09:29 PM
Agree with you with the naming thing. Definately Kh- or Ul- begining. Yes the mongolian alike name suits perfectly to mumak chief.
The Path of The Avatar
Heroes never die
...As long as they are remembered.
Posted 13 July 2007 - 01:36 PM
Posted 13 July 2007 - 05:42 PM
Despair is only for those who see the end beyond all doubt. We do not. It is wisdom to recognize necessity, when all other courses have been weighed, though as folly it may appear to those who cling to false hope. Well, let folly be our cloak, a veil before the eyes of the Enemy! For he is very wise, and weighs all things to a nicety in the scales of his malice. But the only measure that he knows is desire, desire for power; and so he judges all hearts. Into his heart the thought will not enter that any will refuse it, that having the Ring we may seek to destroy it. If we seek this, we shall put him out of reckoning.
Posted 13 July 2007 - 08:28 PM
It's all subject to change, but that's the starting point. The same for the units. I just pulled what I had available to put together the units. They are similar right now to other factions, though I hope that will change in 1.05.02 with the mini-factions being implemented. You'll pretty much choose a side, and all units/buildings etc will be at their current cost/times. The other side will then cost about 50% more than current. In the later game you can purchase a power that unites the two to lower all costs, but that will most likely be a 15pp power.
I'd like to get more units/heroes for EvilMen and mix it all up. I don't mind removing some units and adding others so all of these suggestions are very appreciated.
Posted 18 July 2007 - 08:45 PM
I was in the southern point, I tried taking the southeast Inn, but I couldn't. The flag would go down, but it wouldn't go back up. I could only repair the Inn. The enemies could still retake the Inn, though, but if I tryed to retake it, it wouldn't work. I even tryed with the regular units (Haradrim Archers / Haradrim Lancers) but it wouldn't work.
Posted 19 July 2007 - 08:04 AM
Evil Men already have banners, I think a mix of Harad & Rhûn's symbols would be ok.
Those would be nice for those factions.
As for the Custom Heroes not being summonable for Evil Men and Rohan, perhaps you should really make them avaible to them and not to Angmar and Arnor.
Posted 19 July 2007 - 03:32 PM
Underline: best for Easterling
Bold: best for Haradrim
Edited by Sword_of_the_North, 20 July 2007 - 12:04 PM.
Posted 20 July 2007 - 01:30 AM
Posted 20 July 2007 - 02:15 AM
i lik Men of the East a lot better than Evil Men, altho i dont hav a problem w/ Evil Men. its just that Men of the East has a certain ring to it, even better than Men of the West. just think we culd b callin them MotE!
Posted 20 July 2007 - 06:22 AM
Men of the East does seem to have that certain ring to it.
PS> not the place to do this, but nice avatar.
Edited by Sword_of_the_North, 20 July 2007 - 06:25 AM.
Posted 20 July 2007 - 09:54 AM
Posted 20 July 2007 - 12:01 PM
Posted 20 July 2007 - 12:08 PM
Posted 20 July 2007 - 12:19 PM
Posted 20 July 2007 - 05:23 PM
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