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Men of the East


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#101 robnkarla

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Posted 03 August 2007 - 05:16 AM

Dzhon - it would be very interesting to see where this would go. I've got most of the faction figured out, but there is so much room for things to change. The Blue wizards I'm trying to figure out how they will fit in exactly. While I have powers for them and they are set up and i hope to have a pp spell for them, I would like to fit them in as a mini-mini faction. (The wizards & the sorcerers.) The idea is that they are not completely with the Evil Men factions, but have their own cult they've set up where they can join the fight.

Yes, I was planning and have everything for an oliphant herd. They are not meant to be siege but meant to be an open area massive damage unit. They do less trample damage than the mumakil's but they move a little faster.

There are three things I REALLY am looking for and need to finish up Evil Men:

1) Long range siege. Looking into ballista type, but I am open for anything.
2) Black serpant (he will not be named saludan)
3) Sorcerer tower/sanctuary. Their own building. I was thinking of using the port, but it is completely out of place even with FX and new textures.

Robert J.

#102 Lord_Denethor

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Posted 03 August 2007 - 06:23 AM

Dzhon - it would be very interesting to see where this would go. I've got most of the faction figured out, but there is so much room for things to change. The Blue wizards I'm trying to figure out how they will fit in exactly. While I have powers for them and they are set up and i hope to have a pp spell for them, I would like to fit them in as a mini-mini faction. (The wizards & the sorcerers.) The idea is that they are not completely with the Evil Men factions, but have their own cult they've set up where they can join the fight.

Yes, I was planning and have everything for an oliphant herd. They are not meant to be siege but meant to be an open area massive damage unit. They do less trample damage than the mumakil's but they move a little faster.

There are three things I REALLY am looking for and need to finish up Evil Men:

1) Long range siege. Looking into ballista type, but I am open for anything.
2) Black serpant (he will not be named saludan)
3) Sorcerer tower/sanctuary. Their own building. I was thinking of using the port, but it is completely out of place even with FX and new textures.

Robert J.




I like that idea alot. but i have a few questions...

1. Will the Blue Wizards be able to be recruited by any faction or is it just the Evil Men faction?

2. If its available for all factions, would it be like a special building like the one from your revisted BFME 1 maps?

3. If they are purchased/hired will the enemy be able to recruit them as well? Meaning like if one person already has say Pallando on the battlefield can they summon Pallando as well, if they capture the Magical Cult Building lol?

Edited by Lord_Denethor, 03 August 2007 - 06:25 AM.

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#103 Spointz2020

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Posted 03 August 2007 - 10:46 AM

hey sponintz if you took the time to read over your posts to make them be readable it would be greatly appricated thanks


sum of ur spellings r off, perhaps its just typos. u kinda use a lot of commas, and u hav yet 2 discover the semicolon; a wonderful little piece of punctuation. u also hav sum oddly structured sentences sumtimes. for example


and the longer the posts, the mor problems ppl hav w/ them bc they get annoyed whil readin and thers mor stuff in ther 2 criticize. also, if u get into the habit of makin rly long posts, u get started rambling and ur sentences stop makin sense (c above example).


puncuation helps a whole lot, as well as spelling stuff out and being less random with how you organize ur posts



Noooo!!!!! :sad2: wat have I ever done to deserve this!!!!! :pissed: :lol:

I feel like such an outsider.... no one would understand my (......)'s :(
its not my fault i personally prefer a million commas and .'s over stupid retarded ;'s i mean <-those stuff are like neither this nor that! they 're like ... an inbetween!! :)

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Dzhon - it would be very interesting to see where this would go. I've got most of the faction figured out, but there is so much room for things to change. The Blue wizards I'm trying to figure out how they will fit in exactly. While I have powers for them and they are set up and i hope to have a pp spell for them, I would like to fit them in as a mini-mini faction. (The wizards & the sorcerers.) The idea is that they are not completely with the Evil Men factions, but have their own cult they've set up where they can join the fight.Yes, I was planning and have everything for an oliphant herd. They are not meant to be siege but meant to be an open area massive damage unit. They do less trample damage than the mumakil's but they move a little faster.

There are three things I REALLY am looking for and need to finish up Evil Men:

1) Long range siege. Looking into ballista type, but I am open for anything.
2) Black serpant (he will not be named saludan)
3) Sorcerer tower/sanctuary. Their own building. I was thinking of using the port, but it is completely out of place even with FX and new textures.


Okay 2 things that really please me and "displease" me ;)

1 thing that pleases me: oliphaunts aren't siege but instead "open area massive damage unit" and aren't turtles.

Another thing that pleases me is that Rob is looking at a ballista type siege :lol: which as i said b4 would help to differentiate the faction a bit (Rob u better make it look cool!) ;)


1 thing that displeases me: oliphaunts are hordy :(

Another thing that displeases me: The addition of Blue Wizards' part in Evil Men is currently quite confuzing (or at least to me) any one wanna clear up for me exactly wat role they have?

Thnx - Ur luving mate: Spointz :)

Edited by Spointz2020, 03 August 2007 - 10:58 AM.

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#104 Allathar

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Posted 03 August 2007 - 11:31 AM

A suggestion for the unnamed Easterling Captain: Lorgan perhaps?
It has been reported that some victims of rape, during the act, would retreat into a fantasy world from which they could not WAKE UP. In this catatonic state, the victim lived in a world just like their normal one, except they weren't being raped. The only way that they realized they needed to WAKE UP was a note they found in their fantasy world. It would tell them about their condition, and tell them to WAKE UP. Even then, it would often take months until they were ready to discard their fantasy world and PLEASE WAKE UP

#105 fehik

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Posted 03 August 2007 - 11:44 AM

Suggestion for Mahud Chieftain: Suridan Tada Hin
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#106 Spointz2020

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Posted 03 August 2007 - 03:59 PM

aren't there sites where you can enter regular names to get a converted outlet of "Middle-Earth" type names? and i should think it's also possible to narrow it down to Eastern Men... hehe my own thought was just make a crazily confuzing mixture of Arabic and Indian and say Mandarin ? :lol:
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#107 Dalf32

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Posted 03 August 2007 - 06:26 PM

spointz: cool down; its all light man. (semicolon :))

allathar: i really lik lorgan, i used it as a name 4 1 of my easterling CaH's

fehik: interesting, if not a tad long. wer did u get it frum; dos it mean anythin?

spointz again: ther r sites lik that, but they mostly just do elven names or dwarven names. the prob is that tolkien mentions vry few MotE specifically, as his books concentrate on the free peoples.

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#108 Mathijs

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Posted 03 August 2007 - 06:34 PM

Dalf... you are not in a position to comment on other people's grammar...

if u c wut i mean.

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#109 Dalf32

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Posted 03 August 2007 - 06:44 PM

i no wat ur talkin bout, and my grammar is fin, its my spellin thats not so great. and thats bc i do it on purpose so that i can get mor dun faster. plus im consistent, so once u get used 2 my style of short-hand, u can c that my grammar is fin.

"A wizard is never late, nor is he early; he arrives precisely when he means to."

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#110 Mathijs

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Posted 03 August 2007 - 06:48 PM

I didn't say your grammar was bad, but the severity of your spelling simply doesn't put you in a position to whine about how other people type.

This is a forum, not an IM-program, and people have no desire to get used to your special language just so they can quickly understand you. Take your time to construct proper messages if you wish to be taken seriously. Thanks.

Edited by Matias, 03 August 2007 - 06:49 PM.

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#111 Dalf32

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Posted 03 August 2007 - 06:50 PM

its all light man anyways, so cool it. jeez

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#112 Mathijs

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Posted 03 August 2007 - 06:52 PM

Yes... yes... it's all... light.

Back on topic then?

Edited by Matias, 03 August 2007 - 06:52 PM.

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#113 robnkarla

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Posted 03 August 2007 - 06:53 PM

All right. I really don't care what grammer people use. As there are a number of people from all walks of life and languages, all I really care is whether or not I can understand the point they are trying to make (which I don't think there has been more than a handful of posts where I just went WHAT???!??) And no foul language. As long as the overall forum guidelines are kept I'm happy :cool:

I'm liking a lot of the name suggestions. I'm going to go through and compile all the variations that I have and make a choice hopefully for 1.05.03.

As for the Oliphant herds (hordes), I'll just ask for you to play them in game and see if you like them or not. Many might like them and many might not, so we'll just see. :)

For the Blue Wizards, right now I have 2 heroes, the sorcerer/acolyte horde (currently WIP) and their building which I need to change. It's all of how I want to use them in Evil Men. Do I want to make it so you have to somehow persuade them to join your forces? Should they be part of Rhun or Harad?

One of the things I've thought about is that the sorcerers and the blue wizards are only playable once you've bought a 5pp or 10pp power that forms a sort of alliance. Also, maybe I might add them as an alliance faction to the inns that is available to all good and evil factions and remove them completely from Evil Men.

There are just sooo many paths to use for them, I just was curious of what everyone would like. For now I was just adding them to EvilMen, but I am very easily persuaded on this topic.

Robert J.

#114 Dalf32

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Posted 03 August 2007 - 06:59 PM

sry rob, the hol grammar thing got way outta hand, and its def off topic so i guess thats the end of that.

"A wizard is never late, nor is he early; he arrives precisely when he means to."

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#115 robnkarla

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Posted 03 August 2007 - 07:11 PM

Don't worry about it, and please everyone is more than welcome here. I'd like to be able to keep the forum as open as possible. I don't know about anyone else, but before I released mod I never posted anywhere AT ALL. My first post ever was on GR.org when I uploaded v1.00. I'd like to create an environment where everyone feels comfortable to post whatever opinions they have, even those who are out of there comfort zone just to get involved in the beta.

So I'd just like to say, thank you to everyone so far that has shared their thoughts/opnions/etc. on the board. Many of definitely added to the mod and I am very grateful to everyone.

Robert J.

#116 Devon

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Posted 03 August 2007 - 07:13 PM

I feel like such an outsider.... no one would understand my (......)'s :(
its not my fault i personally prefer a million commas and .'s over stupid retarded ;'s i mean <-those stuff are like neither this nor that! they 're like ... an inbetween!! :)


sorry if we made you feel like that. we're probly coming down hard on you a bit cause you're new here, but there is some merit to what people are saying. it was never our intention to make you feel like an outsider tho :cool:


EDIT: awww, rob beat me to posting :(

Edited by YodaWarrior, 03 August 2007 - 07:14 PM.

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#117 Vithar-133

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Posted 03 August 2007 - 07:42 PM

@Rob; i like the idea of the Blue wizards being an inn alliance, but instead of both wizards being available; maybe 1 wizard would go with the Free Peoples, and One, the Forces of Darkness, just a thought. as for units, for the good one, maybe some group of eastern Elves, as not all elves went west. for the evil one, men of harad and rhun. Just a thought.

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#118 Spointz2020

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Posted 04 August 2007 - 08:25 AM

Its okay master yoda... all that stuff really got to my heart... ;) but its okay i luv u too :p

@Rob; i like the idea of the Blue wizards being an inn alliance, but instead of both wizards being available; maybe 1 wizard would go with the Free Peoples, and One, the Forces of Darkness, just a thought. as for units, for the good one, maybe some group of eastern Elves, as not all elves went west. for the evil one, men of harad and rhun. Just a thought.



As 4 that, it reminds me.... did Tolkien shape his "Middle-Earth" fundamentally after the real world in life? I mean if you think about it - the elves are much like the western European whites... - classic. Meanwhile, the Eastern Men and Orcs symbolize perhaps the people in life - of the Eastern reaches of Earth (Middle-Easterners, and Azns). And welll... the Motw who are pretty much stuck in the middle relate to the Americans, while dwarves could possibly be Russians (as the base western European alliance did get together with the russians time and time again, but they always kept a strong distrust and misconception). Additionally, the hobbits uh... well... could be :p say the Dutch (hehe, j/k saying that in how the Dutch are so tall, while hobbits are extremely short) idunno.... well that was my little "analogy" session so well thnx for reading! :p
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#119 Dalf32

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Posted 06 August 2007 - 12:25 AM

wow, vry nice spointz! ur vry close actually. tolkien moddled middle-earth after modern-day europe. so nice inference spointz.

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#120 Dzhon

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Posted 06 August 2007 - 12:48 AM

Tolkien claimed to strongly dislike allegory and said said he much preferred authentic history to allegorical works.

Having said that, his works are so based off Western European folklore and mythology (particularly Nordic and British) that real world parallels are unavoidable. Tolkien rejected the idea of his books being connected to the World Wars and what not, though.
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