Screen Shots for Beta 4.5
#41
Posted 04 July 2007 - 10:15 AM
Build me an army worthy of Mordor!
#42
Posted 04 July 2007 - 11:21 AM
// C}{riZ
"Do not come between the Nazgûl and his mod!"
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>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
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#43
Posted 04 July 2007 - 11:51 AM
Build me an army worthy of Mordor!
#44
Posted 04 July 2007 - 12:02 PM
// C}{riZ
"Do not come between the Nazgûl and his mod!"
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------
#46
Posted 04 July 2007 - 05:53 PM
Not yet, but the Half Trolls will have the same look as the Gobbos =)
// C}{riZ
"Do not come between the Nazgûl and his mod!"
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>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------
#47
Posted 04 July 2007 - 07:09 PM
The Mordor Floor for comparison again:
Note: the OrcPit has gathered a few experience points on it's way to the next level. I wonder why?
And the RohanCampFloor. Also suitable for elves:
Edited by Sûlherokhh, 04 July 2007 - 07:14 PM.
Axed Head and A.I. Coder for S.E.E. and ... stuff
".. coding is basically boring. What's fun is finding out how things work, take them apart and then put them together in ways that were not intended nor even conceived."
#49
Posted 04 July 2007 - 08:03 PM
Build me an army worthy of Mordor!
#50
Posted 04 July 2007 - 08:05 PM
#51
Posted 04 July 2007 - 08:13 PM
Axed Head and A.I. Coder for S.E.E. and ... stuff
".. coding is basically boring. What's fun is finding out how things work, take them apart and then put them together in ways that were not intended nor even conceived."
#52
Posted 04 July 2007 - 08:40 PM
And just to let y'all know: I'm currently doing unique grounds/"floors" for each faction
Plan
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- Mordor: Dark rock with small lava streams and cracks...
- Isengard: Rock with dirt and burn marks from destroyed woodland...
- Goblins: Pure rock...
- MotW: Gondor pavement...
- Elves: Lush grassland...
- Dwarves: Mixture of rock and pavement with cracks and small pieces of grass...
// C}{riZ
"Do not come between the Nazgûl and his mod!"
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------
#54
Posted 04 July 2007 - 10:50 PM
I do however suggest removing the obvious spaces for buildings, (where the texture is coloured differently) because that may mess up the looks of a developed base...
No fuel left for the pilgrims
#55
Posted 04 July 2007 - 11:42 PM
*done*
I'll get a screen shot, but they don't look that exciting just like a flat fourth of the texture like this... But they will look great in game (I hope)...
// C}{riZ
"Do not come between the Nazgûl and his mod!"
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------
#56
Posted 05 July 2007 - 12:10 AM
Sûl, how do you want me to name them and place them? When I know that I will do the Snow ones too... and the "l" ones...
Edited by Nazgûl, 05 July 2007 - 12:11 AM.
// C}{riZ
"Do not come between the Nazgûl and his mod!"
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------
#58
Posted 05 July 2007 - 12:58 AM
#59
Posted 05 July 2007 - 01:00 AM
#60
Posted 05 July 2007 - 01:38 AM
@ TDP: That won't show anyways... I just did them for fun. Those will all be under the Castle Keep (Fortress) The brown is supposed to be dirt from grassland that has been ripped open for contruction =p
@ Rindy: Yes if you go back in this thread, you'll see how thay will be applied in the game. The shape is round. I'm not sure if we're gonna ad them to each structure though. This has also been talked about before That might look weird when you build a lot everywhere. And they're bound to be scaled that way which would make them look different.
// C}{riZ
"Do not come between the Nazgûl and his mod!"
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------
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