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BETA 4.5 - Fan Spam! ;)


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#41 .:Skybaxx:.

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Posted 09 September 2007 - 10:30 PM

lol I iz hopin' u ain't got notin' against us gangsta l33t msn-txtas, cos I is gonna pop a cap in ur ass! :dry:

Ermm Yeah, about Elladan and Elrohir.... ;) I must be so annoying ;)
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#42 Nazgûl

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Posted 10 September 2007 - 12:14 AM

Hehe :p

So, what about them? ^ They're not in this list :p

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#43 King_of_Blades

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Posted 10 September 2007 - 01:16 AM

On LOTR Files, there's a news item about this preview list; when I saw it, it made me think that the actual BETA was being released... :p

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#44 Nazgûl

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Posted 10 September 2007 - 01:22 AM

Hehe that's what "preview" means :p

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#45 .:Skybaxx:.

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Posted 10 September 2007 - 12:23 PM

Hehe :p

So, what about them? ^ They're not in this list :D


Yeah exactly :p
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#46 Nazgûl

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Posted 10 September 2007 - 05:49 PM

They're not in this list cause they won't be added for Beta 4.5... if ever.

I've had second thoughts about heroes...
This mod should not be dependent on heroes really, but units. The more heroes we have the more we surpress the need for units. Heroes have always been "tanks" in this game and I don't like that. Neither do I like the thought of making them weaker since that would just make them die and respawn all the time... So I think we should keep the number of heroes to a level that is resonable. That means: concentrate on heroes from the movies to begin with and make sure all factions have a resonable amount of heroes compared to each other. This is why we gave Dwarves 2 new heroes for this beta and they will get 2 more later on. Goblins will get 1 new atm, and 2-3 more later on. But giving factions like elves or Mordor even more heroes will cause problems in both balance, gameplay and techical issues (number of hero icons at one time). I hope that makes scense...

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#47 Rhodin

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Posted 10 September 2007 - 06:13 PM

I for one think that it makes perfect sense to NOT have like twenty heroes per faction, even though people seem to want it. All the names that Tolkien mentions cannot be a hero in the game! And I think that the heroes are very well done as they are now...because, well...they cannot take out several battallions on their own anymore, so they are not as tanklike anymore (But they are kind of tankish in the movie, Boromir, Aragorn, Legolas and Gimli takes out like 100 uruks on their own in FoTR). Anyways, I totally agree with Naz 100% on this!
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#48 Sûlherokhh

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Posted 10 September 2007 - 06:36 PM

I think this mod is more about the big battles of the movie, not the adventures of the heroes. For that the campaign is better suited. If we come around to it, the hero mission can be done much like they were in bfme1, otherwise the balrog would have pawned the heroes in moria easily. So, the mission at the High Seat if Kings at the Rauros Falls can involve a health boost (or uruk weapons with 'CanBeDodged=yes') to make it more movielike. ;)

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#49 .:Skybaxx:.

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Posted 10 September 2007 - 07:36 PM

But giving factions like elves or Mordor even more heroes will cause problems in both balance, gameplay and techical issues (number of hero icons at one time). I hope that makes sense...


Yes that does make sense, and sorry if I sound like a Jerk ( :p ), but I've said quite a few times, 4 hobbits really aren't needed, but obviously you disagree (refer to elven suggestions topic). In terms of balance and gameplay, check out any half-decent evaluation for elves on the web and most will say something like 'their strengths come from their unmatched archers/heroes, being a hard-hitting faction with supreme ranged damage, vision range but a weak defence'. Atleast that's how I percieve them. :)

Unless you disagree with the above evaluation, I don't see any reason why not to put em in, unless you generally can't be bothered :p (which I totally understand) as it would still keep the style of the elves without any drastic changes, I think... Or unless you're changing their style of play to suit a more army based faction, but the current beta doesn't particularly feel that way. ;)

I wasn't hoping for any tank-like heroes either, that's what makes the Balrog/Sauron so special, but I just thought it would make a cool addition to have argueably the coolest characters that never really made it into the films? I mean come on lol.. Plus, there are many arguements refering to whether one of the twins were seated at the council of Elrond next to Aragon, but pleh. :sleep:

Edited by .:Skybaxx:., 10 September 2007 - 07:58 PM.

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#50 Strider

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Posted 10 September 2007 - 11:29 PM

You wernt angry in your post, so I didnt get angry in mine. I say Do onto others as they've done onto you.

Cant wait for beta 4.5. Its gonna be great.

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#51 Nazgûl

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Posted 10 September 2007 - 11:57 PM

@Skybaxx: The hobbits will grow in "power"... just wait.
- Frodo and Sam will for instance have "Orc Disguise" wich will make them excellent spies in enemy territory.
- Merry and Pippin DO add to TB's damage, when throwing rocks, even if you haven't noticed it. About 2 hits kills a normal Orc.
- But must of all, hobbits are in the mod for the "feeling" if anything, and they fit ELven faction best since they make use of Ents. And I don't wanna separate them, but rather maybe give them some kind of "group bonus" when all four are close to each other, like 50% armor and damage. Kind of like the Large Group Bonus of orcs ;)

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#52 .:Skybaxx:.

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Posted 11 September 2007 - 04:05 PM

What If I donate? :good:
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#53 Nazgûl

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Posted 11 September 2007 - 04:22 PM

You mean donate Eladan and Elrohir?
We already have super uber nice models of those from WoA (Eldarion skins). SO if we ever add them, they're already all set (except powers off course)... but thanks though. Didn't know you had models to donate? :good:

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#54 .:Skybaxx:.

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Posted 11 September 2007 - 04:46 PM

No but I do have money lmao! never mind, chance Been and Gone!! haha!
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#55 Nazgûl

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Posted 11 September 2007 - 05:25 PM

If we ever succeed in moving Hobbit Heroes to Hobbit House... I might wanna add them. So don't dispair yet... :good:

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#56 witchkingshour

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Posted 12 September 2007 - 04:00 AM

Yeah I have to agree that I don't want too many more heroes. Mordor and elves have enough I hope we don't get too out of hand when adding them for other factions. :good:

Edited by witchkingshour, 14 September 2007 - 10:09 PM.

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#57 Lord of the Rings Junkie

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Posted 20 September 2007 - 03:11 PM

"- All FellBeasts (and their riders) have been scaled to proper "real life" size."

So, are they being made bigger or smaller?
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#58 Nazgûl

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Posted 20 September 2007 - 03:14 PM

:lol: Take a guess... :)

- Look at the movies when the fells attack the Rohirrim in RotK...
- Then look in game and especially compare the fell mounted nazgul vs the ground (foot) nazgul...
- Compare the movie fells to the movie eagles in the final scenes of RotK...

:p

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#59 elbenmensch

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Posted 20 September 2007 - 07:27 PM

I would more like to have Elrohir and Elladan than 4 hobbits...
For example Merry and Pippin could be moved to men of the west.And i like the idea about weaker heroes its boring to take down a base only with heroes and spellbooks.:(
And 9 nazgul is great but toooooooooooo much.So what about giving a hero only one live?SOmething like you can only revive him if you build a new forress ;that would make sence i think;)
And what about dividing the elves into Rivendell(or MIrkwood) and Lorien...Why not?You would have a place for all heroes and could create many new units.
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#60 witchkingshour

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Posted 20 September 2007 - 07:56 PM

I think Heroes otta be strong as they were in the movie and that's what were trying to accomplish here. But I think some Buildings are a little too strong like Towers which pretty much that's all the A.I. builds. Unless you got siege of course.
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