Wishlist
#142
Posted 03 September 2007 - 03:43 PM
so you think that I should work with this beam, for example instead of new deploy logic?I figured you'd say something along those lines, but I thought I'd give it a try. Please at least have a look at the beam direction on vehicle class objects though so it at least goes the right way for an attack beam. Maybe GoesRightWay=yes or something?
I need another community members opinion.
if this was a DEMAND, it will be already DELETED.Once again, this was not a DEMAND, just a suggestion.
Read in your first post:I HAVE READ THE DOCUMENTATION, AND I WAS SUGGESTING A NEW FEATURE AS AN ADDITION TO THE "RequiresTheater=" TAG.
so all below IS your suggestion.You could have tags like this:
Doesn't matter, now I understand you idea.
#143
Posted 03 September 2007 - 05:28 PM
#144
Posted 04 September 2007 - 03:58 PM
It would be what I would be using in my mod You are right of course that I don't speak for everyone, but refinement of older features can be just as important as getting new ones in.
I have always Wanted TS beams type thing. The disruptor was coolio.
#145
Posted 04 September 2007 - 08:43 PM
One I just thought of (I must be be an idiot or I would've mentioned it earlier) : Fix the one 'power up' unit limit.
Yes I know its been mentioned before, but VK hasn't commented on it so I was wondering, Was it just VK overlooked it, or is it too hard / impossible?
according to our determinedly dopey Prime Minister Mr Brown, Obama also has a beach in Normandy named after him. If that can't win you an election, what can?
#146
Posted 04 September 2007 - 08:59 PM
no. I just have not time to copy your wishes :(but VK hasn't commented on it so I was wondering, Was it just VK overlooked it, or is it too hard / impossible?
I "collect" it once a week
#147
Posted 05 September 2007 - 03:01 PM
a powerplant that put specific units in it...
eg. bio reactor... only accepts initiates to upgrade power...
EDIT: and the Unit Veterancy in countries (VeteranInf or Units= thingy... not displaying in the cameo) for Cameo's.. so it will display the veteran sign
Edited by genobreaker, 05 September 2007 - 05:16 PM.
Prepare your weapons technology against the worlds most powerful generals.
FREEDOM STUDIOS: http://www.freedomstudios.net
#148
Posted 05 September 2007 - 07:37 PM
#149
Posted 06 September 2007 - 04:08 AM
I want it for the first excuse though
World Domination Status: ▾2.7%
#150
Posted 06 September 2007 - 08:42 AM
Edited by Gosho, 06 September 2007 - 08:43 AM.
#151
Posted 06 September 2007 - 11:06 AM
#152
Posted 06 September 2007 - 12:32 PM
#153 Guest_Guest_*
Posted 08 September 2007 - 01:21 AM
#154
Posted 08 September 2007 - 08:06 AM
Unit needs building, building needs power. No power, no usable unit.
World Domination Status: ▾2.7%
#156
Posted 08 September 2007 - 10:29 AM
1.Allow any color to be used for Alpha_Image
2.Third and Fourth Weapon (Tertiary= & EliteTertiary=(Quaternary= & EliteQuaternary=))
--------------------------
MOD2=Le-Lang
Edited by Le-Lang, 08 September 2007 - 10:32 AM.
#157
Posted 08 September 2007 - 12:17 PM
My Wish thumbup.gif
1.Allow any color to be used for Alpha_Image
2.Third and Fourth Weapon (Tertiary= & EliteTertiary=(Quaternary= & EliteQuaternary=))
--------------------------
MOD2=Le-Lang
There's already one way to do this through gattling logic for units and buildings, see
And infantry with more than 2 effective weapons (rifle, RPG) isn't very realistic (maybe grenades or a knife as the 3rd and the 4th weapon).
"Soviet Union was a superpower and each superpower needs at least 1 war at 5 years to keep army in a good condition." ... my grandpa. USA create wars more frequently.
#159
Posted 08 September 2007 - 05:11 PM
speaking of which... i can't remember anybody wishing this here so... gattling logic for aircrafts and jumpjets (or something similar to it)
(◉ ᗝ ◉)
#160
Posted 09 September 2007 - 04:57 AM
I'll admit it was buggy, but worth playing around with, methinks...
World Domination Status: ▾2.7%
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