Not really getting into this, but I have to say he didn't copy you at all. You're anything but the first to name all your characters the same; it's a time honored tradition.
yeah but i was doing it at the time he stared doing it
Posted 22 January 2008 - 11:11 PM
Not really getting into this, but I have to say he didn't copy you at all. You're anything but the first to name all your characters the same; it's a time honored tradition.
Posted 22 January 2008 - 11:37 PM
Posted 23 January 2008 - 04:05 AM
Edited by segwayrulz, 23 January 2008 - 04:05 AM.
Posted 23 January 2008 - 10:29 PM
Posted 22 May 2008 - 03:13 AM
Edited by General Jenkins, 31 July 2008 - 03:54 AM.
Posted 22 May 2008 - 09:12 PM
Posted 22 May 2008 - 09:28 PM
Posted 23 May 2008 - 11:47 AM
Edited by Fire Ze Missiles!, 23 May 2008 - 11:48 AM.
Posted 23 May 2008 - 05:02 PM
Posted 23 May 2008 - 10:23 PM
Edited by Vortigern, 23 May 2008 - 10:32 PM.
Posted 23 May 2008 - 11:32 PM
Edited by General Jenkins, 23 May 2008 - 11:44 PM.
Posted 23 May 2008 - 11:34 PM
The Command & Conquer: Red Alert games involves a means of time travel/teleportation which was developed by Einstein as an evolution of the Philadelphia Experiment. He used it to eliminate Hitler before the rise of Nazi Germany, but in doing so inadvertently caused an alternate Second World War to take place between the Soviet Union and the Allied powers (now including Germany). The experiment led to two devices, based on its two variations. The Chronosphere, a potent but dangerous teleportation device—for it teleports only mechanized units while killing any biological matter—and secondly the Gap Generator, a building- and vehicle-mounted device that blocks radar and sight in a certain radius around the Gap unit. The game has a cutscene that briefly shows an Iowa-class battleship disappearing and mentions the “horrible aftermath” the sailors experienced. The Chronosphere also has a side effect, essentially a "return shift", when the teleported object phase itself back to the initial position after a short time. Repeated use of the Chronosphere risks the occurrence of a "chronal vortex", which is an extremely destructive phenomenon, though only for a short time.
In Red Alert 2, Einstein has perfected the Chronosphere's technology to the point where certain infantry units and the Allied Chrono Miner can teleport across the map; additionally, this second generation Chronosphere allowed for the teleportation of up to 9 mechanized units at once. At the end of the game Einstein discovers that the Chronosphere's potential can be increased by building it inside the magnetosphere's "hot spot". The result of this is that USA can use the Chronosphere on Florida Keys to initiate Operation: Chrono Storm, an all-out assault against Moscow through time-space. The expansion pack, Yuri's Revenge explains that after the war, Einstein had further upgraded the technology, resulting in the creation of the Temporal Displacement Device, which has abandoned movement through space in favor of movement through time. The only prototype is used by the Time Commando to travel back in time to the war's outbreak and erase Yuri's Psychic Dominators from existence before he has a chance to mind control the whole world.
Posted 24 May 2008 - 12:03 AM
Edited by General Jenkins, 24 May 2008 - 12:07 AM.
Posted 24 May 2008 - 11:06 AM
Posted 24 May 2008 - 10:06 PM
Posted 25 May 2008 - 08:49 PM
Posted 26 May 2008 - 12:47 AM
Edited by Fire Ze Missiles!, 26 May 2008 - 12:55 AM.
Posted 26 May 2008 - 01:19 AM
Edited by Fire Ze Missiles!, 26 May 2008 - 02:33 PM.
Posted 29 May 2008 - 07:30 PM
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