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Mordor faction


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#81 Lord of Mordor

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Posted 08 September 2007 - 10:37 AM

That's already been added, I think :mellow:

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#82 Mordor Slayer

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Posted 08 September 2007 - 11:07 AM

^^ Indeed! It'll just work as in BFME I =).
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#83 Guest_Guest_*

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Posted 08 September 2007 - 12:07 PM

Oh sorry, I've just read the changes for 4.5 and its there, my bad.

#84 Nazgûl

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Posted 08 September 2007 - 06:32 PM

Np, but yes, it's been added and like MS said; it's working just like in BFME1 with 0 building time for a little while =)

This is the only spell that will be added for Beta 4.5. The rest will be done for Beta V =)

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#85 witchkingshour

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Posted 11 September 2007 - 07:15 AM

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I was thinking for the Nazgul maybe we should make them not able to use their fellbeast until level 5. What you guys think of that idea?
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#86 Nazgûl

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Posted 11 September 2007 - 08:05 AM

We're discussing similar things in Staff forums, and I like the thought of delaying Fells, but I'm not sure it's possible to code easily (since they are a part of a 3way toggle). But if we do it, it will most likely be for Beta V and not 4.5 =)

Edited by Nazgûl, 11 September 2007 - 08:06 AM.

// C}{riZpc_punch.gif
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#87 Sûlherokhh

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Posted 11 September 2007 - 09:07 AM

I've already converted them to seperate toggles. So we might discuss this in earnest. ;)

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#88 Mordor Slayer

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Posted 11 September 2007 - 11:34 AM

Maybe make it a spellbook power?

Edited by Mordor Slayer, 11 September 2007 - 11:34 AM.

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#89 zachdaddy_3000

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Posted 11 September 2007 - 12:45 PM

That's all fine and good for the other nazgul, but the Witchking had a full palantir of powers, which one did you replace for the other "mount fellbeast" button?
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#90 Uldimaras

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Posted 11 September 2007 - 12:47 PM

I disagree on the spellbook power, I think level limit should be fine, and I think the witchking should be diffrent from the other Nazgul and have a fellbeast at any level.

#91 Sûlherokhh

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Posted 11 September 2007 - 03:56 PM

That's all fine and good for the other nazgul, but the Witchking had a full palantir of powers, which one did you replace for the other "mount fellbeast" button?


Remember the MenPorter CommandSet? :good:

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#92 zachdaddy_3000

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Posted 11 September 2007 - 04:09 PM

oooooooohhhhhhhhhhhhhhhh
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#93 Allathar

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Posted 11 September 2007 - 07:18 PM

So uhm... the triple-mount commandbutton has been replaced by a 'mount' command, which will open a new commandset with in it 'foot', 'horse', 'fellbeast' and 'return to normal commandset'?
It has been reported that some victims of rape, during the act, would retreat into a fantasy world from which they could not WAKE UP. In this catatonic state, the victim lived in a world just like their normal one, except they weren't being raped. The only way that they realized they needed to WAKE UP was a note they found in their fantasy world. It would tell them about their condition, and tell them to WAKE UP. Even then, it would often take months until they were ready to discard their fantasy world and PLEASE WAKE UP

#94 witchkingshour

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Posted 11 September 2007 - 07:26 PM

Yeah I think Witchking should have it, just the other 8 nazgul could level up to get their fellbeast.
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#95 Nazgûl

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Posted 13 September 2007 - 04:15 AM

And so be it... :sad:

// C}{riZpc_punch.gif
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#96 .:Skybaxx:.

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Posted 13 September 2007 - 08:30 AM

Wait, we'd still have the choice whether to have them mounted, foot or fellbeast once they're leveled fully right?
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#97 Sûlherokhh

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Posted 13 September 2007 - 08:30 AM

Yes.

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#98 .:Skybaxx:.

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Posted 13 September 2007 - 12:06 PM

Just checking :mellow:
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#99 witchkingshour

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Posted 13 September 2007 - 11:00 PM

Well I noticed today that Attack trolls need to do more damage to Rohirrim. They only take away a little bit of health. I know Rohirrim are supposed to be the finest horse riders and I'm perfectly fine with that, but Trolls are supposed to counter Cavalry, so maybe they need to do more damage to them.
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#100 Nazgûl

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Posted 14 September 2007 - 01:10 AM

Well, you are playing Beta IV... beta testers are playing Beta 4.5a and we are using 4.5b... so I'm sure that's been adjusted by now, but thanks for pointing it out though. I'll make sure Trolls are balanced before release =)

// C}{riZpc_punch.gif
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