Elves
#321
Posted 28 April 2008 - 02:00 AM
#322
Posted 28 April 2008 - 03:05 AM
Well, don't really know what to say to that other than one word... patience.Btw, does anyone know if there is something similar to that but Helm's Deep? Yes I know about the Last Hope mod that started in the Stone Age and still hasn't been completed (no offence, but it's v. old), but apart from that, is there a revamped map for HD? If there isn't, don't worry I'm not too bothered...but I guess it just crossed my head.
#323
Posted 28 April 2008 - 09:35 PM
OK back on topic- I'm just tryna understand some of the upcoming changes; can any subfaction be chosen as the main one, as in the case of Lothlórien which has its own Fortress?
Btw, I simply can not wait for the new Lórien fortress. Rob, you have again left us speechless! So thank you and thank you very much!
#324
Posted 28 April 2008 - 09:39 PM
hope that helped
and not to make everyone jealous but the elven stuff is amazing! lol
#325
Posted 28 April 2008 - 10:14 PM
Lol, Firefox spell checks lorien as calorie
My political compass
There's a story that the grass is so green...what did I see? Where have I been?
#326
Posted 28 April 2008 - 10:22 PM
Has the Mirkwood building work been started on? I guess it would be inspired from The Hobbit. You guys are totally rubbing it in btw lol.Indeed, I just had a game yesterday Idk which sub will be my favorite...mirkwood's got some pretty sweet units and heroes...but lorien
Lol, Firefox spell checks lorien as calorie
So I guess it's back over to IE for you then Yoda, huh? Lol kidding.
Edited by Fyro11, 28 April 2008 - 10:23 PM.
#327
Posted 28 April 2008 - 10:30 PM
Firefox>>>>>IE , especially since I only had six, never even bothered to get seven
Mirkwood will probably be hobbit based yet, there's really not much else to go from.
Edited by YodaWarrior, 28 April 2008 - 10:45 PM.
My political compass
There's a story that the grass is so green...what did I see? Where have I been?
#328
Posted 28 April 2008 - 10:34 PM
So...maybe those can be some possible fortress upgradres - moat and camoflauge.
Also, some design tips from it...it's said that the forces of Mirkwood (when fully armed as in the Battle of Five Armies) primarily consisted of spearmen and archers, and that they typically wore blue cloth. IIRC, "The Hobbit" video game featured them in silver-ish armour.
And yoda...BAM.
Cheers,
-mike
#329
Posted 28 April 2008 - 10:48 PM
Oh, and cheer up I'll probably post some of the screens mentioned above soon, as soon as photobucket finishes with em
My political compass
There's a story that the grass is so green...what did I see? Where have I been?
#330
Posted 28 April 2008 - 10:53 PM
For the Fortress, I think a moat and camouflage could do fine for some upgrades, The camouflage could maybe provide invisibility to the buildings and units near it, about the size of the castle walls for RJ maps, the buildings will be revealed when units get to close, any seeing spell (Eye of Sauron) is on it, and if the fortress is destroyed.
#331
Posted 28 April 2008 - 10:54 PM
@ Funbomb, tbh, if the Eye of Sauron revealed the buildings, there'd be no point of invisibility. It'd only take seconds to figure out where on the map it would be.
Edited by Fyro11, 28 April 2008 - 10:57 PM.
#332
Posted 28 April 2008 - 10:55 PM
Edit: Fyro beat me. Just skip to the part when Bilbo follows the hosts out, or when the elves go marching to laketown . Spears and archers are both definatly in.
Edited by YodaWarrior, 28 April 2008 - 10:56 PM.
My political compass
There's a story that the grass is so green...what did I see? Where have I been?
#333
Posted 28 April 2008 - 11:05 PM
I'm looking for page too!-Nvm
I guess you have a point about Eye of Sauron.
Hmmmmm, thinking about the fortress, what will you do with the walls, keep the same walls or design a new one for each sub-faction and that goes the same for regular walls in no RJ maps.
Edited by Funbomb, 28 April 2008 - 11:10 PM.
#334
Posted 28 April 2008 - 11:30 PM
#335
Posted 28 April 2008 - 11:37 PM
I think camouflage could actually work, only not in 1v1 maps. Cuz if you are Mirkwood, then your enemy need only check in the one spot you are. But in like 2v2 or more, it could work. It would only provide an advantage in the start, and a very small one at that. I mean if the enemy sends scouts, then it's over for you in minutes...so no surprise factor there. So the advantage is tooo minute to be of use imo.
#336
Posted 28 April 2008 - 11:43 PM
Maybe you can make it and upgrade, it can spawn trees to the buildings, giving it semi-camouflage and giving it armor boost or you can just make it for the fortress and walls.
#337
Posted 28 April 2008 - 11:57 PM
For rj maps, walls will probably (almost definatly) be different depending on subfaction, with rivendell probably getting current ones.
My political compass
There's a story that the grass is so green...what did I see? Where have I been?
#338
Posted 29 April 2008 - 12:30 AM
#339
Posted 29 April 2008 - 01:36 AM
For Rohan!!!
My elvish name is Mahtan Narmolanya what is yours?
My hobbit name is Falco Deepdelver of Brockenborings What is yours?
#340
Posted 29 April 2008 - 01:38 AM
My political compass
There's a story that the grass is so green...what did I see? Where have I been?
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